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NDA Lifted on I9-10900K

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I would prefer a CPU that lacks integrated graphics.  I prefer to use a graphics card.

My computer: ABS Gladiator Gaming PC featuring an Intel 10700F CPU, EVGA CLC-240 AIO cooler (dead fans replaced with Noctua fans), Asus Tuf Gaming B460M Plus motherboard, 16GB DDR4-3000 RAM, 1 TB NVMe SSD, EVGA RTX3070 FTW3 video card, dead EVGA 750 watt power supply replaced with Antec 900 watt PSU.

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I have two systems here 10 core and 18 core. Both set up to run at 4.8. So at for example 30fps if I raised that to 5.2 I can increase (loosely theoretically) to approx. 32fps. However the heat curve is not linear, it's exponential so the heat increase is more than the fps increase. Now I can run either PC with P3D v5 HT on or off. With HT on and an AM ending in binary '01' I get the same fps and no real change to heat, so long as I use an AM in HT that is all 01's. Now look at how many cores are needed to bring in the data. I can use fewer cores with HT enabled, by doubling the tasks per core with AM of some cores with  11s completing the background task in less cycles. The excess heat is simply because of setting up improperly.

Steve Waite: Engineer at codelegend.com

1 hour ago, SteveW said:

I have two systems here 10 core and 18 core. Both set up to run at 4.8. So at for example 30fps if I raised that to 5.2 I can increase (loosely theoretically) to approx. 32fps. However the heat curve is not linear, it's exponential so the heat increase is more than the fps increase. Now I can run either PC with P3D v5 HT on or off. With HT on and an AM ending in binary '01' I get the same fps and no real change to heat, so long as I use an AM in HT that is all 01's. Now look at how many cores are needed to bring in the data. I can use fewer cores with HT enabled, by doubling the tasks per core with AM of some cores with  11s completing the background task in less cycles. The excess heat is simply because of setting up improperly.

Hi Steve. Wich AM are you using on your 10 Core? I tested i9 10900k with HT on at 5.2 GhZ with now ca. 60 to  77 celsius average at about 62 celsius. 

Did you also noticed, that if turning of the core 0 with an AM the scenery always gets  immediatly (directly after Takeoff) blurry? Any ideas?

Turning of core 9 on my 10900k seems to work fine. I now got binary 101111111110101000

Very smooth and more fps as with 10101010101010101010 or 10101010101010101000

Marcus

Edited by mpo910

Regards,

Marcus P.

xaP1VAU.png

  • Commercial Member

Yes if not using the first LP it can leave the background task held up. The AM to use can be very different between systems. Always use core 0 (LP0 but and not LP1 with HT). From there add cores (01s with HT). Measure the time taken to load the scenario. Loading time comes down with each additional core, right to the last, with HT enabled it's quicker still. When the decrease in loading time becomes very small, the maximum draw on the system has been surpassed, only the processing of the data is increasing. So we can process more data in HT enabled with less cores some using binary 11s active giving less heat overall. Leaving one or two cores when we have many, ten or more will mean the jobscheduler targets those for other work.

Steve Waite: Engineer at codelegend.com

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