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PSXseeconTraffic for FSX | P3D | MSFS

This is a freeware support forum for PSXseeconTraffic.  PSXseeconTraffic is an add-on for the Aerowinx PSX and any user aircraft in Prepar3D, FSX and MSFS.  Flying with live traffic gives you an awesome immersion.  You can position your aircraft in the queue for landing or departure at your favourite airport and really see all these familiar airlines and aircraft around you. The traffic information at the TCAS in your aircraft is making the flight experience much more real; see all these heavies around you when crossing the Atlantic!

  1. Started by vonSzuli,

    Hi Nico! I will write down the history for all to see: >why is it that after "x" hours PSXT starts filling the parking spaces again with static planes? Where did you read that? Each 20 minutes PSXT updates the static parked aircraft situation, according to the data in the airport file. If you do not want these updates you must check the ILO button >If I press the Flush button, only the live planes remain, but the moving ones are duplicated, and a frozen plane remains in their place. If you press the Flush button, all static parked aircraft will be removed. Nothing happens to the live aircraft. And it does not duplicate moving aircra…

    • 1 reply
    • 672 views
  2. Started by DaveS,

    I use FT BNA since there is not an alternative at the moment but does anyone else have place parked opposite new satellite terminal with the tails facing the jetways? PSXT parks based on real parking positions so I can't figure out why this is happening I would upload a screenshot but no matter what I do it won't post even though I followed the directions on how to post

    • 7 replies
    • 1k views
  3. Started by netshadoe,

    Not sure if this is a PSXtraffic issue, or a RealTraffic issue. I had the following error: Spoiler QNH Reader has stopped QNH Reader disconnected The WeatherReader has stopped with a receive error: sys error 33: receive failed with error: 0 Unknown errror code Error 1001: RT error Exiting: SYSTEM ERROR Traffic Reader has stopped sendDataPacket to RealTraffic failed: 10038 Socket operation on non-socket RealTraffic client socket closed This caused PSXTraffic to shut down, and the issue re-occurs when I restart PSXTraffic. This is in the Northern Newfoundland area of Canada just before entering the North Atl…

  4. Started by HewPilot,

    Hi, which AI package you use to display Cargo Airlines like ASL, FEDEX DHL with models like 757, 767, MD11... When I use JustFlight FS TRAFFIC I dont have these Airlines. Have a good flight. Hewpilot

  5. Started by vonSzuli,

    Hi Nico! I tested the new version (8.0.1.) at the LHBP (LHSimulations) airport, where so far all parking has been very successful. Now most of the parkings are unsuccessful. Planes don't stop at the parking position (many times they run well past it), they try to park at the wrong angle (they don't turn completely in the right direction), sometimes they spin, the static airplane doesn't disappear when a live airplane comes into its place (previously it disappeared immediately when touched by the live plane). Currently, the live and static planes just merge, and then the live plane disappears after a short while. After pushback, the planes face the opposite direction …

  6. Started by Zimmerbz,

    I took a break from PSXT for a while but started back using it again. Has anyone experienced it causing stutters? If so, what are some settings that i can try to get a better performance? Thanks!

  7. Started by BWBriscoe,

    Whenever I set the destination gate after setting the destination airport I always get a "not valid" message. For example, just now landing at EGLL...it accepted EGLL as the destination airport, but inputting 523 as destination gate, I got a "not valid" message. Can anyone help?

      • Upvote
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    • 4 replies
    • 874 views
  8. Forced update this morning is now flagging two different RT licenses. I updated my license about a month ago and haven't had any issues but with this latest update, here we are. I did follow the instructions in the log about removing the one ",lic" file only to have PSXT flag that my RT license was now outdated. Any help would be appreciated. Russ log file contents: Thu Jun 13 11:40:40 2024 (utc) PSXT version 7.4.0 for MSFS ********************************** parameters ********************************** from "C:\Users\russo\AppData\Roaming\PSXT\parameters.xml" TIME_COMPRESSION_CHECK=true LEARN DESTINATION=true COLLISION_LIVE_PA…

  9. Hi, as discussed in the other topic, here a new one to cover the issues identified with the lights. Here is an example video. It stopped working the last 2 days and its almost for every live traffic that light shortly shows up and disappears again. The plane on the left is ok but the ones a bit more in the background are not. The same also happens when the traffic is taxiing MSFS Traffic light issue (youtube.com) I also tried traffic with the FSLTL injector, and there the lights are correctly on. Is there a way, I could run an older PSXT version to check if it worked there?

