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X-Plane 12 full release in December 2022

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Laminar Research showed the following in theirย X-Plane 12 presentation this afternoon, November 5th, at the Flight Simulator Weekend in the Netherlands:

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So final release of Xplane 12 is scheduled for next month. Would be aย very nice X-mas present ๐Ÿ˜Š.

CrokyBird

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18 minutes ago, tonywob said:

Wonder what they mean by most successful ever? In terms of sales, or smoothness?

I agree, some context would be nice.

The latest beta did increase fps for me in clouds so I was glad to see that.ย  Looks like my 1080 ti has some life left.

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Definitely in terms of sales. The presentation was held by Thomas Meeks, who is listed as director of Marketing & Operations. And we know what makes those marketing people happy ....

Open XR support for VR caught my eye, this is monumental, so we don't have to rely on Steam VR again thankfully

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32 minutes ago, Crokybird said:

Definitely in terms of sales. The presentation was held by Thomas Meeks, who is listed as director of Marketing & Operations. And we know what makes those marketing people happy ....

Well I find that very interesting seeing that our friends on the other side like to trout those lowย user numbers on steam as some marketing leading indicator as to how much interest there is in X Plane 12 when I remind them that it does not tell the whole story. Kudos to LR marketing team for getting the word out finally.ย ย 

Really, really glad to hear that it has been their most successful launch ever. Can't wait for December!!

Is there a link for the full presentation ?

Edited by Baber20

Baber

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22 minutes ago, BobFS88 said:

Well I find that very interesting seeing that our friends on the other side like to trout those lowย user numbers on steam as some marketing leading indicator as to how much interest there is in X Plane 12 when I remind them that it does not tell the whole story. Kudos to LR marketing team for getting the word out finally.ย ย 

Small note of caution - I work in marketing in a senior role so am wellย aware of how these things work.ย 
ย 

Most successful โ€œlaunchโ€ with no further context says nothing. If you define launch as โ€œfirst 24 hoursโ€ and then compare sales of XP 11 in its first 24 hours vs 12 in its first 24 โ€ฆ well. Also, most successful can mean anything from โ€œone more unit soldโ€ to โ€œthousands more units soldโ€.ย 

And thatโ€™s not evenย getting into โ€œsuccessโ€ - sales? Servers didnโ€™t crash? I assume itโ€™s sales but they donโ€™t say so ย 

General rule - marketers love nothing more than hard data because it makes our lives so much easier. If the slide could have said โ€œXP 12 outsold XP 11 in the first week by a factor of 5xโ€, you better believe they would have said it! When you donโ€™t have hard data, you do stuff like this.ย 

I bought XP 12 on launch day and would love for it to succeed, but this slide doesnโ€™t mean anything.ย 

1 hour ago, ryanbatc said:

The latest beta did increase fps for me in clouds

Agreed - I flew through an area of CBs and didn't notice much of an fps hit at all.

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50 minutes ago, FlyingGoose said:

Most successful โ€œlaunchโ€ with no further context says nothing. If you define launch as โ€œfirst 24 hoursโ€ and then compare sales of XP 11 in its first 24 hours vs 12 in its first 24 โ€ฆ well. Also, most successful can mean anything from โ€œone more unit soldโ€ to โ€œthousands more units soldโ€.ย 

Yeah, I work in corporate and we're well trained in what we say :-).ย 

26 minutes ago, FlyingGoose said:

Most successful โ€œlaunchโ€ with no further context says nothing.

Your absolutely right but haveย we seen the presentation?ย 

Bullet point does not say much when they are verbally given out facts and figure provided they did exactly that.ย ย If someone can point us to a link that we can watch than we will get some question answer and then we will know.

ย 

30 minutes ago, FlyingGoose said:

If you define launch as โ€œfirst 24 hoursโ€ and then compare sales of XP 11 in its first 24 hours vs 12 in its first 24 โ€ฆ well. Also, most successful can mean anything from โ€œone more unit soldโ€ to โ€œthousands more units soldโ€.ย 

That is exactly my point, when people want to look at theย numbers from the Steam websiteย  and say "well X plane 12 isn't doing all that well with just 400+ users and areย less than X plane 11ย compared to the other sim with "no context (sales figures for LR orย sales figures from Aerosoftย and any other outlet that sales X plane 12) and without consideration of user apathy because it's in beta, there are someย wouldย believe what they see and run with it, without caution.

Two can play that game, if LR feel confident to say that they are doing well then I say go for it.ย 

1 hour ago, Baber20 said:

Really, really glad to hear that it has been their most successful launch ever. Can't wait for December!!

Is there a link for the full presentation ?

I was surprised to hear the full release will be as soon as December.ย  I have enjoyed the beta so far and am really enjoying XP12, but no major update to the clouds in the next month will surprise me - perhaps LRย is going to surprise us with a full release that includes a major cloud update?ย  I am not expecting clouds of the quality of MSFS, as MS / Asobo have had over two years to tweak them, but I must admit to have expected similar numbers of cloud types, even at a lower resolution.ย  The other niggling items like shimmering, flashing textures and depth issues with cloud rendering don't stopย my enjoying XP12 at this stage, but I assume LR have fixes in the pipeline for these.

CPU Ryzen 7800X 3Dย ย RAM 32GB Corsair VENGEANCE DDR5 6000MHzย GPU GEFORCE RTX 4090
Monitorย AOC AGON AG352UCG UltraWide G-Syncย @ 3440x1440
Internal Storage 1TB NVMe PCIe SSDย 
External Storage Threeย 4Tb HDs

3 minutes ago, MrBitstFlyer said:

I was surprised to hear the full release will be as soon as December.

I was surprised as well but we are in early november so I think a lot can happenย at the rate they have been going. So far its has been pretty stable for me so can't complain with only some of the outstanding issue you mention that need to be completed. But this caveatย to not look for any major changesย in the scenery side until the 12.1 release. They indicated thisย long beforeย the beta release during one of the interviews with Ben. Now I could be wrong and they couldย surprise us but that'sย what my expectation are for now. I am looking forward to some of the payware update XP12 releases next year.ย 

3 hours ago, FlyingGoose said:

And thatโ€™s not evenย getting into โ€œsuccessโ€ - sales? Servers didnโ€™t crash? I assume itโ€™s sales but they donโ€™t say so ย 

why not all?

iirc xp11 wasย sub 100ย steam users per dayย for the first few months.

developer engagement, reception, sales, user interest, services etcย all significantly greater than 5 years ago, for obvious reasons.

4 hours ago, Steve_Ellis said:

Open XR support for VR caught my eye, this is monumental, so we don't have to rely on Steam VR again thankfully

where is this?

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