FSX/FSX-SE Aircraft and Panel Design Forum - How To
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9019 topics in this forum
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Hey!I've noticed that many aircraft tend to slowly "crawl" forward when parked with engines running at idle. The problem usually goes away if the aircraft is heavy (fuel and/or payload), but there are many other aircraft with even better thrust/weight ratios which are not crawling at all. Is this a problem that can be corrected in the .cfg or .air files?
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This is a sort of appeal for those of you expert in designing gauges.I would like, and I bet a lot of simmers with me, to have a small cliccable icon gauge on the panel capable to pop-up and hide the IvAp user interface window (like the default ones to recall the GPS and other windows).Many thanks in advance to those that will respond.
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Hi, Does anybody know how to work (add/edit gauges) to this great panel? I wanted to add the CIVA INS units to it, as well as contribute a bit to the project. Any help would be appreciated; Thanks,regards,Macs :)
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Hi, I am not sure if the e-mail function on the forums works, so will post here just in case :). I have been also trying to find a way to finish R. Probst's exclellent 732 panel, and am happily surprised to find out that work has been started on this very effort by others (you and your team). Since I have been also "dabbing" into continuing with this project, I wanted to offer my help (although limited :) ) in any area you guys might need help with. I have actually looked at an area that is often not looked at in Freeware packages, but think it is very important: Pilot Perspective and arrangement of instrumens. So, if you don't mind I have a few suggestions on this:http…
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Hello again. What I'm trying to do this time is to stop, freeze motion or cage the default FS9 xml gauge gyro_compass.xml found in the default Douglas_DC3.cab.The fact is that Microsoft programmers only made provision for the artificial horizon to be cageable thru a key event ATTITUDE_CAGE_BUTTON, but no such thing for the directional gyro, DG or gyro compass as called by them.What I would like to do is to stop, "cage" the gauuge with a mouseclickevent in absence of a key event definition, so some sort of workaround is needed. The gauge as it is will only chease operation if the engines are stopped, regardless of electrical power, so it obviously won't "listen" toTOGGLE_E…
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im currently trying to make an aircraft i have on FS9 fly a little better, i opened the aircraft config up and the numbers were quite far off from the real aircraft, i fixed some of these and it flies alot better now, much more on the numbers on the real jet, but still have a few areas that i cant fix....the aircraft has a ref speed of around 110 on app, the model will not fly below 140kts with out sinking or have to apply to much power and fly w/a really nose high attitude. Second thing is with the flaps and gear down, it dont create much drag and easily picks up speed in the slightest decent. Can anyone tell me how i can work on this, Is this something in the .air f…
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Hi Gurus ,I have a question for all of you .How is possible to have a XML gauge using the standard offset from FS ?For instance , the offset for AP VS is 02C8 , so , how to get the VS output in offset 02C8 ?Thanks for your help.Alberto Kunzel
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Hi all Will work in . Tried:- 1 2 5 10 15 5 (L:SetValue, number) case =! if{ 1 (>L:Flaplock,bool). No good, Want L:Flaplock,bool to give 1 if the case numbers are not entered.
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I am looking for effects that simulate the spray created by the reverse thrust blast on a wet runway. This link shows what I mean:http://www.airliners.net/open.file?id=0695335I am also interested in the effects that simulate the condensed air that hangs above the wings, like the link below:http://www.airliners.net/open.file?id=0892...next_id=0196241If anyone knows where I could find such effects, please, let me know.Thanks!Silvestre
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I have a nice panel now for a delightful little autogyro by Kevin Bryan of Unreal Aviation. They all work in FS2004, but they don't all work in FS2002. Why would this be?I have read somewhere that in FS2002, you MUST have the 'imagessizes="xx,yy" ' attribute attached to any tag, whereas in FS2004 this is not essential. Would the absence of imagessizes make the gauge not appear in FS2002 or make it not work? Does the format have to be imagesizes="xx,yy,xx,yy" or could it be just 'imagessizes="xx,yy" ' if you only have one bitmap?Peter
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I use a background for my gauge with color 8-8-8.To save space I do have other gauges (not mine) at the same spot.With a togle icon I pop up my gauge. There is a problem putting it over a certain other gauge. In most case it covers what's under it but in this case I see my gauges mixed up with the other like it was transparant.Any idea what causes this?Roelof
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Ok I am working with the Hydraulic pressure switches.I have made the following based on other freeware xml gauges for the switch and it works:(L:HSA1, bool) 33685504 (>K:ADF2_COMPLETE_SET) (L:HSA1, bool) ! (>L:HSA1, bool)After analizing this script, this is what I understood:1. The value (L:HSA1, bool) is a variable I defined to work through the whole panel and it is a boolean with a value of 1 or 0.2. The is for the different values that L:HSA1 will get. So this will be the bitmaps for each case of the value of this variable.3. it triggers with >K:ADF2_COMPLETE_SET and somehow with the (L:HSA1, bool) ! (>L:HSA1, bool) it stores the value of HSA1.I really d…
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Hello everyone (:Im having compiling problems du to code.The compiler has problems about any make icon code,hear is a snip(MAKE_ICON( cdu_z, BMP_cdu_SMALL, NULL, IMAGE_USE_TRANSPARENCY 0, 247,83, MODULE_VAR_NONE, NULL, ICON_SWITCH_TYPE_SET_CUR_ICON, 1, 0, 0,)PELEMENT_HEADER cdu_background_plist[] ={ &cdu_z.header, NULL};///////////////////////////////MAKE_STATIC( cdu_background, BMP_cdu_SMALL_BACKGROUND, &cdu_background_plist, NULL, IMAGE_USE_TRANSPARENCY, 0, 0,0)PELEMENT_HEADER cdu_list= &cdu_background.header;the errors look like this(133)warning C4003: not enough actual parameters for macro 'MAKE_ICON'(133) : warning C4047: 'initializing' : 'int…
