FSX/FSX-SE Aircraft and Panel Design Forum - How To
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9019 topics in this forum
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Hi ThereIm new to this site and was wondering if anyone can supply me with the default FS2000 Concord gauge, or point me to where I may find it? An add-on gauge I would like to install requires this one to function. Thanks!
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Hello gauge and panel gurus,I don't have any skill in aircraft or panel design. The best I can do is to try to fly these birds properly :D ...I'm flying the RFP v2 B747-200 with the standard triple CIVA INS intergration and it works great, but it's not fully realistic.My question:Has someone allready tried to create a gauge simulating the following?:-NAV/INS switch on the glareshield (instead of NAV/GPS)-CDI (Course Deviation Indicator ) on the HSI-INS command switch in the autopilote/FD control panel (instead of OFF)The job as be done in the Tinmouse II B737 panel or in the SSTSIM Concorde beforeI'm aware there is a new RFP version comming, including the INS integration …
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i am trying to make an indicator that lights when you have a signal.(A:NAV1 HAS NAV, bool) if{ ...light )(A:NAV2 HAS NAV, bool) if{ ...light )if you get a signal the bool is 1 correct ?is there a way to querey for adf ?i saw "ADF SIGNAL" that gives strength, in the sdk can you bool it to see if there is a signal ?
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Greetings, I was wondering if it would be possible to "emulate" arbitrary keypresses from within an XML gauge. (The idea being to have something more convenient than umpteen key assignments for handling e.g. the various doors etc. of more complex aircraft, such as PMDG 744F. Note that more key comboes would be needed than just the usual "Wingfold" and "Tailhook" ones). A little search showed that, as usual, Arne (Bartels) and Rob (Barendregt) have been there years ago :-); see the old thread [a href=http://forums.avsim.net/dcboard.php?az=show_topic&forum=122&topic_id=19532]"key access for XML gauges"[/a]. (Gentlemen, I really do appreciate all your hard work, and …
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Plane wants to center itself in roll: what function is this?On some planes, during a turn, the roll axis has some
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Very cool... from what TDragger said in the FSX forum, we may be able to test out our designs in the limited world that is provided by the FSX demo.What does a dev need?A couple of airorts and the ability to render 3rd party scenery, aircraft and meshes in the FSX engine for testing.... that's about it.From what I understand, the demo is "supposed to be" capable of that.Having even a small corner of the world to work with would allow us to test our designs in advance of the release... let's jsut hope that I got the story straight!Scott / Vorlin
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I'm trying to create a gauge, which is actually fairly simple, but I don't know where to start. I just want to see the pitch attitude, bank angle and airspeed in plain text on the top of the screen. In this stage I don't need fancy graphics, but having this information is important (I need to work with this info a further stage). I studied the FS2004 SDK and Arne Bartels' XML guide but I still don't know where to start. I also studied the XML gauges of the Beech Baron, but it uses graphics, while I only require the plain readings. Can anybody give me kick in the good direction to only display indicated airspeed on the screen? Tnx alot!Rico
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Hi everyone...I've been away from flt simming for almost a year with health problems and now trying to get set up again.Since I'm a retired real world ATP, and an elderly one at that, I enjoy flying some of the aircraft I flew in years past. One of those is the Super Connie. I bought a copy of the SCFA Connie and have changed items on the panel to make it resemble more closely the model I flew. It has worked very well in the past and did so even when I reinstalled it recently.But... I've probably foolishly tried to tweak it in the past couple of weeks and appear to have broken something...The aircraft loads fine (after a default aircraft), flies fine and most of the panel…
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Do you recognize this list? Looking in our forum I have noticed that any questions on the subject of string manipulation will get very little response if any. With this tutorial I will try to put an end to that. Took me some time to sort it out and I will share it with you today.The examples below can be reconstructed and/or combined. I will give you only the essentials!lc Converts a string to lowercase.uc Converts a string to uppercase.cap Capitalizes a string.chr Converts a number to a symbol.ord Converts a symbol to an integer.scat Concatenates strings.schr Finds a symbol in a string.scmp Compares strings.scmi Compares strings, ignoring case.sstr Finds a substring.ssub…
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Hello, I have been experimenting with some tweaks and different merges and am cuious about what files need to be edited to simulate something like a hot start (for now just visually seeing the egt rise into the red) and how to create and effect for wing inspection lights and runway turnoff lights tied to a panel button.Thanks any help is appreciated.
