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FSX/FSX-SE Aircraft and Panel Design Forum - How To

Designing panels or aircraft for FSX? Want to learn? Here is THE place to get together with fellow designers or to ask questions.

IMPORTANT - If you are not designing panels or aircraft or asking how to design panels or aircraft, please post your questions in the FSX | FSX-SE Forum.

  1. Guest Scott
    Started by Guest Scott,

    Hello allHaving a small problem with an xml gauge for the 2002 version Howard 500, that I cant seem to resolve. Attached is a picture of what is happening. The aileron and rudder trim cards appear to have something "covering" the windows. I have removed each part and have repainted each part to see if any of my elements are doing this. Nothing seems to change what I see happening. If you thnk you may be able to help, I have created a stand-alone gauge and panel folder for someone to test this out with. Any help here would be GREATLY appreciated, as this is holding up the release of the 2002 version of the Howard 500!Thanks!Scotthttp://forums.avsim.net/user_files/82921.jpg

    • 5 replies
    • 986 views
  2. Guest Alina744
    Started by Guest Alina744,

    Hi everyone;In default 777-300 virtual cockpit , center display is blank (above

    • 0 replies
    • 609 views
  3. Guest Alina744
    Started by Guest Alina744,

    Hi everyone;In default 777-300 virtual cockpit , center display is blank (above

    • 0 replies
    • 630 views
  4. Guest irombeach
    Started by Guest irombeach,

    I'm looking for Agusta A109 K2 model (Fs9 only) and eventually the paint kit scheme.I already know that exist a beautiful Agusta A109 pack version A, BA, MK2 (but no K2 with fixed gear).My project is a K2 repaint texture for '118 Venezia Emergenza', a sanitary version actually used in Italy (LIPV).Thanks everyone who help me.

    • 0 replies
    • 1.5k views
  5. Started by E,

    Does anybody know if there are such beasts already out there somewhere? (it's for this Alphasim C-141B VC...)

    • 1 reply
    • 654 views
  6. Guest John_Cillis
    Started by Guest John_Cillis,

    I've added spoilers to my upcoming Eclipse release(Latest pics here: http://forums.avsim.net/dcboard.php?az=sho...id=147160&page= )My question is in regards to animations. I want to accomplish 3 things:~Have them extend to 45 degrees in the air~Have then extend to 75 degrees on the ground~Have the animation smooth...I've only accomplished item one--the spoilers extend to 45 degrees, but that is their limit in the air and on the ground.The bigger problem is that they extend instantly--there is no gradual extension. The next problem is that I can't get them to extend fully on the ground.I am using keyframe animation to get it set up... Obviously I'm doing something r…

    • 10 replies
    • 1.4k views
  7. Guest pscarratt
    Started by Guest pscarratt,

    Hi,Can someone explain to me the starter sequence for a jet in FS2004? What variables must be set and what events triggered to get an engine going?Any help would be much appreciated!Many thanks,Paul.

    • 2 replies
    • 1.2k views
  8. Guest mrbutt89
    Started by Guest mrbutt89,

    :-zhelp Does anyone know whether I can download a Fokker 50 in VLM colours from anywhere? I'm trying to make my traffic at London City a bit more realistic. Traffic 2004 has made a vast improvement (once some rogue Airbuses and B737s have been edited out), but the F50 is the one really frequent visitor missing. I did find one for FS2002, but it did not work in FS9. The lack of props and landing gear, coupled with its habit of taxiing with the door open, made it look less than authentic!Any pointers welcome.Matthew

    • 0 replies
    • 631 views
  9. Guest LikwidIce
    Started by Guest LikwidIce,

    Just to let you know that if you prefer a side cockpit view, instead of a passenger seat view on the aircraft mentioned, take note that the eyepoint view in the aircraft.cfg file is set "eyepoint=-6.1286" which puts it over the wing. To move the view forward I used "43.10" described in the "fx_vclight". Once you have done this you should have an unobstructed view out the cockpit side windows.Cheers all

