Everything posted by okupton
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Super traffic board and fshud
This may be a silly question considering how old super traffic board is, but does anyone know is it is compatible with FSHUD? I’m not able to ask on the super traffic board forums as I believe it has been shut down for a while now.
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GSX sound pack by Aviationlads
This adds different voices to gsx ground crews depending on airport location, correct? I guess files would be overwritten every time there is a new gsx update?
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2026 Navigraph Survey Results for P3D
Can’t say I’m surprised at the number, but it also doesn’t really matter to me. I mostly fly the sim of my choice (v5) and I still love it.
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Chaseplane unusable since a few days
Not to completely change the subject, but what AI program are you using in conjunction with super traffic board?
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My 2026 World Tour costing 3/4 of a million pounds.
Very cool Ray. Do you have payware for all of the airports that you visited? What was your favorite flight leg of the tour?
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win11 upgrade
If you use chaseplane or the aerosoft Airbus products in windows 11, you may notice some issues. I myself wish I had never upgraded from windows 10
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Can WING VIEWS be added?
I can’t believe the windows 11 issues that were introduced quite a while ago now have not been resolved.
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Grey/White haze wall on Horizon. P3dV5.4 - ASP3D
Thanks, but I have not been able to find the setting in asp3d that removes the haze wall. Tried all kinds of combinations of settings like minimum/maximum visibility, disable haze layer, etc. I believe one way to fix it in EA off mode is to untick volumetric fog in the graphics settings. But I don’t think that’s possible to do with EA on.
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Grey/White haze wall on Horizon. P3dV5.4 - ASP3D
Thank you. I did browse the P3d and active sky forums before posting here. I will submit a ticket to active sky. What I have seen in their forums is that it is a LM problem and not theirs. But I also feel like others in the community either found a fix for it, or just learned to live with it…
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Grey/White haze wall on Horizon. P3dV5.4 - ASP3D
I have a very annoying haze wall in v5.4 that I have unable to get rid of using ENVPLUS or RDShade and was hoping someone would have some insight. The haze wall is present with both EA on and off, but much more pronounced with EA on. The haze wall is not there until I open Active Sky (Version 8557). When active sky is not running, the haze wall is not there. Does anybody have any suggestions on how to remove it? I've tried messing with visibility settings in Active Sky, manually increase LOD radius in the prepar3d.cfg, increasing cloud draw distance as well as multiple settings in the aforementioned shader programs but have been unsuccessful. Any insight is appreciated.
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[Resolved] Bad SODE Jetway Data - SPJC Lima Airport P3Dv5
Wow... I'm impressed with Simmarket.
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Navigraph Survey 2026
The layout was a little strange this year. I got it done on my desktop with no issues, but definitely think the format needs improvement.
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TFDI MD11 P3Dv5?
Interesting. I thought I had read that only if you had already purchased the MD-11 you could still install it to P3d. Apologies for sharing incorrect information in my initial reply.
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Fsdt Gsx 3.8.0 just landed
Totally agree. Just speculation of course, but maybe it has to do with GSX constantly being updated (which I am very grateful of), and may require PMDG to spend on development if one of the GSX updates breaks integration? Fenix works flawlessly as does the FSLABS in p3d (don't have their offerings in MSFS). And it puts planes that are fully integrated with GSX at a higher tier than the planes that aren't. GSX is a "must have" add on in my mind, so hard for me to believe that there aren't enough PMDG/GSX users out there for them to integrate.
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Fsdt Gsx 3.8.0 just landed
Not sure, but bad form by PMDG in my opinion. Aircraft developers should include 100% GSX integration. It really adds to the immersion when a plane and GSX work seamlessly together. Planes that aren't fully integrated with GSX feel less complete.
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TFDI MD11 P3Dv5?
My understanding is they are no longer selling the plane for P3d.
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FSpassengers "replacement" for P3D?
Take a look at FSCaptain. There are several other options like Self Loading Cargo but SLC doesn’t interface well with P3d aircraft and most if not all development seems to be for making msfs aircraft compatible (recognizing doors being open, seat belt signs, etc).
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[Resolved] Bad SODE Jetway Data - SPJC Lima Airport P3Dv5
That is strange. I have their SPJC and do not have issues with frequencies. Wonder if it is some conflict of sorts since the Airport ICAO Code changed several years ago. Lima is not their best airport. I sent them a message on Facebook now a few years ago concerning the terrible glass textures on the terminal building, if it was how it was supposed to look or if my settings were off somehow. I never received a response from them. I also wish they would add the new runway, but don’t expect we’ll get that either. if you recall, PK recently had pulled all P3d products from simmarket but later added them back for sale.
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[Resolved] Bad SODE Jetway Data - SPJC Lima Airport P3Dv5
Thank you for reporting Ray. I have this Bad Data issue with GSX at PKSim SKRG and sounds like you’ve figured it out for me without me having to investigate. I appreciate it!
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Is P3dv6 a worthy upgrade
I never purchased v6 due to lack of 3rd party development. Screenshots and videos I’ve seen look really good, but if you have a hanger of payware planes in v5, I say stick with that.
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FSHUD and AIG
I use FSHUD and really like it. It is still being improved on, including a recently released airport configurator which lets you tweak active landing/departing runways amongst other things. Adding the author @FSHud as he is also on avsim and can answer your questions here better than I can. id suggest joining their discord as well as you may be able to find the answers you’re looking for there.
- AIG Traffic Controller Issue In P3Dv5.4
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Sunskyjet Studios
You are correct, I missed the SODE folder. Looks great now. Thank you again!
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Sunskyjet Studios
This is great. Thank you so much! I still have the really big lights on the runway, even when using your files. Maybe I installed something incorrectly?
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Latest update for the TFDi MD-11 is released (v1.1.3)
Based on this thread and previous ones, it doesn’t appear to me that the change log addresses all of the issues that I would consider shoe stoppers, like the fuel consumption being off and high vram. Bummer as I’d really like to add this plane to my hanger. hopefully they continue to improve the plane.