January 4, 20215 yr Author Commercial Member I did a test in KATL, where I dispalced R09L threshold by 152 meters and recompiled the default BGL. Fast takes Offs are working fine there. I appreciate any hints. Thanks Edited January 4, 20215 yr by fs1 Federico Sucari
January 4, 20215 yr Author Commercial Member 54 minutes ago, fclaass said: The behaviour you see is: > Aircraft is on short final > T/O Aircraft is holding short > Landing aircraft passes the T/O aircraft holding short. T/O Aircraft is lining up before landing aircraft has touched down. > T/O Aircraft starts take-off roll regardless of landing aircraft has already vacated the runway. You can change the threshold value in ADE, under Runway Settings, tab Primary/Secondary 'Offset Threshold; When you change this, the behaviour is: > Aircraft is on short final > T/O Aircraft is holding short > Landing aircraft touches down > T/O Aircraft lines up runway approx 1 or 2 seconds after touchdown. > T/O Aircraft waits on the runway until aircraft has vacated the runway, then starts the take-off roll. I see what you mean. The further the AI is landing, the larger is the wait until the AI enters the runway, correct? If so, I will fix it Edited January 4, 20215 yr by fs1 Federico Sucari
January 4, 20215 yr No, that's not what I mean. I'm talking about the EnableRollThenTakeoff. When the threshold is further down the runway, the AI enters the runway before touchdown of the landing AI, and it takes off regardless of when the landing AI vacates the runway. So it starts the take-off roll while the landing AI is still slowing down on the runway. I have turned EnableFastTakeOff off.
January 4, 20215 yr You should test it on GVA airport for example, Runway 05. which has a displaced threshold of 360 meters or something.
January 4, 20215 yr Author Commercial Member 4 minutes ago, fclaass said: You should test it on GVA airport for example, Runway 05. which has a displaced threshold of 360 meters or something. Ok I will test GVA, Rny 05 and let you know, Could not replicate it in KATL. Federico Sucari
January 4, 20215 yr Here is a short video that is demonstrating the problem: One aircraft is still breaking after landing, while the departure is lining up. So far so good. But the departing aircraft then starts the take off with the landing aircraft still occupying the runway. Airport is KSAN San Diego with a displaced threshold. Edited January 4, 20215 yr by Wolkenschreck Best, Christoph Display resolution: 1920x1080 (8xSSAA) GPU: 1080TI CPU: i7-7700K (5.0 OC) RAM: 16GB SSD: Samsung 850Evo Monitor: 27K
January 4, 20215 yr Author Commercial Member Thanks Christoph! Let me take a look. Regards, Federico Federico Sucari
January 4, 20215 yr Does the runway assignment system works with the user’s aircraft. It seems that it does not because it always gives me the closest runway. would that be a possible feature to add?
January 4, 20215 yr Author Commercial Member 3 hours ago, Wolkenschreck said: Here is a short video that is demonstrating the problem: One aircraft is still breaking after landing, while the departure is lining up. So far so good. But the departing aircraft then starts the take off with the landing aircraft still occupying the runway. Airport is KSAN San Diego with a displaced threshold. I will work on a workaround with threshold. There seems to be a null zone not being detected. 36 minutes ago, cmdn said: Does the runway assignment system works with the user’s aircraft. It seems that it does not because it always gives me the closest runway. would that be a possible feature to add? Still not. Is forthcoming! Thanks Federico Sucari
January 8, 20215 yr What a fantastic tool which delivers an element of realism which flight simulator in all its forms has been missing since AI was first invented. Had the odd problem with the planes lining up after an arrival has touched down but starting the roll before the previous plane has vacated - will need to check the off-set threshold point. On a point of good order, when the plane taxis into position as the landing plane touches down, ATC gives the "cleared for takeoff" message when in real life it would be "Line up and hold" pending the vacation of the runway of the prior landing at which point takeoff clearance would then be given. Not sure how easy this is, but thanks to the author for something which does beyond the extra immersion which apps like AIFlow and AIGround have recently delivered.
