FSX/FSX-SE Aircraft and Panel Design Forum - How To
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9019 topics in this forum
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Does anyone have a realistic panel for the Grumman S2F for FS2002? I can't find any. Thanks, regards, Bob.
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Please could anybody paint a MD80 in the AA/TWA colors for fs 2000, 2002, i saw one landing at La Guardia Airport and since then ive tryed to find a site where i could download , well so far i havnt found one , if anybody could please paint one or tell if someone has got it , id be very grateful to you, thankyou very much to all you great painters out there.
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I need to get the value of "carburetor air temperature" for a gauge, what's the equivalent FS value for this one?Thanks
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How do you get night light for the gauges in XML?Thanks
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Good evening allI have been attempting to piece together a C310R from various places on the net. I started this little exercise in order to get a multi-piston trainer type aircraft into FS2000. Although I continue to tweak here and there, I have a model that I am well pleased with. The reason I attempted this was that I have RW experience with the 310 and it's one of my favorite MEL-piston aircraft.I have, for the last six weeks, off and on, tried to import this into FS2002 and have abysmally failed each time. I just can't seem to get it to behave properly. At the moment, the flight model exhibits a violent, uncontrollable pitching, up and down in repeated, patterns …
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Hi Folks,I posted a thread in the MSFS General Forum. Maybe I should have posted it here. It has to do with the heading being off 9-14 degrees after flying even a simple pattern.- If you can take a look, that would be great. :-)http://ftp.avsim.com/cgi-bin/dcforum/dcboa...orum=DCForumID8Thanks in advance,Joe :-wavehttp://home.attbi.com/~jranos/mysig.jpg http://avsim.com/hangar/air/bfu/logo70.gif
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Using FS Panel Studio, after I edit a gauge's bitmap, save, and exit the program, FSPS doesn't recognize any changes and the gauge will not change. Is there a trick around this or something? Please help, Earlhttp://www.bcenterprises.com/images/starship_sig.jpg
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I have a small Military Airlift Command. We fly the C-17 Globemaster. It would greatly add to the realism of flying airlift missions if we could do air drops, both cargo and personnel. We would appreciate any help offered. THANKS!
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Hello , How can I change the flight dynamics on a downloaded a/c .I need to change the pitch and bank sensibility . As I movethe stick with small deflections , the a/c moves radically . I have slide the sensibility of the Joystick to the left orright , and it has no efect . I have donwload other a/c andthe are all different . I need an A320 , all a/c that ,I have downloadedthey are very sensitive .If , I fly the default B737 or B777 ,the dynamics are very good . I am using an USB 3D-cyborg stick. Well , maybe somone out there has a good A320 , but I would liketo learn how to change this to set my home build cockpit .. Thanks Javier
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Hi,I downloaded a copy of the V35 (filename: v35b2kr3.zip) from avsim and have found that the flight model is not quite right. The model was made for FS2000, and I have installed it into FS2002.The problem I notice is that for a given power / attitude combination it seems to have a higher IAS than it does in real life. I downloaded 2 or three of the other Fs2K Bonanza's and they all seem to have the same problem. I don't know if they worked ok in FS2000 or not.The problem is as follows:With 15-16" MP set, and approx 2 degrees nose up, it should result in 105 KIAS - but ends up being 120 KIAS or greater. To get 105 KIAS requires only around 11" MP which is not very rea…
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I have read all of posts suggesting that people do not "TWEAK" existing aircraft with FSEdit. However, if I am creating Flight Dynamics from scratch I assume that I need to use it ?? Can I then use it again to "edit" the details I have put in - or will that cause problems ??Guess that the question is - when do I use FSedit and when do I switch to using AirEd ?????Any help appreciated !!
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Okay see this pic? I added a second beacon and placed it two decimal points above the original. The light bouncing off the wing is what I want. However now the beacon is twice as intense. Is there a way to add the bouncing light, without doubling up the intensity? If there is an intesity setting I wouldn't know about it. Actually it would be great if I could get this effect without having the actual emitter visible and still retaining the original beacon light. Ideas?Pete
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Thanks for the info on my engine upgrade for the Baron. I put in the values you suggested.The ones you were unsure of you
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Howdy, has anybody heard word about someone doing a 737-900? I know EFG has done one and AFG was gonna do one until Matts left. Just wondering if another design group has picked up the project. Thanks for your help!!!
