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I just saw benchmark results and those left me disappointed.

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There is also this from PCGamer: 

"Things may change between now and release, but Microsoft Flight Simulator is a real resource hog. On my PC (RTX 2080 Super, Intel i7-9700K, 16GB RAM) I could play it comfortably in 4K with the high-end preset, which is one below ultra."

Two key words here.... HIGH settings and 4K. To be able to play comfortably at 4k on high settings is magic for a flight sim. Many of us will be simming on 1440p so our frames will generally speaking be great. Do you guys even remember how FSX and Xplane played out the box at launch? Short memories! Xplane in particular is an upotimised mess. 

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As an alpha tester I've globally had a smoother framerate than what can be seen in most of the videos released today, and my config is not ultra high-end (i7 6700K, 32Gb RAM, GTX 1080).
It's obvious that the capturing process and/or YouTube video processing has caused many big stutters that you would not see in game otherwise, and i'm not even talking about people pushing graphics to ultra while having a modest config. Not saying you can't have them while playing but some of the videos I've seen have such a low framerate it's making it look way worse than what it really is.

Just to illustrate this video is a perfect example, very stuttery but clearly because of his capturing process and does not reflect the kind of performance you would get if you were just flying yourself:
 

 

Edited by Jonathan Berthier

4 minutes ago, KenG said:

Best review I have read so far not sugar coating everything and calling out the bugs https://techcrunch.com/2020/07/30/microsofts-new-flight-simulator-is-a-beautiful-work-in-progress/

This guy is an actual pilot and not just some gamer complaining about not getting over 100fps like they are use to in a first person shooter.

Having a look at that article and its quite reassuring about performance.

"The rendering engine on my i7-9700K with an Nvidia 2070 Super graphics card never let the frame rate drop under 30 frames per second (which is perfectly fine for a flight simulator) and usually hovered well over 40, all with the graphics setting pushed up to the maximum and with a 2K resolution."

There might be optimized Nvidia drivers for MSFS once released.

22 minutes ago, KenG said:

Best review I have read so far not sugar coating everything and calling out the bugs https://techcrunch.com/2020/07/30/microsofts-new-flight-simulator-is-a-beautiful-work-in-progress/

This guy is an actual pilot and not just some gamer complaining about not getting over 100fps like they are use to in a first person shooter.

Coming from an actual pilot, this should make some people on this forum very happy: "Microsoft and Asobo have to walk a fine line between making Flight Simulator the sim that hardcore fans want and an accessible game that brings in new players. I’ve played every version of Flight Simulator since the 90s, so getting started took exactly zero time. My sense is that new players simply looking for a good time may feel a bit lost at first, despite Microsoft adding landing challenges and other more gamified elements to the sim. In a press briefing, the Asobo team regularly stressed that it aimed for realism over anything else — and I’m perfectly ok with that. We’ll have to see if that translates to being a fun experience for casual players, too."

I actually read those benchmarks and think they're incredibly impressive.

A brand new title, leaps and bounds beyond anything we already have in visuals and fidelity - and in the most challenging city on earth (New York) on current hardware the lowest they got was 19fps?

Absolutely brilliant. 

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17 minutes ago, sanh said:

Having a look at that article and its quite reassuring about performance.

"The rendering engine on my i7-9700K with an Nvidia 2070 Super graphics card never let the frame rate drop under 30 frames per second (which is perfectly fine for a flight simulator) and usually hovered well over 40, all with the graphics setting pushed up to the maximum and with a 2K resolution."

I honestly wonder in which universe 30FPS are perfectly fine even for a Sim. It's more like people are so used to 30FPS while simming that they have forgotten about how smooth things are at 60FPS and above.

Intel i9-13900K | Gigabyte Z790 Aorus Master | RTX4090 | 2x16GB Corsair Vengeance DDR5-6000 | Be quiet! Pure Loop 2 FX AiO | Win 11

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2 minutes ago, 2reds2whites said:

I actually read those benchmarks and think they're incredibly impressive.

A brand new title, leaps and bounds beyond anything we already have in visuals and fidelity - and in the most challenging city on earth (New York) on current hardware the lowest they got was 19fps?

Absolutely brilliant. 

It might be brilliant compared to FSX/P3D. But its almost 2021. Just saying...

Intel i9-13900K | Gigabyte Z790 Aorus Master | RTX4090 | 2x16GB Corsair Vengeance DDR5-6000 | Be quiet! Pure Loop 2 FX AiO | Win 11

1 minute ago, ThomseN_inc said:

It might be brilliant compared to FSX/P3D. But its almost 2021. Just saying...

And? I don't think you understand the performance challenges of a flight simulator. Do you think FSX/Prepar3d/Xplane have the performance they do just for fun?

Edited by 2reds2whites

2 hours ago, WestAir said:

Devgrp,

Edit your post. The NDA isn't lifted. Once you do I'll edit mine so nothing happened. 😉

Devgrp has been leaking stuff like this the entire time & we’ve mentioned it..

it’s always funny because someone will go “I have this kind of obscure question xyz but I know the NDA isn’t lifted yet so nobody can tell me - what do you all think the answer is?” and then the next post is an actual answer with the real info from dev

Here's a nice, big breakdown (featuring resolution and various other settings):

 

the PS5 and new Xbox games will likely run at 30fps locked to achieve 4k quality. This is 2021 gaming.... thats how it is. 

1 hour ago, fogboundturtle said:

The games doesn't scale very well on high end system as you are CPU limited

On my system, like MANY others, you are GPU limited.  Fact.  My specs are in my signature. 

MSFS Alpha tester on W10 Pro x64. Hardware: AMD 5900X 12 core CPU. Cooler Master ML360R AIO, Asus X570-E mobo, Asus Strix 3090 24GB gfx card, G.Skill TridentZ 64GB (4x16) DDR4-3600 RAM, Samsung 970 250GB SSD (OS), Samsung 980 Pro 1TB M.2 pcie-4 NVMe SSD (MSFS install). EVGA 850w Gold cert PSU, CUK Continuum full ATX tower.  43" Sceptre 4K display. VR: HP Reverb G2.

6 minutes ago, trainplane3 said:

Here's a nice, big breakdown (featuring resolution and various other settings):

yep and some benchmarks at the end.

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