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FSX | FSX-SE Scenery Design Forum - How To

A designer of scenery for FSX /FSX-SE?  Have questions?  Look here for answers or discuss with your fellow scenery designers.  AVSIM has many experts in scenery design.

  1. Started by perjen09,

    Hi! The Virtual Royal Norwegian Airforce is looking for someone that knows how to place some objects to create a scenery for the Flight Training phase. We're not talking about making the objects from ground, but just placing default FSX objects at a give location. The designer we had chose to leave us, without sending the files. We are scheduled to officially launch in 3 hours from now, preferably we would like to have it done by then, but it will be fine if we get it tomorrow. If you can help, shoot an email to [email protected] note, we will also be looking for a permanent Scenery Designer, if you are interested use the same email mentioned above Kind Regards vBRI…

    • 0 replies
    • 745 views
  2. Started by Humpty,

    I have downloaded a few tiles around my airport VABB , could any one suggest which map server should be used as I have noticed a difference in quality between google and yahoo. Yahoo somehow has much sharper res than google , google looks dark. But I get a problem when using yahoo cannot go below resolution 1 . Should the fs earth tiles be below all scenery under Scenery Library. As objects do disappear after activating the scenery.

    • 9 replies
    • 4.4k views
  3. Started by 1st fltsimguy,

    In making airports look more realistic close up various scenery developers have provided us with grass and other runway weeds and flowers at objects. Usually with some translucent or opaque nature. I think that there are some freeware examples out there but I don't know for sure. I would like to place similar grass into various airport sceneries that could be distributed as freeware. Does anyone know where I can find 3-D grass objects for use at airports. I have examples of other vegetation ie shrubs, trees etc but can't find any grass examples?

  4. I created some good scenery libraries for Instant Scenery and FS 9. I transferred the libraries and scenery that I made over to FS X. The sceneries seem to load, but I cannot get my libraries to load in Instant scenery. I would love to finish my projects in FS X. Is there something that I need to do?

    • 2 replies
    • 1.1k views
  5. Started by ICMC,

    Guys and Gals I have a problem in Prestwick . Some sign are on the taxiway instead of the grass. Why is this. How can I repair this.I don't have any add on scenery loaded. The only thing I have is AES from Aerosoft Thx Ian

    • 5 replies
    • 1.5k views
  6. Started by AWACS,

    Hi I'm using ADE and have updated Bois Blanc Island (6Y1) in Michigan to pavement, and have added the ramp area and some buildings. Everything looks pretty good so far, but I'm trying to exclude an area just east of runway 28 because there are trees blocking the approach path to 28. I used an exclusion rectangle at the end of the runway for about 300 ft out, yet when I save, compile, and update FS with the new scenery the trees are still there. Any suggestions? Thank you.

    • 2 replies
    • 1k views
  7. Do you have extensive 3D modelling experience and wish to develop models/textures/scenery for MSFS?I am tossing an FS payware idea around and wish to partner with someone with the expertise and talents to create professional grade add on models for FS. (Scenery models not airplane). Together we could build upon these ideas and expand to serve our community with a high quality experience not yet offered.This is not the typical scenery as we would expect though, i.e. not modelling add-on airports or photo real scenery, or ORBX scenery type thing - this is something very unique, and IMO needed in our industry.Contact me privately and we can discuss. Best Regards,Tom Glazewsk…

    • 0 replies
    • 665 views
  8. Started by Skybus2000,

    Hi I am seem to be having the following problem. When I load FS2004 as normal, everthing appears to work well, see picture number 1 (The Airport seems level with the ground) when I set off from somewhere and finally come into land in MRU, the airport looks like it has sunk into the ground ( A hill appears ) as displayed in pictures 2 and 3. I did download and place use the new ADE files that was uploaded in AVSIM aswell as placing FIMP_ADE9_XX_ALT.BGL in the scenery world folder, but still get the above problem. I did send an email to Max, who by the way has been very supportive, but we cannot seem to find any ideas whats causing it. Would really be open to any help anyb…