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Hey guys.I've been rather successful at repainting aircraft daylight textures, but am having real probs with night textures.Any hints????Rob
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First, I am continuing to work on a 310R that I have pieced together from various places. The real 310R ignition switches consist of four independent, single pole double throw (i.e. off-on) switches. There is a separate switch for Left Engine, Left Magneto...Left Engine Right Magneto...Right Engine Left Magneto...and Right Engine Right Magneto. See the screenshot below. All the guages and switches that I have been able to find so far for multi-engine magneto are either rotary (like the FS2002 Baron) or Double Engine Keyed (Like the Cessna 182 with two of them). Does anyone know where a guage or guage set is that will emulate the switches in the pic below?Secondly, I a…
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that also prevents the default all selection upon loading. If it encounters a selection set to all, it resets it to the respective main tanks.You'll have to add your own graphics and change things as needed. I normally use comments quite a bit, so... It's based on a C310 selector, but with added lighted 'fuel transfer buttons' (fake, but suits me fine). Let's just paste it in and see what heppens :)(A:Fuel tank selector 1,enum) sp0 l0 0(*Off*) == if{ 0 quit } l0 1(*All*) == if{ 0 (*ForceLMain*) (>K:FUEL_SELECTOR_LEFT) 2 quit } l0 2(*LMain*) == if{ 1 quit } l0 4(*LAux*) == if{ 2 quit } l0 5(*RAuxC*) == if{ 3 quit } 4(A:Fuel tank selector 2,enum) sp0 l0 0(*Off*) == if{ 0…
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in 1989 the boeing 737 G-OBME #23867/1603 crashed short of the runway when, after an engine fire, the Captain shut down the operating engine.. incredible mistake, but true.At 26.000 feet after departure and while climbing the aircraft suddenly suffered heavy vibration and smoke in the passenger cabin:the left engine was on fire.When the pilot noticed this he started to look at engine instrument but all parameter was good... appart a small one that showed engine's vibration and the left one was on maximum (5.0). unfortunately he didn't noticed it.He thought then that while the aircond bleed is taken on RIGHT engine and that they was smoke in the cabin that the right engin…
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From memory, Flight Unlimited III faded in certain sounds depending on what camera perspective the angle of view was at when at an external aircraft view. At the front you'd hear the drone and whine of an airliner's engine and at the rear you'd hear the air-thrust being produced, and it faded from one to another as you rotated around it.Does anyone know how to get this happening for FS2002, if it's possible?Thanks to anyone that can help,Rotorhead.
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HiI found 'bad linkage' in the sound.cfg, that prevented me from hearing any 'prop-type' sounds. After renumbering these, I got the sounds back. Although I'm not sure I 'fixed' these myself long ago to this bad state.Anyway, I have absolutely no luck in getting the Gear Up Warning Sound to function. In earlier versions of FS this was an indication of something wrong elsewhere in the file, but I can't find any obvious spots other than what I mentioned above. Has anyone a solution to this?Regarding the [GROUND_ROLL] section in the sound.cfg, has anyone managed to hear other sounds than the ones? I've tried to setup a series of different sounds (according to the SDK) dependi…
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At this point, I'm designing the panel for the Starship, ut I'd like to have an editor. Are there any freeware editors that work with FS2002? Thanks, Earlhttp://ftp.avsim.com/cgi-bin/dcforum/dcboa...fcf793c799e.jpg
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HiI've been working on some GA panel for a while, and I constantly end up in problems. Here are some:1. How do I tune my com2 radio with xml?2. Is it possible to build a working audio panel? I can't select which com to transmit on?3. I've made a full working Bendix King KR86 ADF, and I would like to use the BFO switch to activate a 0.5kHz channel. How do I do this?Can anyone please give some working examples?Now a tip - a rarity from me :) To DECrease the 1, 10, 100, and 1000 on a transponder - and since the DECrease functions doesn't work in xml, increase seven times for each click instead. Ugly, oh yes, but it works :D
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SO I don't suppose anyone as finally figured out how to implement this yet? I'm fixing up an airport of mine and inside AFCAD, it is revealed that this particular airport has a listing for pilot controlled lighting. I'm thinking that MS took down all data from airports but only implemented some of what they could or just found it very hard to implement pilot controlled lighting."Pilot controld aircraft light". In FS this setting under "Realism" seems pretty stupid. Check or unchecked I always end up turn the lights on anyway. Seems like they should have had a box for "pilot controls lights for strips with "pilot controled lighting" abilityPete