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Mesh Scenery Design - How To

Mesh scenery design forum for the FSX | FSX-SE series. Want to learn how to render mesh at 10m or less?  Here's the place.

For information on mesh that has been published, please post in the FSX | FSX-SE Forum

  1. Started by RaptyrOne,

    I installed a mesh from one developer. I subsequently wanted to replace this with another developers mesh for the same region. The first developers uninstall program does not work for some reason and I am wondering whether it is necessary for me to remove these files manually (I have the list from the install log that was generated). Is it a problem to have duplicated mesh for a single area? In my case it is the African continent. I guess that unlike scenery where the priority can be set, the sim might not know which mesh files to use?

    • 0 replies
    • 2.2k views
  2. Hi everyone, My problem is wrong placed textures. I see land textures over aegean sea :S You can see this problem on my profile picture. For information, I am using FSX acc pack, gex and utx. its maybe related with the gex? Best regards..

    • 1 reply
    • 2.9k views
  3. Started by Art_P,

    It has come to my attention that when using my Freeport, Bahamas MYGF scenery with the FS X modified terrain.cfg installed (available in the AVSIM library as fsx_modified_terrain_cfg.zip), trees will occur in taxiways and aprons. I have also observed that some UTX-TAC added roads will not appear when using this terrain.cfg file. Currently, a resolution is not available other than eliminating the MYGF addon scenery or reverting to the original terrain.cfg file.

    • 0 replies
    • 2.4k views
  4. Started by robs,

    Hi, I was looking for some general advice really. I was expecting to find a sticky answering these questions. I have tried to install some altiports (airports with highly sloped runways eg courchevel) in france and have got some bumps coming thru slopeing runways and I am looking to eliminate what I see as mesh issues. The bumps are not always there but seem to appear like scenery readjusts itself over mesh as you are flying. I have used ADE but these sloping altiports arent really airports and I don't know how to use ADE to do a sloping flatten poly without generating a new airport. I tried Sbuilder but it doesn't seem to have a map linking to FSX so you …

    • 1 reply
    • 2.1k views
  5. Started by Rango,

    Hi Mesh-Experts, I just installed the payware MegaSceneryX Phoenix and found a major problem. Phoenix Sky Harbour itself is looking okay, but the airfields in the vicinity - for example Good Year - are looking very bad (see attached screen shot). The ground texture of the the addon mesh scenery doesn't match to the standard airfield scenery. it seem to have an offset in position and angle. I have no idea what's the reason of this problem. Your help is really appreciated. Many thanks for your support in advance. Kind regards from Germany Uwe

    • 1 reply
    • 2.5k views
  6. Started by h0angc0ng,

    Hello, I am a new member of the forum.Current airport project I'm having some problems.I am currently designing the airport with the X SBuilder tool to make ground and I also refer to this guide to make the runway and ground http://iblueyonder.com/wp-content/uploads/iby_ground_poly_tutorial.pdf and when put into FSX with the attached object as: image on the right is without the shadow of the plane on the ground designed in GMAX and add to the guide, and the left side is on the available in FSX design (I used the ADE9 to raise the background (accompanied by: We hope you help my problems.

    • 0 replies
    • 2.4k views
  7. Started by qwseyvnd,

    I want that the mesh file is read up to Unreal Development Kit or CryENGINE SDK, is it possible ? For example a city or a forest area.

    • 0 replies
    • 2.3k views
  8. Started by Ourgas2,

    Hi all, I am looking for a freeware mesh covering Norway (and whole Scandinavia) above 60 degr. north. I used one but it created a problem at 60 degr when joining the Europe mesh. Any suggestion? Thanks, Chritstos

    • 1 reply
    • 2.8k views
  9. I am following a tutorial "Terrain_Design_for_Flight_Simulator_X" and towards the end the Author talks about using GPS Hydro Polygons. I have read the piece over and over but I am still lost. I think the bits I am missing are actually, what are GPS Hydro Polygons, and what are they used for. Any clearing up on these questions, would be greatly appreciated. Thanks :)

