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FSX/FSX-SE Aircraft and Panel Design Forum - How To

Designing panels or aircraft for FSX? Want to learn? Here is THE place to get together with fellow designers or to ask questions.

IMPORTANT - If you are not designing panels or aircraft or asking how to design panels or aircraft, please post your questions in the FSX | FSX-SE Forum.

  1. Guest
    Started by Guest,

    Hi, I have the Great Lakes, Air Cathams and Qantas CV-580. I use the Great Lakes CV-580 panel as it is excellent, however I cannot work out how to select COM2 or NAV2 to listen to - any ideas? Clicking on the switch on the radio panel seems to do nothing.Only the Cathams CV-580 has night lighting, how easy would it be to use those night textures for the other two CV-580 (sorry - I know nothing about painting)?HOpe someone can help - these are great aircraft!

    • 0 replies
    • 964 views
  2. Guest
    Started by Guest,

    Hi All.I am new to the aircraft design, and I adopted one of the planes from Simviation, the Cessna 340A. It came with the views and a file named "Cessna 340A.fsc". What do I need to be able to edit that file? I assume it is a Flight Shop file, so I guess I have to purchase FlightShop . I have FS2002 Pro and Gmax with the update. Any help with this would be great as I would like to give something back to the Flightsim community. I am now just getting started with painting but I still have alot to learn!If anyone else is interested in adopting abandoned planes here is the url: http://www.simviation.com/adoptfsc.htm.Thanks in Advance.David Duffy.Timberwolf Pilot # TWF268htt…

    • 2 replies
    • 748 views
  3. Guest Calb
    Started by Guest Calb,

    Here is a site i came across..it has detailed photos of many aircraft. Shots of gears, wings, every part of the plane close ups. http://www.aircraftresourcecenter.com/walk-jet.htmenjoy.cheers

    • 1 reply
    • 942 views
  4. Started by Donmo,

    Does anyone have the Military Font (45degree) and if so: a. Can I get a copy? b. If not, where can I get it?I have hunted EVERYWHERE and haven't found them yet! Thanks all.Don

    • 2 replies
    • 931 views
  5. Started by Brian_Gladden,

    Hi all, Don Moser. Is anyone working on any new bush planes out there, perhaps with GMax? I was wondering about a new Beaver and a Caribou. Miltons Dash 7 is going to be a wonder in the bush field and is about the newest one to come along. It WILL be nice (already is!) and it will be a great addition to everyones hanger. I am also looking for a GOOD F-105 (non-bush version! LOL!!). I found (a long time ago) a site where someone was building a NEW Beaver, but have not seen it yet. It was nice when I saw it. No textures on it, but all the parts were there. I never did see a finished product and it was nice! I also remember seeing the 105, but also lost that site. Hell, I lo…

    • 9 replies
    • 1.9k views
  6. Guest Motormouse
    Started by Guest Motormouse,

    Hello,I've reworked the textures of the Hercules for 'Bush Flying Unlimited'and would like permission to upload the paint to Avsim library.RegardsPete

    • 0 replies
    • 931 views
  7. Started by badderjet,

    Does anyone here know a good source of tutorials for the absolute beginners with XML gauges?Regards :-wave from EDDFhttp://flightsimmers.net/airport/etti/signature_pro.jpg

    • 5 replies
    • 1.5k views
  8. Started by spokes2112,

    There is any kind of initialization section in XML gauge? Some section to use for initialize G: variables the first time it load?If not, what is the value of an initialize variable?Thanks

  9. Guest
    Started by Guest,

    Hi Everyone,I have two doors on my aircraft. One is a rotating-open door and I have tagged the object it is linked to as "door_passenger_01". It rotates open fine and follows the exits settings in aircraft.cfg fine.The problem is that when I get rid of that and apply the "door_passenger_01" tag to an object that animates a sliding door, it doesn't respond, as if it doesn't exist. I've recreated both doors several times and it is always the sliding one that fails.Also, if I name the object that animates the sliding door as "door_cargo_01", then it doesn't animate when I press Shift+E+2 or any number with Shift+E. I got instrument views popping up and went and removed t…

    • 1 reply
    • 821 views
  10. Guest
    Started by Guest,

    Hello everybody , I created a virtual airline a few weeks ago and I need a 767-300 with my colors... I already painted a 737-400 for dreamfleet ( easy ) but I can't repaint any ' normal ' aircraft...Can somebody help me ?Thanks a lot

    • 0 replies
    • 667 views
  11. Guest
    Started by Guest,

    Im trying to build a military aircraft. i get my three views set up and then save the file, later when i open it back up the back grounds zoom out about 150% smaller. anybody have any ideas?all help is appreciated!!Tracy

    • 1 reply
    • 865 views
  12. Guest Mike20
    Started by Guest Mike20,

    Hi all anyone know where I can get the complete set of Concorde gauges I have tried a library search but no luck I did have them all but ran a gauge clean program which did just that cleaned them out some still there but I lost a lot other gauges too I would be gratefull for any help kind regards Mike

    • 0 replies
    • 882 views
  13. Guest
    Started by Guest,

    Whenever I apply a texture to the model and get it positioned corectly, it's always blurry-never crisp like the aircraft I see released. Can anyone help me on this? I'm using Photoshop 5 and I start my texture with a screenshot of the part in gmax. Earl

    • 5 replies
    • 1.1k views
  14. Started by Bob Familton,

    See our posts in the FlightSim section in reference to wanting someone to design a set of panel buttons to emulate the 1,2,3 etc. keystrokes so we don't have to use the keyboard for the ATC commands. I hope some of the experts here can do this. It would be GREAT! Thanks, Bob.