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Gentlemen,As part of a tutorial I am trying to describe the relationship between angles and Bezier curves. I need to know what you call the "non-linear" vector curves as displayed in this image I made to help describe what I mean, and what the relationship is between the points on the x axis and the sides of the triangle. I know they are called bezier, but its not actually right as Bezeir developed the computational process, not the curve.Specifically what is the relationship of side a and the "increasing curve (and this name)" of the Bezier called, and what is the name of the line that donates the difference in the two curves as dictated to by their triangle container?C…
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For those who know of this program, Blender now has a Direct X exporter plugin that was written in Python. Now, we are no longer limited by the dumbed down version of GMax, and can use the full firepower of Blender to make our models.For those who don't know what on earth that means...Long ago, Ton Rosenthol worked for Neo Geo, the gaming company. When they went belly up, they gave him the rights to the in-house 3d modeling program that he had written. He has taken it to opensource... meaning free.It's been opensource for ages, but I only recently found out that we can use models that were exported to Direct X for FlightSim... and that is what makes it possible to use Ble…
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HiNow I know these types of posts don't get many reply's, but its worth a try.I'm currently building an airfield that twice a year (on a particular date) is going to have an airshow, marquees, food trucks, stalls, etc, etc. What I would be greatful of is any aircraft designers who could donate Gmax aircraft models I could use as Static displays. Poly count not important as I can reduce them. I thought in front of each aircraft donated, I could place a information board, on it would be the authors name of the particular aircraft and some info on that aircraft.The reason i'm asking for this is it will save a lot of time for me building each aircraft, and can concentrate on …
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I have the Reality-XP GNS 530,transponder,audio panel,autopilot,and flight line t gauges. There is a panel made by John Payne that includes the 530,430,and flight line t gauges. But i was wondering if anyone could either edit this panel or make another using the 530,transponder,audio panel,autopilot,and FLT gauges. I know of atleast 15 people who want this panel to be made. So hopefuly someone could take this challenge because i know it is needed allot. Hope this makes sense!ThanksConradMan this is better than workin.....http://www.captainsim.com/user/dl/c130/c130_captain.gif
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NO EXPERIENCE WHATSOEVER - How do i start creating panels?what software and documentation should i download?I want to create a full screen panel for the Boeing 737 and a generic full-screen panel for a turbo-prop like the fokker 50.does anyone know where i can find a good full screen panel for the boeing 737?i want to create the fokker panel myself as a project.any help is appreciated.My setup:Panel on Laptop screen (main)External environment displayed on LARGE 2nd screen.GPS or Radio Stack etc on 3rd monitor.THANKS!!!
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I'm keeping the question vague on purpose because I hope that we can collect tips for gauge images here. I have a few specific questions, but please feel free to add anything you may feel will help not only myself, but anyone who is searching the archives for tips on making good, clear images.My immediate questions:1) I've read that bmp resolution is limited in xml gauges. If this is true, what is the max resolution we can work with?2) I've read that one way to help keep images clear is to make them small and let the sim scale up rather than making them large and scaling down. Apparently, the sim does a far better job of scaling up and keeping things clear than it does of…
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Hi,About sound configuration:Rparams and Vparams are avaliable to every type of engine sound, or only to those related with COMBUSTION.N.nn ? For example, when turning on a jet starter, there is an increment in N2 RPM; would be possible then to use R/V params with STARTER flag? Tom
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A question for those of you who are aircraft designers, or "programmers":Why do you work all those hours on your aircraft, only to give it away for free?
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After a search of the forum, I see no answer to getting the (A:EXIT OPEN:2,percent) to work. I know Jan espouses sending the info to an L:var in a click event, but in the scenario I have, that's not an option... only trying to read the state/percentage of Exit 2.
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Cargo doors open/close way too slow, Try this . . . . In the Aircraft.cfg under...|exits|number_of_exits = 3exit_rate.0 = 0.4exit_rate.1 = 0.02 <----- Change this one to "0.1"exit_rate.2 = 0.4It works much better! Also look for this guage.... DX_ExtDoors.zipHave fun....Jim
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I am making a gauge in c programming, that I want to appear pushed inwhen clicked? So when you hold down the mouse button, it holds a bitmap, and When you release it goes back to the original or to a linked file.Im thinking you would be using mouse react in this operation? thx for any help.(:
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Hi,I was wondering if anyone could point me where I could get some digital pics of a monochrome "older" style radar unit; I mean the "round faced" ones, I believe Bendix made these "Scopes"... (among other manufacturers I would imagine...). I am trying to convince Reality XP to make an older monochrome style version of their weather radar... :), but it seems they require a descent bitmap for the console part (If I understood them right...) Yeah, pretty unusual request.... but any help would be appreciated :)regards,Macs :)