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Pure and hopefully speculation on the future of P3D

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I just posted last night asking if we have heard anything more on Aerosoft's new sim that was in the planning stages. But I keep thinking about the future and direction of Prepar3d. I know it's a comercial sim and not for use for entertainment but with the release of 2.0 could that change? Some 3rd party developers have made it so their products won't work in P3D such as Flight 1 and Reality XP EZCA all under the Flight 1 wrapper. PMDG is also one of them also. With the advent of X-Plane 10 some of the major developers have stated that X-Plane architecture is not conducive for their time and development ( that's my words as I understand their position). I belive REX game studios mentioned that they can use there weather textures in xp9 but their weather engine would never work in that sim. As far as XP10 I'm not sure. So p3d seems to be the next step in the evolution of our hobby. However I know how P3D has been marketed and is not for the average consumer. But their seems to be a growing user base using it for that reason. If v2 comes out can or wouldn't that change things around so we could finally replace FSX and continue to grow? I'm not sure how this all works with the ESP licensing and all but it seems to me that when you change a version number from 1 to 2 that represents a significant change to the code and could possibly change everything.

But I have no idea only hopes for the future of our hobby.

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I know it's a comercial sim and not for use for entertainment but with the release of 2.0 could that change?

 

No, or rather, not likely.

 

However I know how P3D has been marketed and is not for the average consumer.

 

There are certain aspects of that which makes it not all bad.

I was very skeptical at first. FSX was doing ok - tons of add-ons, tons of tweaking...

I tried P3D 1.3 then moved to v1.4 -

Frankly, I won't go back to FSX. Just a smoother platform, the default scenery looks good -

I have ported over many add-on's without issue - doing that's ok by me.

I am just happy that we have a "big-time" company developing P3D, and that we can use it at "home" for academic purposes.

cthiggin

Tom Higginbotham

Intel 4820K - OC'd 4.8 ghz / ASUS x79 Deluxe Premium MB, 16 gig Corsair Dominator ram, CorsairRM1000 PSU, Corsair H-105 Liquid, EVGA 770 Classified, 37" Samsung TV/Monitor, Samsung 840 EVO SSD 1TB, WD VRaptor, 1TB

 

Just as Tom says above, P3D seems to handle lighting better (gamma?) and looks brighter, it runs more smotthely although not without the inevitable hesitation ina turn which is probably more to do with my hardware and tuning, but also seems to keep going even when running out of VM, i.e. I get OOM warnings from FSUIPC, but she still keeps going with graphic anomolies.

 

I have a 20 fps internal limit and a LOD bias of 6.5, and Fibre Frame value of 3.5 (!) which looks good and I still seem to be getting up to the 19.?? fps limit even with an old ATI 5870.

 

I hope it lasts too.

Ive noticed the past weeks and months that more and more add ons are supporting P3D. They now have a native P3D installer. Developers are taking it seriously. This is great news. If that was absent, then the future wouldnt be so bright for P3d. I hope it continues and LM is certainly encouraging it. If they are encouraging FSX addons and serious about compatibility with them, then the issue of academic licensing cant really be a big issue and concern or they wouldnt be touting it as a feature since FSX and all the addons are an entertainment product. Clearly the wording for academic is a work around.

 

I have much more stability using P3d than I did with FSX. Certainly changed my flying experience.

CYVR LSZH 

I7-14700k 64gb 6000Mhz DDR5 ASUS  z690 ROG STRIX Gaming  RTX 4080 Super, 

RW Feldman: P3D Academic is available to anyone who wants to practice their flying and to hone their skills.

 

I am constantly working on my automatic flight and instrument approaches, landing technique, navigation in low VFR in STOL aircraft in mountinous terrain, checklists you name it.

 

No, there is nothing unacademic about my use, and I am sure yours, of P3D. So learn and enjoy!

KInd regards,

 

Ian McPhail

RW Feldman: P3D Academic is available to anyone who wants to practice their flying and to hone their skills.

 

That is not the "Average" consumer or gamer.

That is not the "Average" consumer or gamer.

 

Exactly why this sim is not going to introduce a new simming crowd.

That is not the "Average" consumer or gamer.

 

It seems to be the average for the Avsim crowd.

 

Exactly why this sim is not going to introduce a new simming crowd.

 

Microsoft Flight tried that, and you see how that turned out. Hopefully a few of the new Flight users migrated to FSX or Prepar3d.

 

Hook

Larry Hookins

 

Oh! I have slipped the surly bonds of Earth
And danced the skies on laughter-silvered wings;

Like already stated, P3D is not for your 'average' gamer.

 

It's a simulator, not a game.

Philip Manhart  :American Flag:
 

13.jpg

- "Wise men talk because they have something to say; fools, because they have to say something." ~ Plato

Hopefully a few of the new Flight users migrated to FSX or Prepar3d.

Again, IMO, they aren't trying to attract that crowd. I could add more but it may seem somewhat caustic. Ok one thing asking L.M. "How do I get my FSX default aircraft to work in P3D" :)

I could care less about the "gamers". They just pull everything down kindergarten level. Most people that are regulars at Avsim are serious flight sim enthusiasts that are anxious to learn computer avaition. You don't have to be learning with the objective to be a real world pilot. You can be learning to sharpen your skills within the computer flightsim environment,learning VFR or IFR and communications to fly VATSIM or for VAs. It's all educational and it all fits in well with the P3D program which also works well for professional trainees.

I don't believe Lockheed Martin has the least interest in making console games like Microsoft, and thank God for that.

Robert Yunque
Banner_MJC11_zpsc02297c8.png

 

 

 

I could care less about the "gamers". They just pull everything down kindergarten level.

 

 

So true

And look what happenned or "did not " happen to Flight

 

al

I could care less about the "gamers". They just pull everything down kindergarten level. Most people that are regulars at Avsim are serious flight sim enthusiasts that are anxious to learn computer avaition. You don't have to be learning with the objective to be a real world pilot. You can be learning to sharpen your skills within the computer flightsim environment,learning VFR or IFR and communications to fly VATSIM or for VAs. It's all educational and it all fits in well with the P3D program which also works well for professional trainees.

I don't believe Lockheed Martin has the least interest in making console games like Microsoft, and thank God for that.

 

I agree. Our hobby would be well rid of the influence of the small-minded masses. Aviation is a real man's (or woman's) game. We don't do no kiddy-ramps here.

I agree. Our hobby would be well rid of the influence of the small-minded masses. Aviation is a real man's (or woman's) game. We don't do no kiddy-ramps here.

 

YEAH! HOORAH! TAKE OFF THE FREAKEN TRAINING WHEELS AND FLY!! :t0148:

Robert Yunque
Banner_MJC11_zpsc02297c8.png

 

 

 

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