    • 0 replies
    • 1.1k views
  10. Guest farmer
    Started by Guest farmer,

    I installed Bill Morads panel for the 421 Eagle and am using it in FS9. Am having trouble with the vc. Attached is a screen of problem. The navagation zoom gauges are super imposed on vc. Tried everything I can think of, even to editing out gauges, zoom panel. There are an extra set of gauges in window of #3 vc, but editing out these out does no good. [Vcockpit03]Background_color=0,0,0 size_mm=1024,1024visible=0window_size= 1.000, 1.000pixel_size=512,512texture=$VCockpit_3window_pos= 0.000, 0.000gauge00=C421NJ1!FQ, 32, 40, 246gauge01=C421NJ1!ASI, 39, 344, 235, 250gauge02=C421NJ1!V1, -7, 615, 280gauge03=C421NJ1!ALT, 607, 356, 235, 242gauge04=C421NJ1!VSI, …

    • 0 replies
    • 631 views
  11. i have been working on a p-3 orion equiped and painted as a california firefighter. it has two tanks that drop 3000 gals of fire rtardent on a forest fire. it comes out as a reddish cloud. anybody know how?....doc

  12. Hi,As we all know, tinkering with an existing VC model is not possible if the sources are not available. It still is possible to add plain clickspots to achieve a function, such as pop up a window or switch on/off the lights by editing the panel.cfg?What I'm trying to do here is add a simple clickspot (no fancy 3d animations needed) to operate landing/taxi/passenger lights from the VC of a commercial addon. It seems frustrating to switch back to 2d to do these as all else can be done from the VC.Thanks,

    • 6 replies
    • 1.7k views
  13. Guest Alexander_EFG
    Started by Guest Alexander_EFG,

    Hi guys,I have a small design issue here. The pivot of all the vertices get's distorted after using the loft. The attached pic shows it pretty well I think. This distortion makes it virtually impossible to move the points around like you normally would when the points are aligned to the "world" axis. The secondary symptom of this issue is that not only the lofted part has the disterted vertices, but instead all parts get the same problem. Any ideas on what the solution to this issue might be?http://forums.avsim.net/user_files/82060.jpgThanks in advance for replying!Cheers,

    • 3 replies
    • 733 views
  14. Guest A_Delta_Sierra
    Started by Guest A_Delta_Sierra,

    I am finding it very frustrating when i follow various tutorials by following the instructions to the word and it still does not work how it should. I really need to learn how to cut cockpit windows if i am to learn more about FSDS2. This is a big wall to me that i can not pass until i get my head around cutting cockpit windows.Can anyone help me? Is there a way of doing it by making a tube the shape of the window and then running it through the fuselage part and then doing something to cut anything that the tube passes through?

    • 10 replies
    • 1.5k views
  15. Guest mtom
    Started by Guest mtom,

    Hi there.Does anyone know of any hydraulic pressure gauges for vintage prop aircraft - specifically one suitable for a PBY? The one I've tried to use is write protected and therefore I can't edit the bitmap.Any ideas?Cheers,Matthew.

    • 2 replies
    • 793 views
  16. Guest A_Delta_Sierra
    Started by Guest A_Delta_Sierra,

    GreetingsHere is a little MaxScript for gmax that will take your selected object and mirror it about the X axis as you often need to do for wings, wheels, elevators and such. The "normals" need no adjustment using this script.COPY FROM THE NEXT LINE-- clone the originalactionMan.executeAction 0 "40213" -- save current X value as aa = $.pos.x $.pos.x = -1 * a -- position on the opposite side of the origin -- Time negative 1 does it everytime-- **********************************************************-- * YOU MUST SELECT a OBJECT BEFORE RUNNING THIS MAXSCRIPT *-- **********************************************************modPanel.addModToSelection (MIrror ()) ui:on-- ***…

    • 0 replies
    • 1.3k views
  17. Guest flightmike1
    Started by Guest flightmike1,

    Hi allI am looking for panel design software - pay or freeware. I have always loved a good panel but always want to add some gauges which I feel necessary and have better funtionality.Not being a fundi on panel design, software would assist me greatly.Abacus's CPD keep sgiving me an error and I am unable to get any positive help fom them on this sware.Any help would be appreciatedRegardsJeremy

    • 3 replies
    • 970 views
  18. Guest Charlie Hall
    Started by Guest Charlie Hall,

    Is there a station load maximum in the aircraft.cfg file in FS9? Thanks in advance for your reply.

