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This could/should have been MSFS 2020 - more than ...

Featured Replies

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Military's use of P3D is absolutely tied to LM's street cred.

You mean just like Bohemia's Arma, and the new NOR simulator? All KIND'S of street cred there, right?

 

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LR hasn't exactly built up military rep,

According to sparky, they absolutely do. But if he told us, he'd have to kill us 😉

 

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Of that long list, NONE are Default aircraft save the C172 G1000. Oh, and the brand spankin' new Cabri.

The Longitude is there, too, but it's not out yet. And according to sparky, since it's not a Sim Update, it'll undoubtedly just be another piece of abstract art, right?

I guess you could call the 40th Anniv addons "Default", but i'm sure many of the devs, like MilViz and iniBuilds, would rightly take offense. But I digress...

 

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'Ballpark' with XP will always still fall short.

Ha - let's talk again in a year or two. The CFD-Lite baby is still wet behind the ears.

Meanwhile, we'll see what other FM upgrades Austin has missed or ignored over the last 20 years? Like those ultra-rare swept & delta wings?

 

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The CFD is very much a joke as far as CFD goes, but it's great for marketing.

Yep, I agree. Which is why I always refer to it as CFD-Lite (funny how many knickers get twisted over that!)

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In fact, it's largely the CFD that makes XP is so much more computationally efficient. That CFD uses a bunch of compute cores. It's spending 2-3x the computational power than XP

 

Mmm hmm... MSFS is so computationally inefficient that I get far higher frame rates than I ever do in XP, even though MSFS is rendering a far more detailed and better looking scene on top of it? Please, go on...

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get to a 'ballpark' that will fundamentally never be equal with XP.

 

Never...? And we should believe you because you're an experienced flight model engineer/ aerodynamicist/ CFD/ BET expert?

I mean if an 25 person dev shop like LR can figure it out, why wouldn't the 250 at Asobo be able to stumble into it?

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In fact PMDG called the CFD a 'buzzword' and their primary market segment (tubeliners) doesn't even care about it.

PMDG would say the same thing about Blade Element Theory if they were ever to come (back) to X-Plane. But apparently XP isn't profitable enough for them, so...

In terms of the two sims, CFD is BET is CFD. XP has an immense head start, but at the end of the day, it's just math, and Asobo has the headcount and $$ to make it happen.

For now, CFD-Lite is just an unfamiliar feature for the ESP crowd & all the noobs. But now, via helos & gliders, they've realized CFD-Lite is the path to really good flight models. So it'll go mainstream in the not too distant future.

 

 

  • Replies 164
  • Views 17.4k
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5 hours ago, mSparks said:

That is the denial I was talking about.

11 sim updates in 2 years, is now 1 more + a load of filler like dedicating an entire month to fix the font on the G1000 (or whatever), but hey, at least they did get funding to hold over one developer right? that is indeed one more than I was expecting for 2023 this time last year. And its already job done, practically perfect in every way right? So it doesn't matter anyway.

 

And THIS is the Pedantry.

4 hours ago, OverTheEDJ said:

#notworthit

Its the game that he plays (splitting hairs, distractions etc.). You are just not going to win a debate against a person who insists on being right even after he has been proven wrong time and time again. He started winning the moment you went back and forth because his goal is to frustrate folk as opposed to engage in any meaningful discussion.

On the other hand, MSFS has 7 planned major sim updates in its 3rd year run post release (not to mention the tons of free content). XP12 will have to "also" compete with MSFSs update schedule beyond its full release. The reality is, MSFS has set a high bar with its updates alone, and that carries more weight than a FM or any other so called "edge" that XP has over MSFS at the moment.

I think XP12 may lose the already sluggish momentum (it currently has) in 2023. LR has to find a way to keep things moving, and I just don't think that they can keep enough of a pace to convert the many users like myself that are still with XP11.

I think he might actually believe all the word salad that he posts 😉

But taking his BS assertions apart one by one amuses me (hey, i'm a simple man).

Like I said in an earlier reply, he and his blindered draft horses continue to be proven wrong on a continual basis. And when you ask them for evidence to support their dogma, they just fling a different piece of poo... 

3 hours ago, mSparks said:

Are there any independent developers left (besides PMDG) making stuff for MSFS now? No doubt you think a complete lack of a developer ecosystem is a good thing...

Whaaaa...?

It's nothing but independent developers, and I feel confident saying there are more independent devs for MSFS than for XP, and more seem to be coming along.

Meanwhile, we're seeing more devs leave XP for MSFS than the other way 'round...

I mean, 10 million players is a strong incentive...