      • Like
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    • 96 replies
    • 9.5k views
  10. Started by prolixindec,

    I have been extremely pleased with PSXTraffic at large and medium sized airports. Lately I've been flying into smaller airports (PAKT, Ketchikan, Alaska, for example) and the tarmac is empty (live: 0, parked static: 0). I'm curious about what PSXTraffic does for GA aircraft (maybe nothing?). And the PSXTraffic manual says to turn MSFS traffic off, so the result is that the smaller airports are completely empty. Thoughts? It's not a necessity, but it would be interesting to have a few static aircraft on the ramp from time to time.

    • 11 replies
    • 1k views
  11. I've been using PSXT and RealTraffic fora week now and absolutely love it. My background is I've been simming since Sublogic 1.0, was on the FSX Beta Team, Design Advisory Board for FS11 before ACES was closed, involved in several possible replacement sims, but then was contracted on Dovetail Games' Flight Simulator Flight School and Flight Simulator World and the game design documents I wrote for FSFS and FSW went over to Asobo once Microsoft took back the franchise. I was also on the beta team for Ultimate Traffic and was involved in ProjectAI in the early days. PSXT is amazing and love your work. I tried looking to train PSXT on L00 Rosamond Skypark with PS…

      • Like
    • 10 replies
    • 1k views
  12. Started by mmcmah,

    Hi Nico, I know that this subject has been raised before, but I can't recall the issue, so I don't know if there might now be a solution... Almost all landing aircraft at KDEN (I have tried with both the Flightbeam as well as the X-Codr versions) land way short of even the approach lights. They simply fly on the ground until they reach the threshold and runway. I seem to recall you had mentioned something about elevation around the airport, but I'm not sure what the effect was/is. Can you please advise whether there might be anything that we can do? Thank you,

  13. Started by BWBriscoe,

    I flew EGLL to VHHH last night and at both airports, aircraft appeared 'doubled' as if the programme was spawning two aircraft for the same flight. Take a look... https://imgur.com/8KObPWx https://imgur.com/Xd5a4r3 Any idea why this is suddenly happening?

    • 2 replies
    • 714 views
  14. Started by Basher34,

    To enable aircraft blocking, do I need to use the actual ATC callsign or just the general flight number?

    • 11 replies
    • 1.4k views
  15. Started by Sagittarius2018,

    Hi, with the latest version of PSXT (7.8.7) I see the planes flying over the runway at about 300 ft and landing vertically, just like a VSTOL 😂

    • 4 replies
    • 956 views
  16. This bug drives me crazy as it doesn't occur all the time (like at KJFK) but it happens all the time at like KLAX. I have all the top livery AIG, FSLTL, FS Traffic. Not sure why I keep getting these type errors. Do I have something wrong in settings? The log file is huge so I will email you.

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    • 10 replies
    • 1.7k views
  17. Started by prolixindec,

    1. Thanks for all your efforts. I started my usual setup last night, as I usually do (Navigraph, RealTraffic, MSFS (with AIG models), PSXTraffic, PSX) and everything worked beautifully together. It's nice in the world of flight sim add-ons when things just work, and you don't have to fiddle with them. Then after the flight started, I had a close encounter with a plane 1000 feel over my flight level, opposite direction. I couldn't see the whole livery at that range, but I noticed the tail. Sure enough, RT showed it was a FedEx. Nice job, and thanks for your ongoing support. 2. I just donated.

