April 30, 20215 yr The latest Asobo update changed some things that in turn required changes to the WT G1000, which cause the custom engine displays on the MFD to no longer load. So you get the stock display instead of the custom version, and no 'leaning' and 'system' pages. It's a little bit of a regression but not the end of the world. AMD 3950X | 64GB RAM | AMD 5700XT | CH Fighterstick / Pro Throttle / Pro Pedals
April 30, 20215 yr 1 hour ago, marsman2020 said: The latest Asobo update changed some things that in turn required changes to the WT G1000, which cause the custom engine displays on the MFD to no longer load. So you get the stock display instead of the custom version, and no 'leaning' and 'system' pages. It's a little bit of a regression but not the end of the world. There is a new G1000 update. I've just checked and the Bonanza now displays the "Lean" and "System" pages. Link: https://github.com/Working-Title-MSFS-Mods/fspackages/releases/tag/g1000-v0.3.5 Chillblast Core i5 14600KF Liquid Cooled RTX 4070 SUPER 32GB RAM. Internet: 1 Gig Fibre. HoneyComb Throttle & Flight System. UK PPL since 2006 current on PA-28, C-152, C172, Decathlon, C-42 based at EGHP.
April 30, 20215 yr Commercial Member BTW, is it normal that the plane veers off VERY easily? And for takeoff I sometime need toi apply FULL ruder. Discord | YouTube | iFly Schedules 34" Odyssey OLED G8 175Hz | 3440X1440 | AMD Ryzen 7 7800X3D | PNY VERTO OC GeForce RTX 4070 Ti SUPER 16 GB | G.Skill Flare X5 32 GB (2 x 16 GB) DDR5-6000 CL30 | Asus ROG STRIX B650E-F GAMING WIFI ATX AM5 | Samsung 990 Pro 2 TB M.2-2280 PCIe 4.0 X4 | ARCTIC Liquid Freezer III 56.3 CFM Liquid CPU Cooler | Fractal Design North XL ATX Full Tower Case
April 30, 20215 yr 17 minutes ago, Clem116 said: BTW, is it normal that the plane veers off VERY easily? And for takeoff I sometime need toi apply FULL ruder. I have the same problem, adjusting sensitivity helps somewhat, but many people claim they have NEVER run off the runway. I wonder if they are gas-lighting us, but I give them the benefit of the doubt regardless. I don't ever really have to apply full rudder (not even on the ground either), but I have to use rudder too much and it's too sensitive. I have the same issues (but more so with ground controls), I have tried hundreds of settings and it has not completely solved the issue, some settings are slightly better than others. I don't know if it's just our rudder control (I am using a joystick, so that doesn't help probably). Maybe a real rudder pedal works better with a dead zone than a twist joystick rudder. Edited April 30, 20215 yr by Alpine Scenery AMD 5800x | Nvidia 3080 (12gb) | 64gb ram
April 30, 20215 yr 7 minutes ago, Alpine Scenery said: I have the same problem, adjusting sensitivity helps somewhat, but many people claim they have NEVER run off the runway. I wonder if they are gas-lighting us, but I give them the benefit of the doubt regardless. I don't ever really have to apply full rudder (not even on the ground either), but I have to use rudder too much and it's too sensitive. I have the same issues (but more so with ground controls), I have tried hundreds of settings and it has not completely solved the issue, some settings are slightly better than others. I don't know if it's just our rudder control (I am using a joystick, so that doesn't help probably). Maybe a real rudder pedal works better with a dead zone than a twist joystick rudder. Rudder control has been jacked up since day one.. Better off turning on takeoff assistance/rudder assistance. Forget what it's called. Without it rudders have hair trigger sensitivity no matter what you do causing rudder input to go from 0-100 in a fraction of a hair of input.. ASUS ROG STRIX Z390-E GAMING / i9-9900k @ 4.7 all cores w/ NOCTUA NH-D15S / 2080ti / 32GB G.Skill 3200 RIPJAWS / 1TB Evo SSD / 500GB Evo SSD / 2x 3TB HDD / CORSAIR CRYSTAL 570X / IPSG 850W 80+ PLATINUM / Dual 4k Monitors
May 1, 20215 yr 3 hours ago, styckx said: Rudder control has been jacked up since day one.. Better off turning on takeoff assistance/rudder assistance. Forget what it's called. Without it rudders have hair trigger sensitivity no matter what you do causing rudder input to go from 0-100 in a fraction of a hair of input.. Like a lot of aircraft in the sim, it does not like neutral or nose down trim in the take-off roll (The JF Arrow is worse and the early iterations of the jabiru were also pretty awful) . If you dial in some nose up trim before rolling it is still twitchy but more controllable.
