July 30, 2025Jul 30 11 minutes ago, Noel said: No, I mean at the only airport in their DEMO that is already enhanced at some level. LOWI World autogen etc is getting a big overhaul. That LOWI shot is standard XP12. It was easy to tell the MSFS and XP12 shots apart because there is no doubt the MSFS autogen is more effective, and the trees have better coverage. I would hate to see any regression in texture quality in MSFS. Fingers crossed! CPU Ryzen 7800X 3D RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090 Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440 Internal Storage 1TB NVMe PCIe SSD External Storage Three 4Tb HDs
July 30, 2025Jul 30 Have set up the below thread of aggregated complaints about this problem. Jump in and upvote if this issue concerns you. https://forums.flightsimulator.com/t/msfs-su16-aggregation-of-complaints-about-poor-lod-low-resolution-blurry-terrain-textures/731741 Edited July 30, 2025Jul 30 by DModjo
August 4, 2025Aug 4 Author On 7/31/2025 at 12:09 AM, DModjo said: Have set up the below thread of aggregated complaints about this problem. Jump in and upvote if this issue concerns you. https://forums.flightsimulator.com/t/msfs-su16-aggregation-of-complaints-about-poor-lod-low-resolution-blurry-terrain-textures/731741 Great 👍 Complaints and threads are popping up everywhere. Soon we'll need a sub forum just to talk about asobo Sim scenery. Actually.. that might be a good idea... seeing as how important that subject is to the existence of 2020/2024. Russell Gough SE London
August 4, 2025Aug 4 On 7/30/2025 at 4:50 PM, MrBitstFlyer said: That LOWI shot is standard XP12. Not according to the DEMO. If you look it clearly states it's the only 'enhanced' airport you have in the DEMO. Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
August 4, 2025Aug 4 32 minutes ago, Noel said: Not according to the DEMO. If you look it clearly states it's the only 'enhanced' airport you have in the DEMO. I assumed you were talking about terrain and autogen. CPU Ryzen 7800X 3D RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090 Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440 Internal Storage 1TB NVMe PCIe SSD External Storage Three 4Tb HDs
August 4, 2025Aug 4 48 minutes ago, Noel said: Not according to the DEMO. If you look it clearly states it's the only 'enhanced' airport you have in the DEMO. I was reading some forum posts yesterday, and people claimed that they felt duped, running the demo around LOWI, and the scenery didn't look that bad, so then they purchased XP, and found that most of the scenery was terrible compared to the scenery around LOWI
August 4, 2025Aug 4 On 7/26/2025 at 12:28 PM, jcomm said: instead of staying with useless 4k textures when I'm on FullHD 1920 x 1080 I've always wondered why do 2k textures look worse in MSFS than in P3D/FSX. In fact, unless the texture was a single file for the whole plane, I always reduce 4k textures in FSX/P3D aircraft to 2k and I get pretty good results. If I do so in MSFS (either 2020 or 2024), I end up getting the same looks I'd get in FSX with 512px textures. Edited August 4, 2025Aug 4 by Luis Hernandez Best regards, Luis Hernández Main rig: self built, AMD Ryzen 7 5700X3D (with SMT off and CO -50 mV), 2x16 GB DDR4-3200 RAM, Nvidia RTX 5060Ti 16GB, 256 GB M.2 SSD (OS+apps) + 2x1 TB SATA III SSD (sims) + 1 TB 7200 rpm HDD (storage), ID-Cooling SE-224-XTS air cooler, Viewsonic VX2458-MHD 1920x1080@120-144 Hz (G-sync compatible), Windows 11. Running P3D v5.4 (with v4.5 scenery objects as an additional library, just in case), FSX-SE, MSFS2020, MSFS2024 and even FS9. XP11 and 12 installed, just for curiosity. Mobile rig: ASUS Zenbook UM425QA (AMD Ryzen 7 5800H APU @3.2 GHz and boost disabled, 1 TB M.2 SSD, 16 GB RAM, Windows 11 Pro). Running FS9 there for airliner ops. FSX-SE also installed, just in case. Lossless Scaling in al my rigs. What a godsend... VKB Gladiator NXT Premium Left + GNX THQ as primary controllers. Xbox Series X|S wireless controller as standby/mobile.