  18. Started by peter_fuss,

    Hi Nico, Today, after scanning the liveries, I discovered the following in the log file: in the light aircraft category, for example, there are the C17 Globemaster, the C5 Galaxy, MD87, MD 90 and the UH1Y helicopter Category Light: 797 pax liveries and 271 cargo liveries AN2,AN24,AN3,ATP,B701,BE36,BN2P,C140,C150,C152,C17,C172,C182,C206,C208,C337,C404,C414,C421,C5 CL2T,DA40,DC87,DHC6,DO27,DV20,L39,M20T,M28,MD87,MD90,P180,P28A,P28T,PA46,S22T,SF2,SR20,SR22,SW3 SW4,T206,TBM7,UH1Y do you have to change that in the database or do I have to change something?

    • 2 replies
    • 790 views
  19. Started by MNORM,

    Starting a new thread...my apologies on high jacking the other... This is from a complete fresh install of v 7.8.7. I'm a little confused since the RJFK file looks so different when opened. The file I found for RJFK is in the folder C:\PSXT\airports\archive\thirdparty\FLY 2 HIGH. I also have a file for RJFM...which I don't own. What's confusing to me is that the RJFM file lists each parking spot with specific regs and flight numbers associated with each spot. RJFK simply lists the spots. I own RJFK (Kagoshima) but am not getting any traffic to spawn. Are you able to help me understand this? Thank you!

      • Like
    • 11 replies
    • 1.2k views
  20. Nico, I just want to confirm that PSXT is intentionally blocking traffic that has only partial info on RT radar, such as WIF163_(Q300 or NOZ54K_(B738. I'm looking at ENGM now and and it appears that while RT recognize those flight, PSXT does not inject them into sim.

      • Like
    • 2 replies
    • 738 views
  21. Started by mmcmah,

    I have the Drzewiecki RJAA and last night I decided to do a flight out of Narita. I recently deleted all of my learned airports because I wanted to reset all the file settings due to some recent changes I have made to my default settings. I was surprised to see a QF Real of 0 and a QF Soft of 24 (here is the starting part of the XML): <?xml version="1.0"?> <meta> <info name="author" value="PSXT" /> <info name="version" value="7.8.1" /> <info name="date" value="Jul 10, 2024" /> <info name="copyright" value="(c) 2024 Nico W. Kaan, Netherlands, All Rights reserved" /> </meta> <parameters>…

      • Like
    • 12 replies
    • 1.5k views
  22. Started by AeroMaster12,

    Hey Nico, I noticed that TaiModel's HECA dropped from the covered airports list. I see that my machine has an XML archived from week 27. Are you able to generate a version for week 30 for this airport? Additionally, should we report any airports that were previously in the archive that haven't updated? Thank you!

  23. Started by Bob Scott,

    When selecting an arrival gate while flying the TFDi MD-11F, I keep getting errors about the aircraft either not in the database, using default, or an incorrect half-span of 38.9m or thereabouts. The MD-11F has a wingspan of 53m (26.5m radius/half-span).

      • Upvote
    • 1 reply
    • 960 views
  24. Hi, I just downloaded the latest version of PSXTraffic (7.8.5) that I use with RT. However I can't see the airplane that should be at LIRI right now (I use AIG models). Below are some screenshots. Can you help me understand why? Thanks. FR24 MSFS

    • 2 replies
    • 784 views
  25. Started by Christopher Low,

    The developer mentioned something about not setting the Airport Parking to 100%, but I am not sure what is supposed to happen in this case. I have not noticed any significant problems with performance to date, but I was wondering if the 100% setting will place more than the actual number of planes in the schedule. If that is correct, what setting do I need for the software to place the correct number of planes at each airport? I am using the realistic static aircraft option. In addition, I have a problem at EGNS Isle of Man Ronaldsway. The software seems to be injecting lots of planes that have no place at this airport, and at weird parking locations (I wi…

    • 8 replies
    • 1.1k views

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