    • 5 replies
    • 3.2k views
  10. Manifold tool bar: Does not work on my win7 64 bit explorer browser. I think I read somewhere that it was no longer supported. Is there another tool bar or software out there that I can use that will carry out the exact same functions as the Manifold tool bar? (One example of the Manifold tool bar feature that I am looking for is: The Manifold tool bar will cache the images that SBuilderX will display) I need something that will do that. Any help would be greatly appreciated. Thanks

    • 2 replies
    • 1.8k views
  11. Started by Dave Morgan,

    Hi all.After a discussion concerning Robinson Crusoe Island, about 6 months ago in the FS9 forum, I have made vector coastline, LWM and landclass with SBuilder, and a rudimentary airfield with ADE, for Isla San Felix 450 miles north. I like to think it will go with the material result of that discussion which is now a very nice island worth a visit, rather than a shapeless blob in the ocean. Sadly I'm at a loss about how to make mesh...For myself, I don't need it as FS Global covers the island pretty well. However, the default mesh and FS Genesis don't do it justice, so if I ever upload the island I'd like to include mesh just to make the package complete. Here's what I h…

    • 6 replies
    • 3.3k views
  12. Started by xtrshadowzy,

    Hi, Im new here ^^I have a few questions so i can create a new mesh for FSX :)As im new i know nothin and cant understand so far what the other posts said; so i want to start wit the basic things,The mesh i want is for the islands of Malta, (Mediteranean under Scicily).A .So far i got a GeoTiff of Malta 90m1. What programs do i need to do a mesh addon that overwrites the default of fsx but not replace hem?2. in what do import the GeoTiff for fsx to recognize?3. if its hard, can someone do it for me xD?Shadowzy :)

    • 3 replies
    • 3.2k views
  13. I don't know if I should be posting this here but I have FSX Standard with Acceleration installed. I went to the FSDeveloper page to install but when I open my folder called "SDK" it takes forever to open and when the bar on the top (I use Windows 7) is done, it doesn't open. Help?

    • 4 replies
    • 6.1k views
  14. Started by Engjell Berisha,

    Alright so the area around Diber Lake in Macedonia is poorly done in FS9, I've downloaded meshes for it but nothing corrects the fact that there is a lake missing. I've tried the Easy Terrain Editing Tutorial and creating the area but I guess that doesn't necessarily work to create a lake where there isn't one. I've tried a few other tutorials and now am trying to use the Coast Line Maker tool - designed for FS2002 - but I am not doing well with that and don't even know if it's the correct tool to use here. I have downloaded nearly every tutorial I've come across and run through them but they aren't helping with this task.CoastLine Maker won't work - at least following it…

    • 1 reply
    • 2.9k views
  15. Hi,I recently made some own updates to a payware scenery I own, EKCH by Scansim.EKCH has three runways:When the 22 flow is used: Rwy 22R is used for takeoff, Rwy 22L is landing. (04 flow: 04R takeoff, 04L landing)I have made four separate AFCADs to use with the different flows, and for the 22 flow, I have set 22R to CLOSED for landing, but open for takeoff, and vice versa on 22L. But still the dang AI sometimes land on 22R... I thought that it was possible to direct the traffic as to runways for takeoff and landing, as long as it was in one direction (ie. if I made the same thing for Rwys 04R and L in the same AFCAD, it wouldn´t work)But now it still doesn´t seem to work.…

  16. Started by dva51,

    Hallo to everyboby, simmers and developersI'm getting approach GMax with bit difficulties but, as I want to go on learning, I would like to find some kind TEACHERS that can help me to understand.A would have "million questions"... but i just put only the first on the table, hoping to find an answer: After building two box solids I applied two different textures, as indicated in the enclosed printscreen, and saved the fileThen I exported the model, but when I load for check with ModelConverterX (see printscreen):( there are textures only in the first solid and nothing in the second.Is there somebody that can indicate me where is the mistake?many thanks in advance to the g…

    • 4 replies
    • 2.8k views
  17. Started by fsxguy100,

    Hey :) Recently i started bush flying on fsx in alaska, after numerous days i decided to try and make a sand bar landing, right next to Fairbanks Intl, Alaska there are some sand bar but theres loads of trees of them, is there anyway i could modify the scenery to remove the trees? Thanks Will PS. If you have any other location where you can sand bar land please can you share :)

