September 12, 20214 yr For those who don't wat to read this long post - TLDR / Conclusions: I found that Terrain LOD / Objects LOD 200/200 setting is the best for most configurations and 400/400 an acceptable compromise for high-end machines & demanding users. Even with high-end machines though, 400/400 may cause framerate to drop below 30 in the presence of PG cities, heavy traffic and complex live weather. I believe this is the reason why Asobo limited these settings at 200 in the UI. Long version Today I did some tests to determine what the LOD settings (Terrain and Objects) do separately and found interesting results. I chose the following testing conditions, reproducible for everyone. MSFS version: 1.19.8.0 (current as of today 12 September 2021) Community folder: empty except for the aircraft Aircraft: FBW A32NX 0.6.3 stable version Location: KJFK 31L - engines on as per default setting (flight starting with aircraft on the runway) Time: 10 am local time (14:00 UTC) Weather preset: clear skies Air traffic off Multiplayer off Base graphics preset: 1440p/Ultra, obviously changed to Custom when editing LOD settings in UserCfg.opt file VSync off All the other graphics settings in the config file left as per Ultra preset Screenshots taken after framerate is stabilized: 1) default cockpit view; 2) drone view obtained from default drone position (INS key) and 3) drone altitude set from 2) by pressing R until the lower border of the parking area is aligned with the bottom of the screen I will post the original screenshots as shortcut links to avoid making a huge post. Anyway the screenshots should be examined at full resolution to better appreciate the differences. As for the cockpit and initial drone screenshots, both taken at ground level, obviously they all look the same so I will report only the framerates obtained. Here below my considerations, your comments are welcome. Terrain LOD This is the setting having the largest impact on performance (framerate), RAM and VRAM occupation. It is also the setting that determines the draw distance. VRAM occupation with Terrain LOD 900 reached 13 GB and 16 GB on the ground, respectively with Objects LOD 200 and 900. As the altitude increases, VRAM occupation drops drastically. Keeping Objects LOD at the default 200 setting, there is a clear difference in the draw distance of vegetation and other stuff (not PG buildings) between Terrain LOD 200, 400 and 900 respectively (here below at 130% zoom). However the difference is not as abysmal as the performance loss and I understand why Asobo set the max at 200 in the UI. For high end PCs a compromise can be found at Terrain LOD 400 but beyond that the framerate drops consistently below 30 and makes the max setting of 900 absolutely prohibitive for any CPU currently on the market (and for any GPU but the RTX 3090, due to VRAM occupation higher than 16 GB). Objects LOD This setting is not that heavy on the framerate and has nothing to do with the draw distance. It rather affects the graphics detail of still relatively near objects. Screenshots of Objects LOD at 200, 400 and 900 keeping Terrain LOD at the optimal setting of 400. Differences can be spotted in the airport buildings and nowhere else: at 200 some parked cars and the terminal and jetways windows, that are present at 400 and 900, disappear. Here at 210% zoom, use your CTRL + mouse wheel to zoom further if necessary: 7800X3D | 2x32 GB DDR5-6000 CL32 | RTX 5080 | Alienware OLED 34" | 1 Gbps fiber
September 12, 20214 yr Have a dumb question, when you say 200/200 or 400/400 why is mine LOD 1.0? } {Terrain LoDFactor 1.000000 } {OffscreenTerrainPreCaching Enabled 1 Quality 3 } {ObjectsLoD LoDFactor 1.000000 Chris Chiozza
September 12, 20214 yr He is stating numbers in terms of a percentage. 100=1.0. 400=4.0 etc BTW - Thanks to the OP for taking the time to post these results. Interesting read Edited September 12, 20214 yr by Barnes David Webster AMD Ryzen 7 5800X3D | G.Skill 32GB DDR4 3600Mhz | EVGA RTX 3080 Ti @ 3440X1440 | Crucial 2TB M.2 | Win11
September 12, 20214 yr Genuine thanks for this Fuzzy! This corresponds to my findings completely. I haven't done it as scientifically as you, but my gut feeling after much trial and error was that 400 / 400 was giving me the best graphics / performance ratio. Rob (but call me Bob or Rob, I don't mind). I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio. Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's. Core Isolation Off, Game Mode Off.
September 12, 20214 yr Author 3 hours ago, cchiozza said: Have a dumb question, when you say 200/200 or 400/400 why is mine LOD 1.0? Yes, as others mentioned 1.0 in the settings file corresponds to 100 in the UI, 2.0 to 200. Therefore when we write 4.0 in the settings file, that would be 400 in the UI. If you want to experiment, always remember that the preset line in the config file must be "Custom". If it's High, Ultra or another preset, the sim will ignore the custom LOD setting and restore the default. Thank you all for the feedback! 7800X3D | 2x32 GB DDR5-6000 CL32 | RTX 5080 | Alienware OLED 34" | 1 Gbps fiber
September 12, 20214 yr Commercial Member Great post, thank you! Also, increasing past 200 will help cause some stutters as well. Discord | YouTube | iFly Schedules 34" Odyssey OLED G8 175Hz | 3440X1440 | AMD Ryzen 7 7800X3D | PNY VERTO OC GeForce RTX 4070 Ti SUPER 16 GB | G.Skill Flare X5 32 GB (2 x 16 GB) DDR5-6000 CL30 | Asus ROG STRIX B650E-F GAMING WIFI ATX AM5 | Samsung 990 Pro 2 TB M.2-2280 PCIe 4.0 X4 | ARCTIC Liquid Freezer III 56.3 CFM Liquid CPU Cooler | Fractal Design North XL ATX Full Tower Case
September 12, 20214 yr And needless to add.. intermediate settings work as well... LOD=3 is my preference. Bert
September 12, 20214 yr 1 hour ago, MrFuzzy said: Yes, as others mentioned 1.0 in the settings file corresponds to 100 in the UI, 2.0 to 200. Therefore when we write 4.0 in the settings file, that would be 400 in the UI. If you want to experiment, always remember that the preset line in the config file must be "Custom". If it's High, Ultra or another preset, the sim will ignore the custom LOD setting and restore the default. Thank you all for the feedback! Maybe Another dumb question, but I can set the lod setting to 200 in the Sim options, do I need to modify the config file or can I just use the in Sim setting of 200 Intel I7 12700KF / 32 GB Ram-3600mhz / Windows 11 - 64 bit / NVIDIA GeForce RTX 3060TI / 32" Acer Monitor, Honeycomb alpha/bravo, CH rudder pedals, Tobii 5, Buttkicker, Logitech radio panel.
