November 25, 201312 yr Yeah, what's up with that? You two guys are from the same island; you know, a colony of France, and speak the same language. Heck, I bet you two are about as far away as I am to my local pub... You guys having a failure to communicate? :Big Grin: That's not even remotely funny! :angry: What's going on today? In one thread I'm called an old goat, in this one I'm relegated to a vassal of the Frogs! (No offence to Frogs, some of my best friends are Frogs. :biggrin: ) I blame it all on Prepar3D! The World is divided into two groups. Those who say "Give me a link" and those that provide the link. WWG1WGA
November 25, 201312 yr I blame it all on Prepar3D! Yeah, I am sure those Lockheed dudes are going be concerned about.... :rolleyes:
November 26, 201312 yr Us Brits are a very regionalized lot Tom, and often don't have much in common with people from the next town up the road! :lol:
November 26, 201312 yr Yeah! U ain't from around here are U? U and your fancy flying machine. MY FLIGHT SIM BLOG http://deskpilot518.blogspot.com/ Proud supporter of Intercity Airways, visit www.ViaIntercity.com
November 26, 201312 yr To recap: The RealAir B60 Duke V2 has been released. :yahoo: The World is divided into two groups. Those who say "Give me a link" and those that provide the link. WWG1WGA
November 27, 201312 yr Yeah and it's freeking wonderful! | My Liveries | FAA ZMP | PPL ASEL | | Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |
November 27, 201312 yr Well if I pushed the stick any further forward I would of gone upside down. As I said the stall was forced by me, the nose dipped, I pyshed the stick forward, airspeed increased rapidly on the asi, but the stall buzzer didn't stop, I kept the stick forward airspeed hit 180 knots, still the buzzer was sounding, I pulled out of the dive and levelled out, buzzer still sounding, pyshed forward again pulled out again at around 100 feet, airplane still refused to fly and hit the ground, I had 5000 feet to play with from the start of the exercise. Sent from my GT-I9300 using Tapatalk <p> Paul Sleight
November 28, 201312 yr Well if I pushed the stick any further forward I would of gone upside down. As I said the stall was forced by me, the nose dipped, I pyshed the stick forward, airspeed increased rapidly on the asi, but the stall buzzer didn't stop, I kept the stick forward airspeed hit 180 knots, still the buzzer was sounding, I pulled out of the dive and levelled out, buzzer still sounding, pyshed forward again pulled out again at around 100 feet, airplane still refused to fly and hit the ground, I had 5000 feet to play with from the start of the exercise. Sent from my GT-I9300 using Tapatalk I probably have stall tested all our aircraft thousands of times. I have never seen this happen. I can only guess that this happened because you had extreme amounts of up trim. Please email me about this at RealAir if you are dissatisfied, quoting your order number. Thank you. Robert Young - retired full time developer - see my Nexus Mod Page and my GitHub Mod page
November 29, 201312 yr I have tried it with tacpack disabled and it stalled completely normally. Sent from my GT-I9300 using Tapatalk <p> Paul Sleight
November 29, 201312 yr I have tried it with tacpack disabled and it stalled completely normally. Sent from my GT-I9300 using Tapatalk I haven't come across "tacpack" before but thanks for alerting me to it. To be frank it gets quite difficult keeping up with various kinds of addons that clearly change the way fundamental flight dynamics work (whether or not the addon developer intends it) and then to make bold statements saying an aircraft doesn't behave as it should. All we can do is state that our aircraft behave pretty well in FSX without interference from other addons for which we are not responsible. Robert Young - retired full time developer - see my Nexus Mod Page and my GitHub Mod page
November 30, 201312 yr Yes you are quite right, I now have tacpack manager set so every time I launch fsx it asks if I want to run that module, if I don't intend to fly the vrs superbug I don't say yes to tacpack running. Sent from my GT-I9300 using Tapatalk <p> Paul Sleight
December 29, 201312 yr I have a question that I'm not sure has been covered yet. Do the winglet and non-winglet versions of the Duke have different performance characteristics, or is it just a texture difference? I know the performance numbers provided in the manual state the climb rates, etc. for the winglet version, but I wanted to see if they were different for the standard wing. Thanks.
December 29, 201312 yr As they are sharing the same RealAir_Duke.air and aircraft.cfg files, I believe the performance of the two is identical. In real world there must be a small difference. I am flying the winglet version (N1873K) exclusively, so it's perfect for me. I have an another question to Robert or Sean. Do you have plans for integrating the Rxp WX500 weather radar as an option? I can imagine a nice GNS430/530/WX500 combo... it would be the icing on the cake for me. Tamas
December 29, 201312 yr I'm pretty sure the +200 FPM climb rate in the winglet version is modeled, I think the manual said that somewhere. | My Liveries | FAA ZMP | PPL ASEL | | Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |
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