    • 0 replies
    • 1.4k views
  9. Started by Wilbert,

    1. Without going into any details, exactly what is involved with making scenery for FSX? 2. Why would it take up to a year to make some airport scenery if you had all available processing/program software you needed - couldn't repitition objects just be duplicated where existed? 3. Why couldn't "static jetways" be easily replaced by movable ones in some/certain sceneries? Thanks

    • 5 replies
    • 1.4k views
  10. Started by ymh1300,

    Recently I added a new scenery for SCEL which shows the second runway;17R. FS9 recognized it correctly and I can see the second rwy, however Flightsim Commander which I use as flightplanner and moving map still shows the original airport without the second runway.Is this means that Flightsim Commander is not reading the new AFCAD correctly? I have placed the new AFCAD bgl file in the same addon scenery folder that the SCEL scenery bgls are. Is this the correct location or should I place it somewhere else?ThanksJuan

    • 4 replies
    • 1.3k views
  11. Started by N330DG,

    Can I exclude certain areas from my own elevation mesh? The reason I ask is, because default airports tend to lay on sockets when using real world elevation data. Some distance away from the airport there is usually not much difference between the default mesh and my own mesh. So the idea would be to exclude the area of and around the airport from my elevation mesh. Then the sockets would be gone without modifying the default airports. Unfortunately I still haven't found a way to do this. Is it possible?

    • 2 replies
    • 1k views
  12. Hello, does anyone know how to resize (in my case make them smaller and dimmer) the taxiway/apron lights in fsx?I found a very useful text to use in fsx.cfg but this does not speak about taxiways. My problem is that I run fsx on 3 displays and by default all the runway and taxiway lights are too big, shining too strong..the airports look like christmas trees...not too natural. The commands below have solved the problem on the runways (I use a scale of 0,6), but the taxiways and aprons have stayed oversized and overlit. Does anybody know what is the right textmode to write into fsx.cfg file? These are the ones for resizing the runway lights,-work perfectly. RUNWAY_LIGHTS_S…

    • 5 replies
    • 5.9k views
  13. Started by Hernan1,

    Hello fellow flight simmers. I have FS2004 and I have been trying to take a shot at designing airport sceneries. I have done aircraft repaints for several years and thought it was time for me to try something different. i understand the format is totally different. In reading these forums I found out it is a more complicated task as there are more programs available for designing sceneries. There is so much to learn. I recently purchased the EZ-Scenery program by Abacus software. I found it works as great as it is advertised, and thought this was the answer to what I wanted to do. The only thing is that I can only work with the objects that are available in its library. F…

    • 8 replies
    • 3.7k views
  14. Started by Ramjett53,

    I am relatively new at this whole scenery design business and 99.5% of what I do is for my personal use on my system to make an airport more closely match the real life counterpart. I use ADE9x and EZ-Scenery for almost all of my mods. As I understand it...and I'm probably very wrong in this assumption...the subject files are mostly for making default AI aircraft/default ATC react properly to the new conditions I create when modifying an airfield. I do most of my sim flying online on the VATSIM network with FSInn so the defaults are disabled anyway. I use charts to fly the departures and arrivals so I don't normally use the approaches found in the default aircrafts' GP…

    • 5 replies
    • 2.1k views
  15. Started by chris41,

    I purchased EZ scenery a month ago and am currently looking for textures for tug roads. I am a little surprised I am having difficulty locating some. These are common at almost every midsized+ airports and greatly enhance the ramp.Thanks,Chris Porter

    • 1 reply
    • 1k views
  16. Hi everyone. I am pleased to announce that with the assistance of Catchman86 and some guidance from George at FlyTampa, we have completed a new Beta patch entitled FlySeattleFSX merge file for FSX and Orbx. You can download the patch with complete instructions at http://www.myflightsimblog.com. Please keep in mind that this is a BETA test file. Any feedback about performance and problems you experience would be greatly appreciated. You can either email me from the site email link or use the website forum to post questions and/or comments. We feel that this release will fill a huge gap in the FSX sim world. You will need an original copy of FlyTampa Seattle for FS2004 and …

  17. Started by sonic5,

    Seems when I land at KSEA, theres no runway to see, its all ground on top of runway, plane will land on runway underneath ground?