August 4, 2025Aug 4 1 hour ago, Bobsk8 said: I was reading some forum posts yesterday, and people claimed that they felt duped, running the demo around LOWI, and the scenery didn't look that bad, so then they purchased XP, and found that most of the scenery was terrible compared to the scenery around LOWI Standard stuff in flight simulators from the past. Remember that awful sim called FS5? It had three or four higher resolution "photoscenery" areas (like Meigs Field in Chicago, and Martha's Vineyard) that did not look too bad in those days. The rest was a shimmering mass of textured garbage. I would have preferred to stick with FS4. Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
August 4, 2025Aug 4 1 hour ago, Bobsk8 said: I was reading some forum posts yesterday, and people claimed that they felt duped, running the demo around LOWI, and the scenery didn't look that bad, so then they purchased XP, and found that most of the scenery was terrible compared to the scenery around LOWI But to be fair, Microsoft Flight Simulator isn’t immune to that either. While it has that "wow" factor out of the box, a lot of its best-looking areas are photogrammetry cities or hand-crafted airports. Fly into more rural or less-covered parts of the world, and you’ll see mismatched/missing autogen or awful colours. It’s not always as flawless as the trailers made it seem. Every time MSFS 2024 loads we see how far the truth is stretched. Both sims rely heavily on either third-party or community-made scenery to really shine across the globe. Whether it’s XP or MSFS, you kind of have to customize it to get the full experience everywhere. CPU Ryzen 7800X 3D RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090 Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440 Internal Storage 1TB NVMe PCIe SSD External Storage Three 4Tb HDs
August 4, 2025Aug 4 3 hours ago, MrBitstFlyer said: Both sims rely heavily on either third-party or community-made scenery to really shine across the globe. Whether it’s XP or MSFS, you kind of have to customize it to get the full experience everywhere. With all due respect to compare the out of the box experiences with these two sims and in any way try to equate them is in my opinion QUITE a stretch and quite contrary to what you posted in the XP forums. Lots of areas within MSFS require no customization what-so-ever and still provide breathtaking detail the likes we have never seen in any flight sim out of the box. XP out of the box without at a bare minimum the Map Enhancement Tool and scenery add-ons is abysmal in comparison to MSFS. While there are areas of MSFS that indeed look poor, it's the opposite in XP and there may be some areas like default airports that look quite good in XP. Not to denegrate XP, it does a TON well out of the box but to compare the two out of the box experiences and claim MSFS needs add ons just like XP is disingenuous. They are pretty polar opposite experiences out of the box andI happened to agree to what you have posted yourself in the XP forums talking about how the out of box experiences differ and I quote: Quote I have no idea how well XP12 is doing in the market place, but it must be losing out many sales to MSFS Edited August 4, 2025Aug 4 by psolk Have a Wonderful Day -Paul Solk
August 4, 2025Aug 4 The issue with XP12's terrain scenery and overall world visuals are the lack of any sort of atmospheric mood. Everywhere in XP12 looks the same, meanwhile MSFS's lighting and tones atleast give a distinct feel of which side of the hemisphere/equator you're on. North America feels like misty dull London skies in XP12 South America feels like misty dull London skies in XP12 Australia feels like misty dull London skies in XP12 UK feels like...well☝️ XP12 Galeão MSFS 2020 Galeão XP12 Galeão MSFS 2020 Galeão XP12 Galeão MSFS 2020 Galeão Asus Maximus X Hero Z370/ Windows 10 MSI Gaming X 1080Ti (2100 mhz OC Watercooled) 8700k (4.7ghz OC Watercooled) 32GB DDR4 3000 Ram 500GB SAMSUNG 860 EVO SERIES SSD M.2
August 4, 2025Aug 4 XP12 looks terrible and MSFS with no PG still looks 100x better and with no PG performance is better than XP12.
August 5, 2025Aug 5 Commercial Member On the flipside, default airports in XP are leagues ahead of those in MSFS - especially at night. It's not even close. Self-Loading Cargo - Real-time Cabin Crew and Passenger Simulator for MSFS, X-Plane, P3D and FSX
August 5, 2025Aug 5 1 hour ago, FPVSteve said: On the flipside, default airports in XP are leagues ahead of those in MSFS - especially at night. It's not even close. Default XP12 RKSI and VRMM are indeed miles ahead of anything MS/Asobo could come up with the past 5 years. Edited August 5, 2025Aug 5 by blueshark747 Asus Maximus X Hero Z370/ Windows 10 MSI Gaming X 1080Ti (2100 mhz OC Watercooled) 8700k (4.7ghz OC Watercooled) 32GB DDR4 3000 Ram 500GB SAMSUNG 860 EVO SERIES SSD M.2
August 5, 2025Aug 5 21 hours ago, psolk said: XP out of the box without at a bare minimum the Map Enhancement Tool and scenery add-ons is abysmal in comparison to MSFS. <...snip...> Not to denegrate XP, it does a TON well out of the box but to compare the two out of the box experiences and claim MSFS needs add ons just like XP is disingenuous. This statement is not absolute at all, but strongly relative to what the priorities are for a specific simmer. Features that XP has by default, but MSFS lacks Correct airports layout and, usually, better default airports More realistic weather/environmental phenomena in terms of: dangerous turbulence and thunderstorms, icing effects, runway contamination effects, microbursts, wake turbulences, ... Ability to recreate specific scenarios (for training or just personal enjoyment) in terms of: visibility (MSFS lacks a visibility setting), extensive failures system (available already in all default aircraft, even at random), birdstrikes, etc. More realistic ground behaviour already in the default aircraft in terms of tire/suspension, but also crosswind More effective and ergonomic User Interface and Camera System. AI traffic is visible tens of miles away The upcoming weather radar should be the most realistic ever done for a flight sim. All of these do not require any add-ons in XP, whereas in MSFS some of them require add-ons, and some others are not even attainable at all Most of these features are focused on increasing the realism of flying, hence the "default XP is abysmal compared to MSFS" could be actually totally reversed for a simmer whose first priority is not just scenery Finally 😉: default MSFS scenery looks better than XP scenery with (free) addons - notice, I said "looks better", not "is more accurate" or "is more realistic". 😛 Watch my YT-channel: https://www.youtube.com/@flyingcarpet1340/ Customer of X-Plane, Aerofly, Flightgear, MSFS.
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