PSXseeconTraffic for FSX | P3D | MSFS
This is a freeware support forum for PSXseeconTraffic. PSXseeconTraffic is an add-on for the Aerowinx PSX and any user aircraft in Prepar3D, FSX and MSFS. Flying with live traffic gives you an awesome immersion. You can position your aircraft in the queue for landing or departure at your favourite airport and really see all these familiar airlines and aircraft around you. The traffic information at the TCAS in your aircraft is making the flight experience much more real; see all these heavies around you when crossing the Atlantic!
376 topics in this forum
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Hi, On Tuesday, April 28 at 08:00 UTC, PSXT version 15.0.0 will be released, together with a new version of the RealTraffic App. After that time, you will be automatically prompted to start the installer when launching PSXT. Please find the pre-release notes below. PreReleaseNotes.pdf I would like to thank the beta testers for their valuable feedback. Nico
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Goto the RT website page View Live Traffic create a free Account (for users with an RT license) and see all the traffic in the Livemap, parked traffic at airports as well.
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Use my ChatGPT PSXT Tutor for all your questions, in your own language. Note that PSXT Tutor can give you (almost) error-free translations of all PSXT documents in the following languages: Europe & North/South America English (UK/US), Dutch, German, French, Spanish (Europe & Latin America variants), Italian, Portuguese (Portugal & Brazil), Polish, Russian, Greek, Scandinavian languages Asia Chinese – Simplified (简体中文), Chinese – Traditional (繁體中文, Taiwan/Hong Kong), Japanese (日本語), Korean (한국어), Hindi (हिन…
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Note: The archive is now available at the Monday after the week instead of the Thursday! The archives contain traffic data for Week 17 April 19 - April 26, 2026 List of airports for MSFS 2020 List of airports for MSFS 2024 List of airports for P3D v5/v6
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You may post large texts, such as the Log.txt file, but please remember to hide them using the Spoiler function. Select the text you want to hide and click the eye icon (to the left of Ix). If you forget, it can be very annoying for users browsing the forum on a smartphone. Thank you!
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I'm running version 15.0 with the latest RealTraffic app. I have PSXT pointing to FSLT liveries first and Just Flight second. At Anchorage I'm seeing 747s and 777s with no livery although I don't think the actual airport makes a difference as I've see white aircraft at Seattle as well. With the FSTL injector and the FSTL liveries this didn't happen. Is there a fix for this? Thanks.
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Dear Nico, I hope you’re well. I’m writing to report an issue I’ve encountered while trying to use PSXT (v14.5.0) with Microsoft Flight Simulator 2024, in combination with RealTraffic (Standard Edition 11.0.391). I have a fully working setup in MSFS 2020 using RealTraffic → PSXT, where live aircraft are correctly received and injected with appropriate models and liveries. However, when attempting to use the same setup in MSFS 2024, PSXT consistently reports: “# live aircraft: 0” This occurs despite the following: RealTraffic is running and clearly displaying live aircraft data PSXT is correctly configured (tested with bot…
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I thought I would open this thread for discussion about the PSXT open beta.
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I am not using the beta, but recently I see some not correct model matching that makes me wonder if it is something I can fix in my settings. I use both FSLTL AND AIG models. Like today what actually was an a321neo LR irl, was shown as a320ceo offensive initials not allowed in the sim. That is pretty far off. And also seen yesterday that 320neo is shown as 320ceo in the sim. What could be the reason for this? That is with SAS and it seems like the ceo models are used way to much. It also seem like SAS e-jets is shown as 320, but not sure about that. And also, is it any way to disable AIG models only during cruise? The contrails from the AIG models looks so hor…
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I have been experiencing unusually sub par coverage lately in the u.s. In pdx, a departing FedEx A300 never showed up in the sim. And just now when I landed in SFO, there were 6 planes in line for takeoff, but only 1 was showing up in the sim. I don't remember having these issues before. Is it anything related to my end?