  18. Hi Friends.I want to make a photorealistic scenery over hole norway for my fsx,but there is not a working service cover under 3pix for norway.Can anyone help me with finding a better service map.Thanks.Bing maps has a very good coverage but in fsearthtiles it gives no tiles under 4pix....

    • 9 replies
    • 3.7k views
  19. Hello there FS fans,I am wondering if there are any scenery designers out there who would be interested in creating an airport for me? This airport has grown on me in real life and I would eally like it in Flight simulator 2004. I do not have many images but If you can just get a basic design e.g. Shapes of buildings, ground, runway and taxiway textures?I am willing to pay somebody for the job as I really do want it, if you PM me or just reply to this thread.Thanks Larminator! :D

    • 1 reply
    • 1.5k views
  20. Started by lykon,

    Hello guys i need your help in order to do something. Currently i am flying with fsx but i have some airports from fs9 i don't want to miss. The default fsx airports are great as far for the runways, approns, signs, etc, but the default buildings in each airport as you have noticed are bad. The thing i want to do is to extrat the buildings i want fromsome freeware fs9 airports and add them to the corresponding airports of fsx. Is there any way to do this? Many thanks in advance.

    • 4 replies
    • 1.1k views
  21. Started by Armowings,

    Hi everyone,I was reading through the forums and was doing some research about how to update your map services in FS Earth Tiles (which I did)...but for some reason google maps refuses to show up. This is an excerpt of how my .ini file looks like as of right now:===================================================================================================================#--- Services Configuration --- # you can add up to 9 Services entries [service1]ServiceCodeing = qrtsServiceUrl = http://khm0.google.com/kh?t=t%s&n=404&v=86'>http://khm0.google.com/kh?t=t%s&n=404&v=86 #you need to replace the * with a service base url (universal map version v=10…

    • 16 replies
    • 12.9k views
  22. Started by LanShop,

    Hello!I havethought for a while now, and today I decided to check if I could find a teamtahat would be intressed in make a huge FSX mod. The mod would be to make itpossible to walk arund in the world by fot, and also enter and exit a airplane(or vehicle) and continue the trip. My idea was to make this possible in sertenplaces like in some big cities. And make it possible to drive around in thecity or walk, and then make the way to the airport. Offcourse I know it wouldtake a lot of CPU and RAM, but it jsut might work. So for know I was just outfor looking if anyone is intressed, I was thinking a team of so 15-30 people.And I know this is a big project, but that does not m…

    • 5 replies
    • 1k views
  23. Started by JimD737,

    Hi All,I thought I might share two links I found that I've started using in my scenery (for myself).Federal Colors: http://www.colorserver.net/fandeck/FS595 Specs: http://www.fed-std-595.com/FS-595-Paint-Spec.htmlRGB information: http://www.perbang.dk/rgb/BA160C/ Airport Design (US/FAA): http://www.faa.gov/airports/resources/advisory_circulars/index.cfm?template=Document_Listing&Keyword=150/5340-18&DocumentSelected=1Airport Design: http://www.faa.gov/documentLibrary/media/Advisory_Circular/draft_150_5340_30f.pdfLighting designs (old): http://isddc.dot.gov/OLPFiles/FAA/006029.pdfI hope these help someone.Jim

    • 0 replies
    • 764 views
  24. Any talented scenery designer available to add a few missing hotel/casinos to the Las Vegas strip for FSX to work with Shing's Las Vegas scenery? I can provider photos of the buildings and locations. -City Center-Palms Casino (both buildings)-Cosmopolitan-Fountain blueThanks John

    • 2 replies
    • 962 views
  25. Started by Barthandelus,

    Hi guysIv noticed that the localiser for runway 19L (110.30/183)at airport DNMM does not line up correctly with the runway.I have AFX (Flight1).Can someone please wlk me through adjusting the localiser?Thank you for your help.

    • 5 replies
    • 1.2k views

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