    • 6 replies
    • 1.8k views
  19. I'm trying to get my right main mount on the deck when I start FS2004. And before I start messing with too many things (took awhile to get where I'm at with this thing), I thought I'd come here and you folks could help me out and maybe figure out which number needs to be changed and maybe by how much.Here's the section of the aircraft.cfg:[contact_points]static_pitch = 3.000static_cg_height = 4.320max_number_of_points = 9point.0 = 1.000, 5.761, 0.000, -4.700, 2000.000, 0.000, 0.800, 33.000, 0.100, 3.000, 0.900, 3.500, 3.500, 0.000, 0.000, 0.000point.1 = 1.000, -1.000, -5.000, -4.600, 2200, 1.000, 0.850, 0.000, 0.400, 2.500, 0.808, 4.700, 4.700, 2.000, 0.000, 0.000point.2…

    • 8 replies
    • 1.2k views
  20. Guest flight78
    Started by Guest flight78,

    Hey i have some questions i would apriciate if someone could answear them. Is there a way to get models from 3dmax into fs2004, or at least gmax (that way i can use the tools in gmax for fs2004)???,secondary to that, but almost as important, is there a way to convert, or open fs2004 files in max, or convert gmax files into a format max can read ???? .I thought that max could do this natively, but i guess i was wrong.There is a gmax plugin in max, but as far as i can tell, i cant figure out what it does, it doesnt seem to do anything. Now, .3ds format is probably the most widely accepted format there is, and i think gmax can read it natively, but I KNOW that max can.So if …

    • 4 replies
    • 928 views
  21. Started by Dillon,

    Me and OneTinSolder have finished updating Rick Sasala's FS2k2 Gulfstream IV for FS2k4. The only thing holding up the project now is a few cosmetic issues. For one the cockpit has an all red glow at night which I would like updated with decent gauge and cockpit lighting, I

    • 3 replies
    • 829 views
  22. Started by n4gix,

    I'm currently updating Dave Eckert's great FSDS Eclipse--a project I recently announced in the screenshots forum (a link to the most recent pic is below).I've finished updating the VC, and it shows up great in the daytime. But the gauges all but vanish at night. I am not trying anything too fancy...I'm just interested in getting the gauges to appear with a fair amount of brightness. Any simple approach I can try?Also, is there a way to "preset" the VC zoom value? The perspective from the pilot's seat doesn't allow one to see the cockpit unless one pans the view down--the Eclipse has a fairly low panel unlike a Cessna or something similar where the panel would be in th…

    • 5 replies
    • 1.2k views
  23. Started by n4gix,

    Hello to all..I'm new in this forum and i've a little question.I've replaced the apollo radio and added a gauge (ADF) on maule panel beside the radio and it's go OK but on VC while radio appear right , the ADF not.Here's wath i,ve do on panel.cfg[Vcockpit01]Background_color=0,0,0 size_mm=1024,548position=7visible=0ident=pixel_size=1024,1024texture=$vc_leftgauge00=Maule_IG!Airspeed, 124,226,144,142gauge01=Maule_IG!Clock, 2,317,101,100gauge02=Maule_IG!Vertical Speed, 468,385,137,142gauge03=Maule_IG!Attitude, 283,189,161,160gauge04=Maule_IG!Altimeter, 452,159,166,168gauge05=Maule_IG!Turn Coordinator, 119,390,162,160gauge06=Maule_IG!Heading Indicator, 284,382,168,168g…

    • 2 replies
    • 825 views
  24. Started by n4gix,

    For those who may not be aware, there is a special Forum at Freeflight Design devoted to the posting of solved and working "XML Parts Code" for inclusion in the default makemdl.parts.xml file... :)http://www.aerodynamika.com/cgi-bin/yabb/YaBB.cgi?board=XML

    • 2 replies
    • 1.1k views
  25. Guest maddoccanis
    Started by Guest maddoccanis,

    after recieving a couple of complaints about having to go thru my homepage to get to downloads i put up a new page just for flight sim info and downloads. http://possumkingdommunitions.com/fsdownload.html i will put up several planes i have been working on soon. i have only been building planes for a couple of weeks so i keep finding ways to improve them. the page and the planes are work in progress so constructive suggestion would be [email protected] :-spacecraft

    • 0 replies
    • 557 views

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