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Nico; Running PSXT 14.5 in FS24. I have iniBuilds Dubrovnik (LDDU) v1.0.1 active, I start parked at gate 11, and the sim sees the spot as gate 11 as well as GSX. When I start PSXT, it shows LDDU stock, and says I'm on PARKING 9. LDDU v1.0.1 is listed in the archived airports list, and is not one of the airports in my tblo.zip (just sent that file to you). Regards
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For some strange reasons my previous post has disappeared, so here it goes again: Try PSXT Beta 4.15.21 together with the new beta RT App (or not, see note). A) To get the beta RT App: put an empty folder named beta in C:\Users\<you>\AppData\Roaming\InsideSystems. Then start RT normally via the RT launcher. You will be prompted to accept the beta. Note: you only are using PST in RT Direct mode, you do not need to install the RT App. B) To get the PSXT beta: MSFS: download PSXT.zip , unzip , make a copy of your PSXT.exe, then overwrite it with the beta PSXT.exe P3D: download PSXT_P3D.zip , unzip , make a copy of your PSX…
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Good morning everyone, with the FR24 issue and API blocking, FSLTL will no longer be able to inject real traffic, and so I was wondering if PSXT was compatible with FSHUD, I would like to keep the real traffic inside my sim and continue to use FSHUD as ATC
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Hi guys, Released! PSXT Version 14 Unified Application PSXT and PSXTraffic have been merged into a single application. The new RealTraffic Source Selector lets you switch between RT Direct (formerly PSXT) and RT App (formerly PSXTraffic) without needing separate programs. RealTraffic parked traffic now available in RT App mode RT App can run on an external machine, no configuration in PSXT required. In the RT App, point at the IP Address where PSXT is running and you're good to go Simplified method for multiple MSFS installations with a single RT App Quality of Life Improvements Scan Liveries / Scan Addon Airports …
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Hi Kiek, I'm writing because I'm redoing all of the light fx files for AIG and I'm running into an issue where the strobes disappear above 10k feet when the landing lights and tail lights cut off. I've tested this with AIG Traffic controller and I have strobes at all flights levels, so I know this is PSXT injector related. I have "control lights external" selected in AIM-OCI settings, and "AIG_TC_PSXT_Check_Parameters" set to false in the Model behavior defs. What does PSXT tell then traffic as far as lights go? Would love to have this rectified! Running MSFS2024 Thanks! Kyle
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Hi Nico, I know you are away, and this isn't urgent. A week or so ago I took a flight out of LFPO. Every time I opened RT and PSXT, PSXT would crash (the UI would close suddenly) and RT would remain open while still showing traffic. This happened multiple times. I quit the sim, restarted the computer and tried again,with the same result. Assuming that the issue was specific to LFPO, I took off and waited until I was close to the English Channel (destination was EGLL), and restarted PSXT. Everything worked fine from there. Today, I thought I would try again, and the same issue happened. I did notice that the file was showing a QF of 0 in the PSXT interface, even …
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Dear Kiek, the following ICAO code is missing: Express Cargo Airlines - JDE Best regards Francisco
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Hi everyone, first off, I want to say how much I love PSXT—it’s fantastic for enhancing realism in my flights. I have a question regarding the logic behind Live traffic injection. I enjoy flying in and out of major hubs, like Heathrow or Frankfurt. Until a few months ago, even with my Live traffic limit set to 10 (necessary for good fps), I could see planes landing, taking off, and moving around on the ground when I was parked at Terminal 5 with the 27 runways in use. However, now, in the exact same situation, I no longer see approaching or departing traffic as I used to. It seems as if the 10 Live slots are filled only by aircraft closest to my position, and of…
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When I first start PSXT, everything is green, but after sometime RT turns yellow yet everything seems to be continuing working. RT stays yellow I did notice in the log some errors, but I don’t know what they mean and how to fix it if it’s needed Attaching log file TH mike Spoiler Sun Feb 01 16:29:32 2026 (utc) PSXT version 14.0.0 for MSFS 2020/2024 ********************************** parameters ********************************** …
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Hi Nico, I am not getting collision avoidance in the air with live aircraft as per the manual 6.2. I have had many instances where a live aircraft was within "less than 4 miles, within an altitude difference of 1’000 feet" still being shown on TCAS and causing a TCAS RA; I cannot comment on the '“width” less than 700 ft' part of the rule, as I do not understand this. The option is selected in the UI and shows True in the parameters.xml file. Peter
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Nico, 1. I carefully re-read manual again and I assumed that if QF>40, then there is no second pair of figures for soft parkings. Here us what we have as of today for Aerosoft EDDF EDDF 1.1.2 228 24/35 Frankfurt/Main That tells me that EDDF is quite bad in terms of real world parkings, however while I'm loading MSFS 2024, I can see that traffic movements are more or less okeish. Moreover, until recently EDDF used to be a postcard of PSXT capabilities. So, my question is what happened, and how to distinguish now an airport with good quality coverage from an airport with the bad one. 2. RT Ground Coverage monitor. This …
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How do I setup PSXT and FSHud to operate under MSFS2020 so that PSXT injects the traffic and FSHud managed the traffic including the map? Rudy
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Is it possible to change the frequency that the airport parking gets refreshed?
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Hello, I need assistance please for setting up PSXT 14.5 to inject traffic into Aerowinx TCAS. In my setup I use two PC's, one is for MSFS24 & traffic..., the second PC is for PSX and all other related PSX interfacing softwares and psx.net. Before the latest PSXT update, I had both PSXTraffic & RealTraffic (RT) Apps installed on PC1 (MSFS24) where in RT the simulator host IP is set to PC2 (PSX) and RT operating mode selected to Aerowinx, the port 10747. I was able to inject traffic in MSFS24 and also see traffic in Aerowinx TCAS display. After the update both PSXTraffic & PSXT got combined into one app called PSXT. I selected RTapp & Aerowin…
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