The Prepar3d Forum
The Prepar3d Forum is a forum for Lockheed's Prepar3d simulation software. Quoting Lockheed Martin; "Prepar3D furthers the development of Microsoft® ESP™ while maintaining compatibility with Microsoft Flight Simulator X, allowing many thousands of add-ons to be used within Prepar3D." This forum is for general user-to-user discussions. Official support for this product can be obtained at Lockheed Martin. Website - https://www.prepar3d.com/
27708 topics in this forum
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Would or could they adapt this engine? https://www.youtube.com/watch?v=xrL-uGGwgtg
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- 4 replies
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I just installed P3D for the first time and have fallen at the first hurdle. Track IR doesn't seem to work. In fact, I'm not even sure if the sim knows it's active at all. Is there something I need to do to get this to work? Is there a setting somewhere that I am missing? It just seemed to work in FSX and no trouble in any other game or sim I use it with. Been using it all day in MSFS so what's going on here? EDIT: No sooner had I asked the question I found some old sim connect files hidden in the installation. I installed one of those and it worked immediately.
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- 1 reply
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Hi, with 5.3 I switched to EA (with legacy clouds) which I really starting to like. Then only thing that feels not quite right to me is the color of the sky. I know we can't change EAs sky textures but is there a way to change/edit the hue & saturation of it? I think there Cyans are too strong, it looks a bit too "baby blue" and need imo slight shifting into the Red spectrum. See my modified screenshot below. Is that somehow possible? Cheers
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As most know who have read any of my current posts, I have had great difficulty in running P3D v5.3.0 smoothly in flight animation. I have had bouts of really bad stutter, pause, a couple of 'program not responding 'white haze'...and that sort. I have tried so many things, first off, downloading and installing all three v5.3.0 Musketeers. That did not produce a good result, so I mixed the Client for v5.2.22 with the two Content and Scenery of v5.3.0. That worked to bring back fluidity and stable running. But...I had never removed the 90 GB main entry...not ever. So, I got to thinking, ...perhaps that was, or is what is holding me back from others who have said…
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Hey everyone, Picked up a stream deck xl but struggling as to how to get this to work with P3d. There are a decent number of scripted profiles for MSFS aircraft but nothing it seems for P3d. Any suggestions? There seems to not be very clear instructions on how to assign variables to buttons. Any guidance and/or direction to any profiles would be welcome. Thanks, Alex
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Hi , my setup is really bad right now and i suspect shaders Can you help me ? Thanks Michael Moe
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The size of the moon in v5.3 is way too large. It and the sun are the same visual size but looking at this image the moon is way oversized. Moon bottom left. Probably worth pointing this out to LM.
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First off this is only what I did and worked for me...Do this at your own risk. But this could save you lots of time. I just recently installed 5.2 and the hundreds of add-ons I have and decided against reinstalling everything this time. I have yet to test all scenery but so far everything has worked. Restart your computer Log in and download the latest version of Prepar3d Go to your Prepar3d folder and move every folder not installed by default outside of your Prepar3d directory. If it helps make a new folder just outside of P3d on the same hard drive called "P3d saved" and place all folders in there. As an example I moved Carenado, Flightbeam, Flytamp…
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- 8 replies
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Can anyone offer advice on how to update my Reality-XP database? I've tried installing the Garmen Trainer hoping that would update the database, but it hasn't. I can't seem to get KEMT airport to show up in the flight plan. I also have the GTN750 from Reality-XP, and it is more current than the 530/430. Thanks
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- 9 replies
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Hi just updated to 5.2 and Asp3d to 7851 I have this white haze on the horizon when I am above the clouds does anyone know which setting I can’t adjust/disable to git rid of this effect,I have ea off and using Asp3d default settings. thanks
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- 23 replies
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It's been stated on the UTX Forum that "The current UTX V2.x installers only support P3D V3 and P3D V4. I know of no plans to support P3D V5 at this time." There is a way though and it's simple to configure 1) First we start by installing. This is where your originals installers will be placed. 2) In the folder that obtain the installers, There is a config file that must be amended. (IM.ini) Change "Prepar3D v4" to "Prepar3D v5" When you're done, just save and close. 3) Now click the UTXinstallmanager in the same folder and you should have the registry for Prepar3D v5 in order. …
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- 20 replies
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I noticed an extreme difference in tree coloring between P3Dv4 and P3Dv5.3. P3Dv5 seem to have perpetually bright, spring colors. Where P3Dv4 have darker greens, one might expect in the summer. Having both platforms installed one can easily see the difference. I am double checking my versions to ensure there is no 3rd party provuct installed that might cause this but I just wanted a general consensus out there. Has anyone noticed any difference? Thx, Clutch
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Default, Active Sky or any recommended other custom made? Using EA of course Also, do you check the enable EA detailed clouds in Active Sky settings? Thanks!
