August 23, 2025Aug 23 MS/Asobo do half word not allowed implementations of certain features like VR and Traffic AI, but seem very stubborn on hiring specialized outside talent like the FlyInside Team for VR and FlyByWire Team to handle AI. I feel like we would have a much more in depth polished version of both features with these specialized developers. I don't know maybe they would simply outshine and take a MS/Asobo employee's job and employees would feel insecure and threatened. Who knows what goes on behind the scenes in those cubicals, but at this point the VR and Ai traffic features in both 2020/2024 feel like they are just an afterthought skeleton crew additional duty for developers. Meanwhile alot of fictional DLC and Career Mode stuff seems to take priority. It would be nice to have the vast array of 8 pages of VR options like the FlyInside software has or the many ai traffic configuration options that the FSLTL injector has in MSFS as default.Both FlyInside and FlyByWire developer teams are super talented, meanwhile MS/Asobo partners with developers who push out half word not allowed working PC-24, EC 135 and A310 DLCs. Seriously how did those 3 DLCs even make it past Q&A to full release? They fly like junk! Edited August 23, 2025Aug 23 by blueshark747 Asus Maximus X Hero Z370/ Windows 10 MSI Gaming X 1080Ti (2100 mhz OC Watercooled) 8700k (4.7ghz OC Watercooled) 32GB DDR4 3000 Ram 500GB SAMSUNG 860 EVO SERIES SSD M.2
August 23, 2025Aug 23 Given how poor most ATC/traffic add-ons can be, I usually run PSXT/RealTraffic in MSFS and LiveTraffic/RealTraffic in XP12. That way I get traffic that matches the real world - at least in XP12, since MSFS tends to cull traffic too early. It would be great to use a traffic injector plugin and have everything controlled properly, but the realism just isn’t there right now, so I can’t be bothered to use them. CPU Ryzen 7800X 3D RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090 Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440 Internal Storage 1TB NVMe PCIe SSD External Storage Three 4Tb HDs
August 23, 2025Aug 23 I use AIG for AI traffic. I don't see any of these issues people are reporting. So, what's causing this to happen. I see AI landing gear at far distance, and I've set at departure runways watching AI TO. I see landing lights and gear retraction. I don't use Asobo internal AI so I don't know if that's the cause. I do know that default ATC could be much better than what came in FS. I remember back in FS9 and FSX ATC would vector you to rwy and we were able to modify the AFCAD to our like to keep AI traffic moving. But people complained wanting a more realistic approach and departures. So you got what you asked for with ATC letting you set up your own departures and arrivals. except I don't thank AI will follow sids or stars. Bill McIntyre Asus StrixB650E-F Gamer, AMD Ryzen 9 7900X3D, Corsair Titanium DDR5 64GB, Samsung 990 PRO-4TB M.2, (4) 2TB SSD's, Corsair H1150i liquid cooler, RTX 2080TI Founders Edition, (2) LG 34" HD Curved Monitor, Sound Blaster Audigy X, 1Kw PC Power & Cooling Power Supply, Corsair Obsidian Full tower Case. MSFS 2024, WIN11 Pro x64
August 23, 2025Aug 23 25 minutes ago, Bigmack said: I use AIG for AI traffic. I don't see any of these issues people are reporting. Everybody will suffer aircraft being culled from the display when they should be visible. One of MSFS biggest flaws until developers refine their LODs, but I suspect even then it will not be perfect. CPU Ryzen 7800X 3D RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090 Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440 Internal Storage 1TB NVMe PCIe SSD External Storage Three 4Tb HDs
August 23, 2025Aug 23 5 hours ago, Kaiii3 said: Regarding any public information I suggest to watch the FSExpo Video from 2024. Jörg showed there some 3rd party involvment 😉 "From 2024." It's 2025 now. Seems to me like maybe you helped them briefly and then Asobo scrapped the project.
August 23, 2025Aug 23 im happy to see where BATC, SayIntentions and FShud goes... they are all about neck and neck... so yes default falls short, thank god for these 3rd parties to pick up the slack...
August 24, 2025Aug 24 5 hours ago, Bigmack said: I use AIG for AI traffic. I don't see any of these issues people are reporting. Because you choose not to. And that may be fine for your satisfaction. But to be frank youre not being in any way helpful when you chime into multiple conversations to tell us you dont see any of these issues in this topic or the multitudes of topics you drop into to simply say "I dont see any of these issues".. Are you perhaps using MSFS 2024 golden bug free edition ? Edited August 24, 2025Aug 24 by Maxis AMD Ryzen 9800X3D/ Asus ROG Strix B650E F Gaming WiFi / Asrock Taichi 9070XT / 32GB G.Skill Trident Z5 Neo DDR5 6000 / 2x ADATA XPG 8200 Pro NVME / Arctic Liquid Freezer II 280 / Seasonic Vertex 1000w PSU / Lian Li LanCool II Mesh Performance / Asus VG34VQL3A / Topping E70 Velvet DAC & L70 Amp /Sennheiser HD660s2 Thrustmaster Boeing Yoke + T.16000M Joystick + TFRP Rudders
August 24, 2025Aug 24 9 hours ago, Bigmack said: I use AIG for AI traffic. I don't see any of these issues people are reporting. Then get a pair of glasses. Or finally proof your point with screenshots. The missing landing gear is something intrinsic to the sim, not related to AIG. So there is NO way you do not have it, you simply dont see it probably... Greetings, Chris AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024