May 1, 20215 yr I also think it helps to have "Reactivity" dialed all the way down to zero in your rudder control settings. Dave Kalin Excel Classes Computer Lessons
May 1, 20215 yr 4 hours ago, Clem116 said: BTW, is it normal that the plane veers off VERY easily? And for takeoff I sometime need toi apply FULL ruder. Originally for this mod we were supposed to exercise all the flight controls before takeoff (in other words fully deflect them). I'm not sure if that's still required. Edited May 1, 20215 yr by ryanbatcund | My Liveries | FAA ZMP | PPL ASEL | | Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |
May 1, 20215 yr 22 minutes ago, hangar said: I also think it helps to have "Reactivity" dialed all the way down to zero in your rudder control settings. The problem is there are so many different combos I lost track of what is affecting what in my mind so to speak. OK, so I'm going to try that, here are my full settings, I'll let you know how these settings work. If still issues, maybe there are additional things to try... Sensitivity - (-50%), Sensitivity + (-50%) Dead Zone 25% Neutral 0% Extremity Dead Zone 25% Reactivity 0% Edited May 1, 20215 yr by Alpine Scenery AMD 5800x | Nvidia 3080 (12gb) | 64gb ram
May 1, 20215 yr 1 minute ago, Alpine Scenery said: The problem is there are so many different combos I lost track of what is affecting what in my mind so to speak. Reactivity introduces a deliberate lag in the response of the aircraft to your control movements. I think the intent is to make the controls feel more "natural", you move the controls and then a fraction of a second later things happen.
May 1, 20215 yr Just now, Glenn Fitzpatrick said: Reactivity introduces a deliberate lag in the response of the aircraft to your control movements. I think the intent is to make the controls feel more "natural", you move the controls and then a fraction of a second later things happen. Yah I think 0 is a safe bet on that one, given I already have some lag probably from the USB and my projector's 40ms response time. AMD 5800x | Nvidia 3080 (12gb) | 64gb ram
May 1, 20215 yr 14 minutes ago, ryanbatcund said: Originally for this mod we were supposed to exercise all the flight controls before takeoff (in other words fully deflect them). I'm not sure if that's still required. I had forgot about this as I always exercise every axis on the yoke, rudders and toe brakes to their full extent when I first enter any aircraft. It may be some of the control problems people have and thank you for bringing it back up to remind everyone to do so. James
May 1, 20215 yr 1 hour ago, Phantoms said: I had forgot about this as I always exercise every axis on the yoke, rudders and toe brakes to their full extent when I first enter any aircraft. It may be some of the control problems people have and thank you for bringing it back up to remind everyone to do so. I always do the same for all my aircraft before engine startup...just incase. You're basically forcing your controls to self calibrate when you do this. Before USB controls you would normally have to make sure that your controls were calibrated within the Windows game controller applet before you even started your game 🙂 Edited May 1, 20215 yr by hangar Dave Kalin Excel Classes Computer Lessons
July 26, 20214 yr Commercial Member Is this mod still working and is it still being supported? Discord | YouTube | iFly Schedules 34" Odyssey OLED G8 175Hz | 3440X1440 | AMD Ryzen 7 7800X3D | PNY VERTO OC GeForce RTX 4070 Ti SUPER 16 GB | G.Skill Flare X5 32 GB (2 x 16 GB) DDR5-6000 CL30 | Asus ROG STRIX B650E-F GAMING WIFI ATX AM5 | Samsung 990 Pro 2 TB M.2-2280 PCIe 4.0 X4 | ARCTIC Liquid Freezer III 56.3 CFM Liquid CPU Cooler | Fractal Design North XL ATX Full Tower Case
July 27, 20214 yr 1 hour ago, iFlySimX said: Is this mod still working and is it still being supported? It still works as far as I can tell. Though I tend to fly the JF Turbo Arrow more these days, I mainly use the Normalised Bonanza if I really need that extra 10 or 20 knots to keep up in a multiplayer live stream or something and want to stick with a piston single. I think it might still be the fastest piston single in the game. Not sure. The original dev has health issues which have apparently got worse recently so support may be hit and miss. ( Rob said at the time of release that he was releasing it as freeware rather than developing the more sophisticated bespoke payware version he is certainly capable of because he could no longer guarantee the level of support that payware entails) It is freeware, so just install and see if it works for you in your game. If it works, then bonus and support is irrelevant, if it falls over just uninstall it, nothing is lost. Edited July 27, 20214 yr by Glenn Fitzpatrick
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