September 12, 20214 yr Quote Maybe Another dumb question, but I can set the lod setting to 200 in the Sim options, do I need to modify the config file or can I just use the in Sim setting of 200 200 is the highest setting you can choose from the menu within MSFS. If 200 is as high as you wish to go, you do not need to edit UserCfg.opt Edited September 12, 20214 yr by Barnes David Webster AMD Ryzen 7 5800X3D | G.Skill 32GB DDR4 3600Mhz | EVGA RTX 3080 Ti @ 3440X1440 | Crucial 2TB M.2 | Win11
September 12, 20214 yr Thanks you so much for taking your time, I very much like such exact accounts. The actual values may vary in dependence on the machine, but the general trend should apply to all of us. Kind regards, Michael MSFS, Beta tester of Simdocks, SPAD.neXt, and FS-FlightControl Intel i7-13700K / AsRock Z790 / Crucial 32 GB DDR 5 / ASUS RTX 4080OC 16GB / BeQuiet ATX 1000W / WD m.2 NVMe 2TB (System) / WD m.2 NVMe 4 TB (MSFS) / WD HDD 10 TB / XTOP+Saitek hardware panel / LG 34UM95 3440 x 1440 / HP Reverb 1 (2160x2160 per eye) / Win 11
September 13, 20214 yr I've settled on 300 for reasons of stuttering.. A great study, thanks for your findings.. I'm tempted to take a look at how LOD affects distant textures. I hate how "mushy" distant mountains look in MSFS compared to how crisp closer textures look. A great airport to expriment with is Antalya in Turkey which is surrounded by mountains of varying distances. I'm wondering if people are seeing nicer distant textures at 300 and 400?
September 13, 20214 yr I've settled on 450 for both. Thanks for your detailed research and sharing it with the rest of us. I may back it down to 400. ASUS ROG Maximus Hero XII ▪︎ Intel i9-10900K ▪︎ NVIDIA RTX 3090 FE ▪︎ 64GB Corsair Vengeance RGB Pro ▪︎ Windows 10 Pro (21H1) ▪︎ Samsung 970 EVO Pro 1TB NVME SSD (OS Drive) ▪︎ Samsung 860 EVO 2TB SATA SSD ▪︎ Seagate 4TB SATA HDD ▪︎ Corsair RMx 850W PSU
September 13, 20214 yr Author 3 hours ago, Langeveldt said: I've settled on 300 for reasons of stuttering.. A great study, thanks for your findings.. I'm tempted to take a look at how LOD affects distant textures. I hate how "mushy" distant mountains look in MSFS compared to how crisp closer textures look. A great airport to expriment with is Antalya in Turkey which is surrounded by mountains of varying distances. I'm wondering if people are seeing nicer distant textures at 300 and 400? Terrain LOD is supposed (if we look at the name at least) to affect how blurry are distant textures too. However if you consider that it also affects the vegetation and buildings which cover these textures, it's not always easy to judge. See these screenshots taken at TLOD 200 and 400 respectively. Are those textures less blurry at LOD 400 or just covered by trees? As for mountains, I can see a very significant difference even in close mountains and from static screenshots, even more so if you consider that when you fly you also have to deal with the dreaded phenomenon of morphing, which, at LOD 400, occurs farther away from the point of view. 7800X3D | 2x32 GB DDR5-6000 CL32 | RTX 5080 | Alienware OLED 34" | 1 Gbps fiber
September 13, 20214 yr Very interesting findings. Even at Terrain LOD 400 I can still see changes up close. I thought it was suppose to effect only the terrain mesh/textures out in the distance only while the closest to you should already have their mesh/textures fully loaded in and sharp already. I am also curious to know if having higher LOD settings means that it will use more of your internet data/bandwidth? Especially for those who have a capped bandwidth limit every month. Like LOD 400 vs 200 will it double the amount of data needed to be streamed? Edited September 13, 20214 yr by captain420 ASUS ROG Maximus Hero XII ▪︎ Intel i9-10900K ▪︎ NVIDIA RTX 3090 FE ▪︎ 64GB Corsair Vengeance RGB Pro ▪︎ Windows 10 Pro (21H1) ▪︎ Samsung 970 EVO Pro 1TB NVME SSD (OS Drive) ▪︎ Samsung 860 EVO 2TB SATA SSD ▪︎ Seagate 4TB SATA HDD ▪︎ Corsair RMx 850W PSU
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