    • 2 replies
    • 1.4k views
  15. Guest
    Started by Guest,

    Hi Guru'sI'm trying to make a Bendix/King com radio, but I have a BIG problem.I can't manage to get the frequency (or any other string) to show up.Here is my make_string element and callback function:MAKE_STRING (com_frequency_whole, NULL, navcom1_fail, erase | bright, 0, 60, 70, 60, 30, 3, MODULE_VAR_NONE, MODULE_VAR_NONE, MODULE_VAR_NONE, RGB(255,0,0), RGB(0,0,0), RGB(92,92,92), GAUGE_FONT_DEFAULT, GAUGE_WEIGHT_DEFAULT, GAUGE_CHARSET, 0, DT_CENTER | DT_VCENTER | DT_SINGLELINE, NULL, frequency_update)FLOAT64 FSAPI frequency_update(PELEMENT_STRING pelement){ FLOAT64 val=pelement->source_var[0].var_value.n; val=!val; lookup_var(&active); //active reads the COM_FREQ…

    • 2 replies
    • 886 views
  16. Guest
    Started by Guest,

    Does any one know Yannick Lavigne current e-mail address? I tried [email protected] and it bounced back. I have some questions on his panel bmp's and need to contact him. Thanks for any help.Pieter M.

    • 1 reply
    • 841 views
  17. Guest
    Started by Guest,

    Hi guys!I'm not usually one for reqests, but I have no choice in this matter......Could some talented painter take a crack at tis beauty?????? this one, or Hydro Quebec, if possible....or perhaps Quebecair? hey! its up to you!!!!Thanks a lot!

    • 1 reply
    • 1.1k views
  18. Could someone please tell me the required EventID's that are used to start a Turbo Engine. I am trying to create a C++ gauge to start the engines.Thanks,Bill :-zhelp

    • 1 reply
    • 772 views
  19. Guest
    Started by Guest,

    Hi,I just got fs2002 pro a few days ago. When I tried to install gmax from the fs2002 directory it made me go to Discreet and download the latest version of Gmax. Ok, so 20MB later I've now got gmax 1.1 installed.I modelled the p-38 using the tutorials, but I cannot turn the gmax model into a FS mdl. "Export" is ghosted out. I've moved the gamepack folder over to the gmax installation, (not that there's anything in there but an image viewer) I moved the MAKEMDL.EXE to the gmax plugin folder, still, nothing.What am I doing wrong?Thanks,David Rawlins

    • 2 replies
    • 896 views
  20. Guest
    Started by Guest,

    Is there a quick tutorial available on how to go about animating a multi-part landing gear? I've searched the WWW but to no avail.Making the boggy follow the strut etc isn't very hard, I have that figured out.What I want to do now is to create a hinged model of a landing gear with e g the gear strut and a two-part dragbrace and have the strut rotate in around it's pivot point as I rotate the upper dragbrace to it's retracted position.Cheers, Fred

    • 5 replies
    • 2.2k views
  21. Started by wsieffert,

    In most if not all Aircraft.cfg files there is a section called .Item 13 in the list is referred to as "Sound Type".The range of data in that position is an integer value between 1 and 9 inclusive.I am sure that must refer to some specific type of sound, but I cannot figure out what "Sound Type" might be.Does anyone have an idea???

    • 1 reply
    • 1.1k views
  22. Guest cwright
    Started by Guest cwright,

    In the Aircraft.CFG file are fields under the section named point.0, point.1, etc. What do they mean?There is huge amount of numbers in those fields such as:1.000000,80.833333,0.000000,-20.583333,1574.803150,0.000000,4.506350,88.200000,0.798182,2.500000,0.396806,11.000000,11.000000,0.000000,0.000000,0.000000I am sure they have to do with the location of various point on the aircraft in relation to a central point.But what specifically do the individual data points represent?Anyone got any ideas???Bill Molony

    • 3 replies
    • 1.5k views
  23. Guest
    Started by Guest,

    When I describe the air plane geometry, the wings areas (wing_area, htail_area and vtail_area) has included the control surfaces areas?For example, I have and A/C with a vertical estabilizer of 200 square feet, and a rudder area of 30 square feet. The area of vtail must include or exlude the area of rudder?Thanks

    • 2 replies
    • 1.2k views
  24. Guest Skymed
    Started by Guest Skymed,

    HiJust curious about something. What is the main difference over using G:Var1 variables over L:Myvariable,type? From what I understand there is a limited amount of G:Vars, but L:Vars are unlimited. So why use G:Vars? I'm sure there must be a point to them.

    • 3 replies
    • 1.1k views
  25. Guest
    Started by Guest,

    Hi Everyone,Making good progress with this ship. Hope to finish it soon.Rotorhead.

    • 0 replies
    • 827 views

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