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Hi all,I have made a visual basic prog which through FSUIPC drives the autopilot to fly the plane at a chosen height above the ground.It's relatively sophisticated as every body knows that there is no way to know what's ahead.For exemple the progs determine in which terrain topology the plane is flying. water surface, flat plain, or mountains, also builds up a zone safety altitude and corrects/anticipate accordingly.Ground elevation statistics are consolidated and used as forecasting/guessing, works real fine up to speeds of 2.2 of mach around 500' above ground, there is an "anti crash" function.You set your desired ground clearance,climb and descent sensitivities, and th…
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would some kind soul post a SIMPLE mouse drag example.i looked at a couple of older posts but they are a bit obtuse for a beginner to decipher.can i drag in both X & Y ? ( its a stick controling a designator on a radar screen; so i need up down right and left) i am currently useing + shifts...how sad plz help
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Hi everyoneI just checked out the FSX demo and here are some thoughts. I paid special attention to what might belong in this forum.Things I like so far about the demo:- New internal communication between modules. They're no longer using the complex 'Linkage' structure, but instead each function is exported now the way its supposed to be done. That means that it will be easier for developers now to receive and send pretty all sorts of data from/to the simulation; especially things that aren't listed in the SDK. This has a downside though: it forces a complete rewrite of some extensions and I doubt Pete Dowson will find the energy to redo FSUIPC all over.- If they do a good…
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Can anyone please give me an example in C of how to use this macro? I've obviously completely misunderstood its use as I can't get it (or its related macros) to work and apart from using it myself, I'd like to include the info in the next issue of sd2gau.-Dai
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i have some code that peter's xml editor says is ok, and it runs in a test gauge but when i put it in the real gauge the gauge dies...admittedly ugly coding but terminaly?? need a beautican...make it pretty..plz it was placed at the top of a gauge just after the macro section and above the 1st it contains the only Gvars in the gauge...i am stumped.(A:Autopilot altitude lock var, feet) 1000 / near (>G:Var1) (A:INDICATED ALTITUDE, feet) 1000 / near (>G:Var2) (G:Var1) (G:Var2) - (>G:Var3) (G:Var3) 10 > if{ 10 (>G:Var3) } (G:Var3) -10 < if{ -10 (>G:Var3) }
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I had to do a restore on my computer and now when I try to add fixed windows to a panel FS Panel Studio refuses to cooperate. I have the fixed window files in the same folder as the panel and when clicking on the arrow as in forward left, and then clicking on change, I can choose the bmp and click open but the image doesn't appear even though the path is there :(I'm wondering if there's a setting in the options of FS Panel that I have wrong because otherwise it seems to work as before and I had no trouble before re-installing the program (?)Thanx.
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Does anyone know of freeware design programs for FS? I've tried Gmax but I couldn't figure it out, because Im a beginner at this. I need something a little easier to use.thanks, Justin
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1 1 means it lines up with aircraft heading.what other options are there?can you point it, useing a variable ?
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Hi all! Which in your opinion are the most realistic airfiles for the default FS9 DC-3, and where can they be downloaded? I've tried various, but to my (undoubtedly non-professional, it has to be said) experience all of them have had a problem or two, such as the bird levelling itself out on coordinated turns, funny stall speeds / characteristics, etc. I've heard that the MAAM C-47 is a great one FM-wise, but how about the default DC-3? Has anyone done a set of good airfiles for it? Thanks for any pointers you'd care to share with me :)
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Does anyone know if it's possible to trigger a mouse-click event from code in C-gauges? Say, from the panel_update section? I'm that close to making the default panel lighting system do what I want it to do i.e. light only the gauges I want it to light but I have to use a mouse-click as part of the trigger system. I don't know why it won't work if I use a millisecond timer; it just doesn't.-Dai
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Someone posted awhile back about finally creating the reflection on their gauge and posted pics. I guess the post has already been pruned, and I was trying to remember who it was. I had their email but lost it.If it was you, contact me.Patrick
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I designed a gauge using GDI+ to display text. The font size is calculated by the height of the rectangle.PELEMENT_STATIC_IMAGE pelement = (PELEMENT_STATIC_IMAGE)(pgauge->elements_list[0]->next_element[0]);PIXPOINT dim = pelement->image_data.final->dim;Font myFont(L"Lucida Console", 0.23*(float)dim.y);graphics.DrawString(string1,-1,&myFont,origin1,&format,&textBrush);This works fine in 2D panel, but in the VC the text seems to be stretched. The height of a character is ok, but it's too wide, so the text does not fit into the rectangle.Is there a possibility to reduce the width according to the width of the rectangle without reducing the font height…
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Can anyone identify the instruments and switches (apart from the turn & slip gauge, compass, and clock) in the photo of the cockpit on the following site?http://www.historicaircraftcollection.ltd.uk/gallery/Note the location of the cocking levers and breeches of the Vickers machine guns!
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I was reading the flightmap c source code and I found a code about a gpsinfo header. (#include "..incgps_info.h") after this, most of the code seems linked to this file. Does anyone know were to get this header file, It seems essenial to any gps development. Any help appreciated
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HiI'm trying to figure out how to debug the sample c gauges from the fs2004 sdk. I'm using visual studio 2005 c++. The gauges will compile and run just fine but I can't get into debug mode. Here's a bit of output when I run debug:info for 'fs9.exe' can't be found or doesn't match. No symbols loadedfs9.exe': Loaded 'C:Program FilesMicrosoft GamesFlight Simulator 9fs9.exe', No symbols loaded.'fs9.exe': Loaded 'C:WINDOWSsystem32ntdll.dll', Symbols loaded (source information stripped).'fs9.exe': Loaded 'C:WINDOWSsystem32kernel32.dll', Symbols loaded (source information stripped)..........'fs9.exe': Loaded 'C:Program FilesMicrosoft GamesFlight Simulator 9oleacc.dll', No sy…