    • 3 replies
    • 2.6k views
  18. Guest Roger_Hodgson
    Started by Guest Roger_Hodgson,

    Hi guys, Where is the best place to buy mesh for FSX? Thanks

    • 2 replies
    • 1.9k views
  19. I seemed to have read some where, that photoreal sceneries don't work the same in FSX like they used to in FS9. Meaning, that if you had elevation problems, all you had to do in FS9 is make sure your airport sceneries or any other scenery was set at a higher priority level than the photoreal scenery. However, it doesn't work that way all the time in FSX.The problem I'm having is that I have the entire NYC MegaScenery Earth City Pack, along with that I'm using Imagine Simulation LaGuardia Airport, and FSDreamteam JFK airport sceneries. I also have Aerosoft Manhattan X, but I'm not having any problem with this one, since I don't have to worry about landing in Central Park! …

    • 0 replies
    • 2.9k views
  20. Started by Holger,

    I was working my way thru the forums looking for info on how to updateterrain resolution. I found several variants to get a number of DEMformats converted to a BGL and the tools required to get there. Mostapproaches looked/sounded far more complex than what I was wanting toget into, so when I discovered that the USGS Seamless Data DeliverySystem allowed one to procure dem data in 2 byte signed intergerformat (BIL), the stuff Resample.exe can chew on directly, I gave ita shot and it worked the first time... no errors!Therefore, these are the steps I'm using to create LOD 10 terrain.1. Go to http://seamless.usgs.gov/2. click on one of the viewers (US viewer for me).3. …

    • 13 replies
    • 4.3k views
  21. Started by Hernan1,

    I've been looking for a scenery for the Santa Rosa Airport (KSTS) in the Sonoma Valley, California and I found an old scenery designed for FS2002. I was able to install it, however, when I opened FS I found that trees were in the middle of the taxiways and parts of the ramp. I apologize for not being able to insert an image, but, I hope you get the idea. My question is: how do I get rid of the trees?. Is there an easy way to do this?. I am not an expert at designing or working with scenery modifications, other than adjusting parking with the help of AFCAD. Thanks.

    • 3 replies
    • 2.8k views
  22. Guest JCRL
    Started by Guest JCRL,

    Hello guysI have a problem trying to make a Mesh terrain with SBuilder, the mesh isn't showing up in FS :unsure:Loaded it with Tmfviewer, I think it looks fineAnd loaded with FSI don't know but looking at the lake, the FS isn't showing the same mesh that showed the Tmfviewer, only the default lake :( I downloaded the .HGT files from this sitehttp://dds.cr.usgs.gov/srtm/version1/South_America/The Mesh is from Valencia, Venezuela, Here the BGL, INF and the BSQ file: http://uploading.com/files/c66b7b1a/meshfiles.zip/Help pleaseJuan

    • 7 replies
    • 3.4k views
  23. Guest JCRL
    Started by Guest JCRL,

    Hello guysI did a mesh terrain for FSX using GeoTIFF files and the Resample.exe file from the SDK, already compiled, but when test it in FSX I founded a big hole in the meshI downloaded the GeoTIFF files from http://srtm.csi.cgia.../inputCoord.aspHere the contain of one of my .inf files Based in the DeathValley_Elevations.inf codeHelp please

    • 1 reply
    • 3.7k views
  24. Guest JCRL
    Started by Guest JCRL,

    Hello guysFrom avsim I downloaded an tutorial made by Gerhard Scheuereckerhttp://library.avsim.net/esearch.php?DLID=&Name=&FileName=landclass_easy_editing_tutorial.zip&Author=&CatID=rootAnd he talks about a program called Landclass Assistant (made by John Cillis) but I wanna know if somebody tried this program and know if it's recommendable for terrain designThank you

    • 2 replies
    • 2.7k views
  25. Started by 2wheelsup,

    I have been away from designing airports for awhile and I can't remember how to copy a poly that I made in Sbuilder.I'm trying to get back into the design mode again.I made a flatten poly but now I need another one the same size to use for the landclass.About a year ago I found a way to copy and paste them so I don't have to go point by point, but now I can't find it.Can anybody direct me to the instructions on how to copy and paste a poly.Thanks,AlanFS9

    • 4 replies
    • 2.6k views

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