October 17, 20223 yr Author Commercial Member Hello, there are no updates to ATCAPI, but the problem mentioned happens where there are BGLs that are no well behaved. I can't take a look at the moment at the BGL you created @vl1 but please try @787flyer suggestion. Federico Sucari
October 17, 20223 yr 45 minutes ago, fs1 said: Hello, there are no updates to ATCAPI, but the problem mentioned happens where there are BGLs that are no well behaved. I can't take a look at the moment at the BGL you created @vl1 but please try @787flyer suggestion. Thank you, but we all understand that if the nodes will be too far all AI would not be taking off. But this happens 1 out of 50 a/c Edited October 17, 20223 yr by vl1
October 18, 20223 yr Author Commercial Member @vl1 disable enableRollthenTakeOff by deleting this line in the config: <enableRollthenTakeOff>1</enableRollthenTakeOff> and also disable enableFastTakeOffs by deleting <enableFastTakeOffs>1</EnableFastTakeOffs> It wont make much difference. Try it and let me know. Thx Federico Sucari
October 18, 20223 yr If I delete these lines this add-on renders useless. They are the reasons I got it in the first place))) I think as many others I will just wait for an update.
November 1, 20223 yr On 10/18/2022 at 8:41 AM, fs1 said: @vl1 disable enableRollthenTakeOff by deleting this line in the config: <enableRollthenTakeOff>1</enableRollthenTakeOff> and also disable enableFastTakeOffs by deleting <enableFastTakeOffs>1</EnableFastTakeOffs> It wont make much difference. Try it and let me know. Thx Hello vl1, any chance for a 5.3 compatible version without fps issue (1.0.0.2) with only the <TaxiSeparationMultiplier> and <runwayTaxiSpeed> function added? I can't really find any other addons that does that, please let use know, thank you sir for this amazing work! Edited November 1, 20223 yr by C Schaffhausen Regards, C Schaffhausen
November 4, 20223 yr On 11/1/2022 at 4:51 PM, C Schaffhausen said: Hello vl1, any chance for a 5.3 compatible version without fps issue (1.0.0.2) with only the <TaxiSeparationMultiplier> and <runwayTaxiSpeed> function added? I can't really find any other addons that does that, please let use know, thank you sir for this amazing work! Hi, I dont believe there is a version that solves the FPS issue specifically for P3Dv5.3. Frederico (the developer) made a couple of 1.0.0.2 versions compatible with older versions of P3D. Refer to Page 32 of this thread. One of those older versions may solve your problem. If you have a FPS issue, you could also try, as suggested in previous posts, to remove the taxi parameters in the config.xml file to see if that cures the FPS problem. Some users have had some success with this. Note: Federico (alias Fs1) announced that he has suspended development of this AI tool to work on other things some time ago, so there's no planned update to v 1.0.0.6 or other previous version. Spoiler System specs: MFG Crosswind pedals| ACE B747 yoke |Honeycomb Bravo throttle Now built: P3Dv5.3HF2: Intel i5-12600K @4.8Ghz | MSI Z690-A PRO | Asus Dual RTX 4070 Super OC 12Gb| 32Gb Corsair Vengeance LPX DDR4 3200Mhz |Samsung 980Evo Pro PCIe 500Gb | WD Black SN850 PCIe 2Tb | WD SA510 4Tb |beQuiet 802 Tower Case|Corsair RM850 PSU | Acer Predator X34P 3440x1440p Mark Aldridge MSFS 2024 SU2 & P3D v5.3 HF2
November 11, 20223 yr What FPS issue are we talking about exactly? 🧐 Edited November 11, 20223 yr by vl1
November 22, 20223 yr Another question Does anyone know why enableRollthenTakeOff is not working at all in ver 1002 and latest, despite being activated?
July 8, 20232 yr 2 minutes ago, DChockey08 said: Anyone tried this app in v6? Cannot fly without it. @fs1 Pretty sure he stopped development.
July 8, 20232 yr Just now, chapstick said: Pretty sure he stopped development. Unfortunate. I wonder if it’s as simple as adding the app in the add-ons config file. Unfortunately will not be able to test for a few weeks but will report back when I do.
July 8, 20232 yr 2 hours ago, DChockey08 said: Unfortunate. I wonder if it’s as simple as adding the app in the add-ons config file. Unfortunately will not be able to test for a few weeks but will report back when I do. As far a I know, its not dependent upon a specific version of P3D. You should be able to take a copy of the ATCAPI add-ons xml and move it into v6's Addon folder. Spoiler System specs: MFG Crosswind pedals| ACE B747 yoke |Honeycomb Bravo throttle Now built: P3Dv5.3HF2: Intel i5-12600K @4.8Ghz | MSI Z690-A PRO | Asus Dual RTX 4070 Super OC 12Gb| 32Gb Corsair Vengeance LPX DDR4 3200Mhz |Samsung 980Evo Pro PCIe 500Gb | WD Black SN850 PCIe 2Tb | WD SA510 4Tb |beQuiet 802 Tower Case|Corsair RM850 PSU | Acer Predator X34P 3440x1440p Mark Aldridge MSFS 2024 SU2 & P3D v5.3 HF2
July 9, 20232 yr Author Commercial Member I have not acquired v6. Let me know if it works and may look at it later. Thanks Federico Sucari
July 19, 20232 yr Just gave it a try this morning. Unfortunately, activating the app causes P3D to be unable to load to the main menu. @fs1 I understand if you're not developing the app anymore, but on the off chance you decide to make it P3Dv6 compatible, let me know if there's anything I can do to help/test.
July 26, 20232 yr for me it works flawless in V6 as it has in V5.👍 Bernd P3D V6 - PC spec: Intel i9-9900 overclocked 5 GHz HT off, 32 GB RAM, GPU Nvidia RTX3090 24GB, 2xM2 SSD, Skalarki HomeCockpit and Jeehell FMGS on a dedicated Server, PF3 for ATC, MCE, GSX, EFB, AS+ASCA+ENV and OrbX
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