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I just saw benchmark results and those left me disappointed.

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Hello everyone,

I'm pretty sure this has been discussed somewhere before but i just read an article on a germen gamingsite about MSFS benchmarks with different System specs.

And what i did read there left me a bit disappointed and anxious.

It was stated the benchmark using pretty much the same Hardware as i do (i9-9900K, RTX2080ti etc.) gave a result of 68FPS average on medium details flying over countryside with a low of 25 FPS. Flying over New York 52FPS vs. 19FPS.

Actually i don't know what to think know. I was planning to buy the new sim right at release but taking these results into account, i'll pretty sure wait a bit and see what the reviews say.

I really hoped that the times of "Yeah 30FPS is really all you need!" were coming to an end. But i'm not sure anymore.

 

Best regards,

Tom

Intel i9-13900K | Gigabyte Z790 Aorus Master | RTX4090 | 2x16GB Corsair Vengeance DDR5-6000 | Be quiet! Pure Loop 2 FX AiO | Win 11

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At what resolution?

FSX | DCS | X-Plane 11 | MSFS 2020 | IL2:BoX

Favorite aircraft currently: MSFS Savage Cub

I think at this point we have to accept the fact that we will sadly never have a flight simulator running smoothly at 60 fps 

Having a smooth simulator was one of the things that excited the most but now I'm disappointed. I was hoping my 2070S could run it smoothly at 1080p@60fps but it doesn't seem likely...

2 hours ago, ThomseN_inc said:

Hello everyone,

I'm pretty sure this has been discussed somewhere before but i just read an article on a germen gamingsite about MSFS benchmarks with different System specs.

Have you flown the Sim? Have you seen some youtube footage?

*I am still at NDA and cant talk about my experience with FPS*

Edited by n4gix
Removed unnecessary long quote!

Can you post the link to that article? We especially need to know what resolution it was running at.

As for being able to maintain 60 FPS, it was said in the article by Ars Technica that there are still some CPU optimisation issues to be ironed out, which could be the cause for those frame rate drops. Once they fix those issues, we'll just have to wait for GPUs to become better and 60 FPS will be possible.

To pitch in, this is what the PCGamer article said on the topic, rather encouragingly I think:

"...Microsoft Flight Simulator is a real resource hog. On my PC (RTX 2080 Super, Intel i7-9700K, 16GB RAM) I could play it comfortably in 4K with the high-end preset, which is one below ultra. But it makes the fans in my PC spin like a jet engine, and I get some frame drops when I fly over somewhere dense and busy like, say, downtown Manhattan."

https://www.pcgamer.com/i-played-the-new-microsoft-flight-simulator-for-a-week-and-i-cant-believe-its-real/

- Tuomas

23 minutes ago, Slides said:

At what resolution?

it is in full HD

here is the link to the German article

https://www.gamestar.de/artikel/flight-simulator-benchmarks,3360326.html

2 hours ago, ThomseN_inc said:

Hello everyone,

I'm pretty sure this has been discussed somewhere before but i just read an article on a germen gamingsite about MSFS benchmarks with different System specs.

That's bs. My system is a gtx 1070, 16gb ram, i7 4770k and 4k monitor. With the latest alpha or beta, I get around 35 fps on high settings. I have trees on medium and lens flare off. Only time my frames dip is in dense areas like lax and NY with lots of ai traffic and I think they are still optimizing 

Edited by devgrp
Removed unnecessary long quote!

60 fps?  That's more than double what the eye can see.  Remember that movies only run at 24, and do they look choppy to you?

Devgrp,

Edit your post. The NDA isn't lifted. Once you do I'll edit mine so nothing happened. 😉

Take-offs are optional, landings are mandatory.
The only time you have too much fuel is when you're on fire.
To make a small fortune in aviation you must start with a large fortune.

There's nothing less important than the runway behind you and the altitude above you.
It's better to be on the ground wishing you were in the air, than in the air wishing you were on the ground.

2 hours ago, ThomseN_inc said:

Hello everyone,

I'm pretty sure this has been discussed somewhere before but i just read an article on a germen gamingsite about MSFS benchmarks with different System specs.

All I'll say is relax. 

Edited by n4gix
Removed unnecessary long quote!

Semper Fi 

I really don't get why fps is such a big deal? In all the time I have used flightsims (20+ years) I have NEVER used the fps counter, no I'm not kidding. Whether it would say 10 fps or 60, I really don't care as long as is flies and feels smooth, and if not, I know I have to turn the settings down, until it does.

I don't think there has ever been a sim out which has run flawlessly with the PC's of that time, but we all upgrade them bit by bit and at some time we get a good looking and fluent experience, if we only accept that maybe we can't run everything at ultra settings. I still have a fairly old system, but I'm not worried until I have MSFS installed and see how it actually runs on it, before I think of upgrading.

Jorn Lundtoft

I don't always stop and look at airplanes.........Oh wait, Yes I do.

Intel I7-13700F, 32GB Fury DDR5 - 6000, Kingston 1TB NVMe PCIe 4.0 SSD, Asus Geforce RTX 4070 TI 12GB, Kingston 2TB M2 NVMe SSD, Corsair 750W PCU, Windows 11

 

 

I suspect the media release is different than the Tech releases. 

  • Author
1 minute ago, andyjohnston.net said:

60 fps?  That's more than double what the eye can see.  Remember that movies only run at 24, and do they look choppy to you?

Yes, they do! Just compare a video on Youtube running at 30FPS and then the same running at 60FPS....Don't tell me you can't see any difference. Have you ever played a game at 144Hz? There must be something to it otherwise there would be no sense in using a 144Hz screen.

Intel i9-13900K | Gigabyte Z790 Aorus Master | RTX4090 | 2x16GB Corsair Vengeance DDR5-6000 | Be quiet! Pure Loop 2 FX AiO | Win 11

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