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I wonder what's peoples experience with this new feature. I have the ORBX lights and didn't see a huge difference with this option enabled in either normal or dense setting. Furthermore, I kept getting plenty of DXGI hangs until I set the slider to off. To be fair, I can't say for sure this was the culprit as I changed some other things as well. Just wonder what others make of it being a new feature...
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Hi Guys, Looking for a little advice,i purchased Justsim EFHK a few weeks back and was suffering with stutters both at the airport and on approach, after trying numerous things to try and alleviate the issue i put it down to the airport itself.I then seen that Orbx had MK Studios EFHK on offer so i bit the bullet and purchased it,installed it and the same stutters are present.I then uninstalled it and tried the default EFHK and the stutters are still there so my thinking is that something else is causing the problem.I have tried it with none of my addons installed,active sky,orbx base,LC vector no AI traffic but the stutters are still present at …
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..and Toga projects support seems to have disappeared. Seems to be a common issue, judging from the toga forums. It stopped working after updating to envdir 1.3.2.3. Does anyone have the installer for envdir 1.3.2.2 by any chance? Thanks!
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Didn't see this mentioned anywhere: https://secure.simmarket.com/sierrasim-simulation-nwww-la-tontouta-international-airport-p3d4-5.phtml Good to see a new airport in the Oceania region. Hopefully Nadi is next.
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I'm presently at FL350 in a 737, but no condensation trails from either engine. I thought that P3D puts out condo trails at FL330? Is that not so?
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Sorry if this has been answered but in my search I couldn't find any recent posts concerning the use of those products with 5.3. Is there any need/advantage for these to be installed on a "virgin" v5.3 install with a new SSD? I am not interested in buying ORBX products, just want to know your thoughts on those two products. Thanks! Bill
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Hi, Rob posted a video about these parameters - manually increasing the value in order to get rid of the slow loading black textures when panning around. It worked like a charm in v4, now in v5 I assume we should avoid playing with these as it increases VRAM usage which will result in a CTD? Any recommendations from your experience? Thanks
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I made the switch from 4.5 to 5.3 and though it might be helpful to report on the HT on/off issue as I had a significant performance impact when switching today. TLDR - switching HT on got rid of terrible stutters with the PMDG 747. Under 4.5 I was using HT off as I was seeing quite a bit more heat with it on. HT off allowed a slightly higher overclock at 4.5 as my cooling is not great. I'm running an i7 8770k (6 cores) overclocked to 4.5 GHz, 32 GB of ram, GTX1080Ti (11 GB) overclocked to 1,708 MHz with an M.2 SSD. I did a clean Windows 11 install and installed Orbx Global, Activesky, Envshade and all scenery and other addons as fresh installs. In 5.3 my s…
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For those who are still having some issues with Objects shown through Clouds/Fog in P3D V5.1 (even with the latest HF) there is a work around. LM provided some information on his forum (Lead Beau Hollis) after I reported having some issues with the EA mode. NOTE: There is a side effect......please read that thread at LM Support carefully. LM admitted to have this issue, based on my report (z-bias related and it´s values do cause this). Although lots of 3th party devs are stating everything should and is solved with HF1, it is NOT at the moment. Links you will find below. In my case and opinion, I can life with that side effect and so I use the wor…
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Hi folks, Updated from 5.2 to 5.3 the other evening by uninstalling Client, Content, Scenery and Academic from Add/Remove Programs. Deleted both shader folders Ran the full 5.3 installer. Now I dont get much time to sim, barely used 5.2 but was aware of the old bug where objects like trees, airport buildings show through clouds / haze / fog. Disappointed to see this has not been fixed by LM. I was aware in 5.1 discussions on Avsim and also LM forums in which Beau Hollis posted a workaround by editing the FuncLibrary.FXH file in ShadersHLSL folder. https://www.prepar3d.com/forum/viewtopic.php?f=6312&t=141012#p234396 This worked to fix th…
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I knew it had been in development for quite some time, but to see it released so soon after London (CYXU) is a nice surprise and another early Christmas present. https://www.fsimstudios.com/product/fsimstudios-halifax-stanfield-international-airport-cyhz-p3d Also great to see another new airport for P3D. Routes from and to Halifax: https://www.flightradar24.com/data/airports/yhz/routes
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When I am creating/modifying XML gauges in P3D V5.2 I have a need to frequently reload user aircraft to configure coding. After 10 or so reloads the sim decides to "not respond". I then have to restart P3D and recommence. Is this a memory issue or is there a built-in limit on reloads?
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- 0 replies
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