Edited by UrgentSiesta

3 hours ago, mSparks said:

mach 2+ through the valleys at 200 feet agl in VR with lvl17 ortho and fixed road textures is just breathtaking beyond words.

MSFS might be able to manage that when 10Gbs internet connections are the norm.

Aside from the Mach 2+ impossibility, you can do that TODAY in XP or DCS or MSFS, so knock yourself out.

In re MSFS, I don't have a great internet connection, but I have yet to outpace the scenery generation, even at full burner on the deck in the F-22. It's almost like they thought of that...

And the nice thing is I can do it anywhere in the world, on demand -  without needing 2PB worth of disk arrays 😉

8 minutes ago, UrgentSiesta said:

I think he might actually believe all the word salad that he posts 😉

But taking his BS assertions apart one by one amuses me (hey, i'm a simple man).

And you debunk his wild ascertains well. You are much more patient than me.

5 minutes ago, UrgentSiesta said:

Whaaaa...?

It's nothing but independent developers, and the list has only gotten (much) longer since MSFS arrived. I mean, 10 million players is a strong incentive...

Aside from the 10 million users, the MS PC store has over 1,500 products and Xbox has over 1,200 products.

While outside stores have even more products, I think that a reasonable person gets the point about the insane number of Devs creating content for MSFS.

The success of the MS store is shown through MSFS contiued development and offering free content. I thought early on they were only going to offer free WUs for the first year. We are going into year 3 now and the free content has expanded to planes, helis, and more airports.

I would like to see the MS store stats because all that MSFS is "giving" away and ramping up their staff and development schedule for 2023 "indicates" that MSFS is doing much better than they originally anticipated. In fact, Jorg said this many times about the MS store.

5 minutes ago, OverTheEDJ said:

Aside from the 10 million users, the MS PC store has over 1,500 products and Xbox has over 1,200 products.

While outside stores have even more products, I think that a reasonable person gets the point about the insane number of Devs creating content for MSFS.

The success of the MS store is shown through MSFS contiued development and offering free content. I thought early on they were only going to offer free WUs for the first year. We are going into year 3 now and the free content has expanded to planes, helis, and more airports.

I would like to see the MS store stats because all that MSFS is "giving" away and ramping up their staff and development schedule for 2023 "indicates" that MSFS is doing much better than they originally anticipated. In fact, Jorg said this many times about the MS store.

Yep, agreed. If there was just ONE thing I'd love to see Laminar do, it's launch their own XP marketplace.

30% of every addon sold? LR would've made thou$and$ off me by now, instead of just $180...

3 hours ago, mSparks said:

Sorry but reaching the same number of users as xplane had 3 or 4 years ago probably isnt the massive success story microsoft was hoping for in my humble opinion. 😅 

Once again proving that analysis ain't yer strong suit...

3 hours ago, blingthinger said:

To get over the fact that they now have completely nonsensical forces, they scale them around until the sum total matches the FSX coefficient tables, because that's the only realistic anchor of the entire FM.

That's the most ridiculous thing about MSFS flight model.

When I found out it worked that way, I was like 😳😱

"Society has become so fake that the truth actually bothers people".

4 hours ago, Murmur said:

That's the most ridiculous thing about MSFS flight model.

When I found out it worked that way, I was like 😳😱

Indeed!  I have yet to fully understand how they use that "trick"... Then the CFD enabled appears to bring to scene most of X-Plane's own "predictive" characteristics, at least in as much as propwash and jetwash go, but for instance I am yet to find a feathered free-running turbine prop starting to rotate in a sideslip situation 😕

It is still WIP, as they have stated more than once, and I am still hopeful that the new ground physics makes it's way into that next March 23 SU...

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

7 hours ago, UrgentSiesta said:

even though MSFS is rendering a far more detailed and better looking scene on top of it?

Well, what is more detailed and better looking will be a very personal choice.  I would say to anybody take a look at what's possible with each flightsim, not just what's 'out of the box'.  XP wins for me, but we are all different. 

KORL4.png

Far-Terrain1.png

CPU Ryzen 7800X 3D  RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090
Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440
Internal Storage 1TB NVMe PCIe SSD 
External Storage Three 4Tb HDs

3 hours ago, mSparks said:

Yes, the Tomcat is not able to reach Mach 2+ at such a low altitude. It can only reach it's top speed of Mach 2.34 at around 40.000 feet in full clean configuration, if I'm not mistaken.

But apparently, the Tomcat in XP12 can go past Mach 2 at 400 feet ? (EDIT: the orignal message said 200 feet agl... now where are these very high altitude valleys you were talking about?)

Edited by Daube

11 hours ago, mSparks said:

You called Xplane's lack of FAA certified swept wing aircraft

Not me.

Wrong. Please quote.

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