October 27, 20232 yr Author 1 hour ago, Daube said: the old OrbX scenery had quite a few bushes here and there, on the border of the hangars and taxiways and such... I don't remember precisely though. Was this realistic, compared to how the actual airport really looks Hard to say as I don't have (anymore) access to the Orbx scenery. I did my best to match what was visible from Internet (flickr, maps, youtube, any google search...). For example, the raw of bushes/trees along the road ending in the bay and the fish&wildlife harbor. I elevated slightly the area and add trees/bushes. It's "mandatory" in all of my scenery because I want to hide as much as possible horizon line when in MSFS, seated in a cockpit. Same along the river, although here its harder to add cool bushes. Not to mention that I know by experience (see my Marble Canyon scenery) that bushes are transform into big tree with some relative old "trees mod" 😉 Vincent B. Check my free MSFS sceneries : https://flightsim.to/profile/vbazillio/trending and my hardware configuration.
October 27, 20232 yr Author 1 hour ago, Daube said: Already version 1.2 ! I know it could be surprising to have that quick 1.1 and now 1.2. But as an amateur, I'm doing all these 100% alone without any feedback during the building process. In my world, my v1.0 could be compared to the Alpha for pro 😉 My v1.0 is a way to have feedback as I'm alone in front of my launching and relaunching endlessly MSFS 😉 Vincent B. Check my free MSFS sceneries : https://flightsim.to/profile/vbazillio/trending and my hardware configuration.
October 27, 20232 yr 1 hour ago, vbazillio said: I know it could be surprising to have that quick 1.1 and now 1.2. But as an amateur, I'm doing all these 100% alone without any feedback during the building process. In my world, my v1.0 could be compared to the Alpha for pro 😉 My v1.0 is a way to have feedback as I'm alone in front of my launching and relaunching endlessly MSFS 😉 Don't get me wrong, I was in fact very pleasantly surprised by the speed at which you update your sceneries ! 😉
October 27, 20232 yr Author 6 minutes ago, Daube said: Don't get me wrong, I was in fact very pleasantly surprised by the speed at which you update your sceneries ! Yep, no worries! 😉 Vincent B. Check my free MSFS sceneries : https://flightsim.to/profile/vbazillio/trending and my hardware configuration.
October 28, 20232 yr 13 hours ago, vbazillio said: I elevated slightly the area and add trees/bushes. The line of trees/bushes that line the runway must have grown up after the Orbx version was created... Not sure it is a welcome addition since it creates a bit of a "tunnel" effect.. Maybe get the chainsaw out and do some tree removal.. see screenshot Bert
October 28, 20232 yr Is it my imagination or has the runway been widened since I was last there? The World is divided into two groups. Those who say "Give me a link" and those that provide the link. WWG1WGA
October 28, 20232 yr Author 4 hours ago, Ron Attwood said: Is it my imagination or has the runway been widened since I was last there? It may be the angle of view, your imagination or work done to widened the runway, but the MSFS runway seems to fit the satellite image 😉What I can slightly resize is the underlayed area but it's already slightly transparent Edited October 28, 20232 yr by vbazillio Vincent B. Check my free MSFS sceneries : https://flightsim.to/profile/vbazillio/trending and my hardware configuration.
October 28, 20232 yr Author 5 hours ago, Bert Pieke said: The line of trees/bushes that line the runway must have grown up after the Orbx version was created... Not sure it is a welcome addition since it creates a bit of a "tunnel" effect.. Maybe get the chainsaw out and do some tree removal.. see screenshot I haven't too much options. The polygon drawing the vegetation is already at its minimum in size and quantity. I can force it to a different biome but my tests show that for example bushes generation doesn't feel good. It looks like an artificial alignement of bushes, sometime floating above the ground. I add the same issue with my Marble Canyon airport. Not to mention that bushes are modified by a lot of "trees mod" here and here and creates huge tall trees instead. Second option is putting manually bush objects but there is look to greenish and also artificial. Not to mention it won't fit a probable update season tool (upcoming or something like REX AccuSeason). Vincent B. Check my free MSFS sceneries : https://flightsim.to/profile/vbazillio/trending and my hardware configuration.
October 28, 20232 yr There are several factors here. 1: As you say, my imagination. 2: That tiny RV14A. 3: Perhaps the original Orbx one was wrong. Very,very few of us would have known. In any event this is great work you're doing. 👍 The World is divided into two groups. Those who say "Give me a link" and those that provide the link. WWG1WGA
October 28, 20232 yr 11 hours ago, vbazillio said: I haven't too much options. The polygon drawing the vegetation is already at its minimum in size and quantity. I can force it to a different biome but my tests show that for example bushes generation doesn't feel good. It looks like an artificial alignement of bushes, sometime floating above the ground. I add the same issue with my Marble Canyon airport. Not to mention that bushes are modified by a lot of "trees mod" here and here and creates huge tall trees instead. Second option is putting manually bush objects but there is look to greenish and also artificial. Not to mention it won't fit a probable update season tool (upcoming or something like REX AccuSeason). I see the problem.. but I wonder if there might be a third option: to leave the vegetation polygon out altogether. The long strip of vegetation looks artificial, as you say... What happens if you remove the polygon? Bert
October 29, 20232 yr After my question about the trees.. let me say one more time that I truly enjoy having Lana's Cafe back! 🙂 Edited October 29, 20232 yr by Bert Pieke Bert
October 29, 20232 yr Author 1 hour ago, Bert Pieke said: After my question about the trees.. I did test and I think it's better as it is. Vincent B. Check my free MSFS sceneries : https://flightsim.to/profile/vbazillio/trending and my hardware configuration.
May 8, 20242 yr Author New version 1.3.0 available for free and for PC at https://flightsim.to/file/62459/bowerman-airport-vintage-edition-khqm Replace the default white/red windsock with 100% orange animated Attempt to fix the bump on the west side taxiway. Let me know if it’s better… or not Vincent B. Check my free MSFS sceneries : https://flightsim.to/profile/vbazillio/trending and my hardware configuration.
May 8, 20242 yr Just a gentle little dip, now. Nothing to be concerned about. KHQM is one of my favorite west coast airports. Nice work! Lloyd Noel (Ontario, Canada) Intel i9 [email protected] / NZXT Kraken X73 AIO / MSI MPG Z590 Gaming+ / 64GB DDR4 3600 Corsair Vengeance LPX / Gigabyte RTX4080 Super Gaming OC / Dell S3422DWG Monitor / Corsair RM1000e 1KW PS / 1TB WD Black M.2 (Win 11 Pro) / 1TB Sabrent Rocket M.2 .(MSFS2020) / 512GB Sabrent Rocket M.2 (XP12) / 1TB TimeTec SATA (Misc. & FS Support)
November 16, 20241 yr Author Very small update 1.3.1, not really needed for those who have the previous version but download it if you're new 😉 Fix Pilot Lounge Minor bug fixes Vincent B. Check my free MSFS sceneries : https://flightsim.to/profile/vbazillio/trending and my hardware configuration.
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