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cmpbellsjc

Moderator
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Everything posted by cmpbellsjc

  1. @KERNEL32 The time stamped video from the linked post shows where he says it’s not canned.
  2. @vbazillio 😂😂😂 I can’t believe you made that airport. I actually did a few touch and go’s at that airport in real life back in ‘89. Apparently they weren’t doing anything the day I was there and didn’t see anyone. I’ve actually stopped at that gas station a few times as well driving from LA to Tucson, Az. Even though it’s off a main interstate highway, you still feel like you’re in the middle of nowhere. KAPV in Apple Valley, Ca might be one that would interest you in doing. I did a lot of my PPL training there. It’s also a pretty small airport, in the roof of the high desert, but has a descent amount of activity and can accommodate biz jets.
  3. Seriously, you brought up a 13 year old post to reply to someone who’s not even a member any longer? Please check the posts when replying so you don’t dig up posts from over a decade. Topic locked.
  4. Thanks. Good to see they are working on it again.
  5. All that is not necessary, if you read it on their forum a link is fine. I'm a registered member so I can access their support forum. Sharing a link to a topic shouldn't be a problem since only registered member can read the payware section of their forum.
  6. Can't find it. Can you post the link where they said it was under development again. Thanks
  7. I'm surprised that any leniency was given to a topic about pirated AI.
  8. Also a quick search will reveal many answers like this one when it was asked just the other day. http://www.avsim.com/topic/494387-question-on-selling-pmdg-products/#entry3476568
  9. Pringy88, you do realize you just necroposted a 5 year old thread to respond?
  10. Turn off tool tips in the FSX settings.
  11. How about the one that comes with the 777?
  12. Same or better. I run 512 for both cirrus and cumulus because I don't like hard looking clouds and there is no FPS difference for me, but since they actually changed the physical cloud models to produce better effects, I get better FPS on stormy or overcast days than running ASN and separate cloud packages. The only option in ASCA I don't use is the sky textures. I still can't find any sky textures that beat HDEv2. Granted sky colors can change depending on variables but I have never seen sky colors like ASCA puts out sometimes and just keep my HDEv2 sky. But using ASCA with full dynamics and all options ticked for both cloud sets and cloud models produces great results.
  13. The .agn files are the autogen files and the .bmp are the texture files. Usually the best way to go about this is to not remove the .bmp files but remove the .bgl file from the corresponding scenery folder that calls for the ground textures. If you just remove the .bmp texture files the sim will be continuously looking for those files and can cause performance issues. You'll notice that the scenery contains to folders, a scenery folder and a texture folder. The files you posted are in the texture folder. You need to find the .bgl in the scenery folder and either rename from .bgl to .off or remove it.
  14. Not sure you can scan for sups in ADE. I always use the scanner tool by them which is provided in the second post of this topic.
  15. I use the reverse thrust via the FSX controls menu linked to one of my joystick buttons and it works fine for me. Maybe you could try linking it to a joystick button like I did and see if it works. It not only works for the NGX but the T7 as well with no additional work required.
  16. I was off to a rough start liking ASCA paired with AS16 until after the first few hotfixes. Now I love ASCA with full dynamics checked. However and this is the only sticking point for me. I leave the ASCA sky colors unchecked and still use the HDEv2 sky set which imho still looks more realistic than anything else, especially if you're not using any shader mods like sweetfx, etc. I also have both clouds set to 512 DXT5 and all other options enabled as I prefer the soft cloud look and also enjoy the VAS and FPS savings associated with 512 clouds, especially in overcast or stormy conditions. I still think ASCA sky colors need to further be improved as there are colors I have never seen anywhere in the world and under any circumstance, but aside from that, all else looks good and performs well.
  17. Me too, I though we were talking AS16. No wonder I couldn't find the global button. Me too, I though we were talking AS16. No wonder I couldn't find the global button.
  18. All of those questions have already been answered except one.
  19. I can't see this button either and would be interested in a screen shot.
  20. If you search a little you will find out why the P-8 was modeled in the first place and why they decided to release it to the public. As well, they've stated that they will not be doing any military aircraft. The P-8 was a one time deal, so you probably won't be buying any other PMDG a/c f that is a requirement of yours. Also, since your new to the forum, PMDG rules are that you must post not only your first name but also the full last name as well. You can also edit your profile using the signature box to house your first and last name.
  21. You know this is the FSX forum and we have a P3D forum here on Avsim.
  22. With all the VAS problems you've posted about over the past month, do yourself a favor and stick to the 512. Plus I think the 512 look better and softer than high res clouds.
  23. Wrong forum. This is the ORBX subforum, try the OPUS forum.
  24. This has nothing to do with scenery complexity. Scenery complexity only determines what building and objects show up. I'd suggest you post a copy of your scenery.cfg as its either a layering problem or duplicate AFCAD problem.

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