August 25, 2025Aug 25 On 8/23/2025 at 6:53 PM, Maxis said: Because you choose not to. And that may be fine for your satisfaction. But to be frank youre not being in any way helpful when you chime into multiple conversations to tell us you dont see any of these issues in this topic or the multitudes of topics you drop into to simply say "I dont see any of these issues".. Are you perhaps using MSFS 2024 golden bug free edition ? No such thing as a bug free edition. Just because I don't have your issues doesn't mean they don't exist. I'm only reporting from what I see and like I stated before. I've zoomed way out on AI aircraft, and they do not show missing landing gear. I remember it was a big issue when 2024 first released and I brought this same issue up to AIG. They said that some people reported AI not having landing gear and some had no issues, and they could not reproduce it on their end. To try updating to their new models, which I did and that solved my issues with landing gear disappearing. Not sure what's causing others to have disappearing gear at a distance. All I know is all is good here. Bill McIntyre Asus StrixB650E-F Gamer, AMD Ryzen 9 7900X3D, Corsair Titanium DDR5 64GB, Samsung 990 PRO-4TB M.2, (4) 2TB SSD's, Corsair H1150i liquid cooler, RTX 2080TI Founders Edition, (2) LG 34" HD Curved Monitor, Sound Blaster Audigy X, 1Kw PC Power & Cooling Power Supply, Corsair Obsidian Full tower Case. MSFS 2024, WIN11 Pro x64
August 25, 2025Aug 25 On 8/24/2025 at 7:04 AM, AnkH said: The missing landing gear is something intrinsic to the sim That's an oversimplification. The underlying LOD system IS part of the SIM. But part of the equation is how the LODs have been created for the AI models, that ISNT intrinsic to the SIM. It can be affected by the OLOD value, hence is user changeable and ISNT intrinsic to the SIM. The users screen resolution will have an impact (as part of the LOD system equations) and that also ISNT intrinsc to the sim. So it's not just as easy as saying someone else HAS to be able to see something you do. Unless they have a very similar setup to you they might well not do. I run in 4k, with OLOD forced to at least 400, sometimes higher, and use AIG models (even the sim AI seems to pick up and use them?) and I've managed to eliminate virtually all of my LOD 'issues'. My point is merely that it isn't something you have no agency over whatsoever. It might be worth looking into ensuring that whatever models you're using have been properly made in accordance with the LOD SDK, and playing with the OLOD setting to see what results you get ? Kevin Firth - AMD 9800X3D; Asus Prime X670E; 64Gb Cas30 6000 DDR5; RTX5090; AutoFPS
August 25, 2025Aug 25 I use the same AIG models with a well maintained installation and everything up to date. I use AIG TC or BATC or FSHud, as long as the same model is used, the issue is the same. So I wonder how you managed to resolve those LOD issues that AI traffic has no visible gear some short distance away? Did you modify the AIG files? I use TLOD 200 and OLOD 200, so basically the default "ultra" values. But reports exist that even if you crank up those values to levels beyond possible in the menue (e.g. by AutoFPS or modification of the usercfg.opt file), those bloody landing gears do not return. Heck, even the devs of AIG are aware of the issue and say that they can do nothing about and you come here and explain me that the fault is on my side and that you fixed it yourself? Bet Kai and Co. from AIG would be very, very happy if you explain them how they have to modify their models or what setting they need to use to avoid this issue, because they do not know it... But then, I will test OLOD at 400 and report back. Even if I am pretty sure to already know the answer... @Bigmack well, by zooming in you basically tell the sim to load lower LOD levels, so those landing gear will probably return. Me and others are talking about the unzoomed default view, e.g. when sitting in the cockpit. NO way you see landing gear further out than everybody else when using the same AIG models as an example. Greetings, Chris AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024
August 25, 2025Aug 25 Author I simply don't believe that people cannot recognize the appearing/disappearing landing gears. Simple test: Put yourself at LOWW (Gaya) runway 29 and watch the AIG planes (or any others) approaching that departure point via taxiway M. The front gear appears very late (at close distance) and the main gear a bit earlier. Before that, the plane is "floating". @kevinfirth I played with the OLOD setings (up to 500) but could not see any improvement. Edited August 25, 2025Aug 25 by Nemo - Harry 9800x3D (Strix x870e-E) - 64GB RAM (DDR5 6000, CL 30) - RTX 5090, 34'' 1440p OLED HDR - Windows 11 Pro (1TB M.2) - MSFS 2024 (MS Store, 4TB M.2).
August 25, 2025Aug 25 BTW: now tested with AIG models and AIG TC at iniBuilds Doha with the inibuilds A350: As you can see, the AI planes progressively loose details with the landing gear being the most visible. While the A380 is fine, the next A350 has only very faint front gear visible and for the next A350, landing gear is gone. This is with OLOD forced to 400 via usercfg.opt btw. Now, if those who claim not to be affected could post a similar screenshot please? As you can see on mine, I do NOT have any performance issues nor running out of VRAM or system RAM. Those 72FPS are almost entirely constant, perfectly smooth. At 4K. Greetings, Chris AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024
August 25, 2025Aug 25 It sounds like nothing has changed when compared with MSFS 2020. My experience is essentially identical to that reported by Chris. Edited August 25, 2025Aug 25 by Christopher Low Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
August 25, 2025Aug 25 54 minutes ago, AnkH said: reports exist that even if you crank up those values to levels beyond possible in the menue (e.g. by AutoFPS or modification of the usercfg.opt file), those bloody landing gears do not return. I didn't amend anything, other than boost my OLOD to a level (admittedly) higher than yours. If you zoom in then of course yes they will return, principally because they are taking up a larger % of the screen size so will change to a different LOD. That's why different screen resolutions impact on at what point the LOD changes too. Not saying it doesn't happen at all for me, because if I look off into the far distance it's sometimes discernable, what I am saying is that it's so far off and at such small sizes on my 4k screen that it's not terribly bothersome for me Kevin Firth - AMD 9800X3D; Asus Prime X670E; 64Gb Cas30 6000 DDR5; RTX5090; AutoFPS
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