January 9, 20215 yr Not as technically proficient as others - can someone please point out where these files go? And what is used to edit the .xml files? Notepad++? i9-13900K | 6400MHz DDR5 (32GB) | GeForce RTX 4090 24GB MSFS 2024 | PMDG 777-300ER | FBW A380X | Fenix A320 | ini A350
January 9, 20215 yr Author Commercial Member 1 hour ago, verbal said: Not as technically proficient as others - can someone please point out where these files go? And what is used to edit the .xml files? Notepad++? You need to unzip all files into your P3D Documents\addons folders. For example, for P3D v4, open the Windows Explorer and type %userprofile%\Documents\Prepar3D v4 Add-ons see this post in LM forums: https://www.prepar3d.com/forum/viewtopic.php?t=126661 For the XML, the notepad is just fine. Let me know if any issues. Federico Sucari
January 9, 20215 yr Thank you Legend. i9-13900K | 6400MHz DDR5 (32GB) | GeForce RTX 4090 24GB MSFS 2024 | PMDG 777-300ER | FBW A380X | Fenix A320 | ini A350
January 10, 20215 yr Hi Frederico Thanks for this nice little tool. Did some testing tonight in Zurich. Unfortunately, I had takeoffs from RWY34 instead of RWY16, and landings on RWY16 at the same time... Kind regards Michael <?xml version='1.0' encoding='utf-8' ?> <Parameters> <Airport> <ICAO>EDDF</ICAO> <ActiveTakeOffRunway> <Runway>R07C</Runway> </ActiveTakeOffRunway> <ActiveTakeOffRunway> <Runway>R18</Runway> </ActiveTakeOffRunway> <ActiveLandingRunway> <Runway>R07L</Runway> </ActiveLandingRunway> <ActiveLandingRunway> <Runway>R07R</Runway> </ActiveLandingRunway> </Airport> <Airport> <ICAO>LSZH</ICAO> <ActiveTakeOffRunway> <Runway>R28</Runway> </ActiveTakeOffRunway> <ActiveTakeOffRunway> <Runway>R16</Runway> </ActiveTakeOffRunway> <ActiveLandingRunway> <Runway>R14</Runway> </ActiveLandingRunway> <ActiveLandingRunway> <Runway>R16</Runway> </ActiveLandingRunway> </Airport> <enableFastTakeOffs>1</EnableFastTakeOffs> <allowTakeOffDistance>6000</AllowTakeOffDistance> <taxiSpeedLimiter>30</TaxiSpeedLimiter> <enableRollthenTakeOff>1</enableRollthenTakeOff> <minCrossingRny>2000</minCrossingRny> <isGUIVisible>1</isGUIVisible> <voidTimer>1000</voidTimer> </Parameters>
January 10, 20215 yr Author Commercial Member 2 hours ago, fio said: Hi Frederico Thanks for this nice little tool. Did some testing tonight in Zurich. Unfortunately, I had takeoffs from RWY34 instead of RWY16, and landings on RWY16 at the same time... Kind regards Michael <?xml version='1.0' encoding='utf-8' ?> <Parameters> <Airport> <ICAO>EDDF</ICAO> <ActiveTakeOffRunway> <Runway>R07C</Runway> </ActiveTakeOffRunway> <ActiveTakeOffRunway> <Runway>R18</Runway> </ActiveTakeOffRunway> <ActiveLandingRunway> <Runway>R07L</Runway> </ActiveLandingRunway> <ActiveLandingRunway> <Runway>R07R</Runway> </ActiveLandingRunway> </Airport> <Airport> <ICAO>LSZH</ICAO> <ActiveTakeOffRunway> <Runway>R28</Runway> </ActiveTakeOffRunway> <ActiveTakeOffRunway> <Runway>R16</Runway> </ActiveTakeOffRunway> <ActiveLandingRunway> <Runway>R14</Runway> </ActiveLandingRunway> <ActiveLandingRunway> <Runway>R16</Runway> </ActiveLandingRunway> </Airport> <enableFastTakeOffs>1</EnableFastTakeOffs> <allowTakeOffDistance>6000</AllowTakeOffDistance> <taxiSpeedLimiter>30</TaxiSpeedLimiter> <enableRollthenTakeOff>1</enableRollthenTakeOff> <minCrossingRny>2000</minCrossingRny> <isGUIVisible>1</isGUIVisible> <voidTimer>1000</voidTimer> </Parameters> Thanks. 1- What scenery are you using? 2- What version of the DLL are you using? (Right click on the DLL and look at the version tab) 3- This happens consistently with all AIs? 4- Is this the only airport you are having issues? Thanks Edited January 10, 20215 yr by fs1 Federico Sucari
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