MS FSX | FSX=SE | P3D Simconnect Forum
This forum is provided to enable the sharing of experience, insight and expertise on the Simconnect functionality.
669 topics in this forum
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Hello All,I am unable to get FSUIPC, ASV6, Feelthere ERJ, etc to work on my PC. It seems that Simconnect is not working properly (the firewall symptoms, however I am not running any firewalls, native XP or 3rd party)I worked with Peter Dowson sending simconnect logs and Peter identified the issue as Simconnect not talking back to FSUIPC. I installed the simconnect client from DVD1 but it is still not working. I am not too sure what else to do, it is clearly related to my install, but I dont know what else to look at; any TCP settings? TCP registry entries that might interfere with simconnect?Thank you in advance.Bruno
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Hi all,I noticed that there are read-only engine variables for oil leaked percentage as well as engine damage percentage. I'm wondering how to actually cause leaks or engine damage.For a little background, I've created a failure generator for all of the failure events, but these happen abruptly without warning. I would like to simulate engine failure at least to be a bit more gradual. It would be great if I could do that with an oil leak so that pressure gradually decreases until failure, or damage that would cause a gradual decrease in RPM, etc.Any ideas are appreciated.-Brad
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Hello,I haven't got FS SDK yet but I am trying to figure out if the SDK allows a developer to replace the FDE (flight dynamics engine) to simulate other kind of aircraft or replace the existing flight dynamics model with another one.Any links or info bits are appreciated !Thanks in advance,MDE
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I've been working on writing a small application that will automajically put more service vehicles at an airport such that when you request fuel, the other vehicles will trundle up as well. After spending a while wondering why my newly spawned service vehicles weren't working properly (they would happily follow my waypoints and head to any other object/aircraft that I asked them to, but not my own aircraft), I realised that AI objects take care to avoid the user aircraft. Given that I want them to move up to the right parts of the aircraft (and not keep a respectful 50m distance), this careful behaviour on their part is a bit annoying.Bar actually taking manual control of…
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Hi, I'd like to find out what is the recommended way to create non-modal FSX child windows like a side running popup window for a radar screen. Within Simconnect, I did not find window management functions. If you create the windows yourself (Windows API) from a SimConnect client application (as I do in FSXPilot), switching to this window will stop the FSX sound, which is disturbing. If you create the child window using the FSX main window as a parent, switching to (selecting on desktop) the newly created child window will work, but is very slow. Needs about .5 to 1 second to actually do the switch. Would be great if anybody could provide some advice concerning clean cr…
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Is Netframework 2.0 required to be installed to run SIMConnect programs in FSX? I have a SimConnect program and can't get it to work. I can't install NFW2.0.Thanks, regards, Bob.
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Hello,just bought FSX and am in the process of tweaking it. I have hit one frustrating roadblock though. In the 2D cockpit view I cant shift the view of the horizon. When I am in straight and level flight as shown on the attitude indicator I can't see the horizon. I have to be pitched down like 10 degrees to see the horizon. In all previous versions of FS you could change this by pressing Shift+Enter or Shift+Backspace. These aren't working. Anybody know how to fix this? Thanks a million,Darren
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I recently purchased FSX and discovered that they changed some of the folder arrangements in FSX. For example, there
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Hello all, Is it possible to reach gauge and panel parameters from simconnect?I mean these parameters that can be defined for each panel:Gauge Parameters (G:)Local Parameters (L:)Thanks, Carlos.
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Hi, Has anybody succeeded in setting active or standby NAV1 or NAV2 frequencies via SimConnect ? The documentation says that in 'Aircraft Avionics Data' only marker beacon state is setable ? Any idea is welcome ! rudolf
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I set up my view perfectly (using e.g., shift-enter), then every time I view another angle (such as using the hat switch to look left), the front-looking view resets.Any thoughts on how to retain the front-looking view settings without losing them every time I look somewhere?Thanks!
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Hi,Has anyone tried yet to connect remotely to FSX by means of SimConnect and using C#?If yes, what has to be done regarding settings and objects?EDIT:Just to be sure... With 'remotely' I mean FSX runs on PC1 and VS-C# on PC2.
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I've noticed when I fire up ASV and it goes into the wx write mode that there is a noticeable lag invoked on the sim, as if these writes are taking priority over the fsx core. Is there a way this can be toned down or controlled, if so by whom - MS, ASV, User?Also while using the FSHost Beta 2 client the same sort of behavior is noticed but not as strong because the update data seems to be smaller.Just throwing this out there, seems there should be a work-around or enhancement to be made in this area.Bob
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Hi!As I wanted to see where I'm flying to, and as it's quite interesting to compare FSX Scenery with real world images, I've written a small tool to show FSX user aircraft and AI object positions in Google Earth in realtime.If you're interested, have a look at http://www.juergentreml.de/fsxget/I'd be very interested in your opinion on the tool and further features. Feel free to post them in the on my site! Thanks!
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i have a eight monitor setup five for views and three for instumentation.I also have gotten the triplehead2go to handle my main three views front, front right , front left.I want to now connect the far right and the far left views thru another two computers, in other words one com for the left view and a com for the far right view, i did this with wideview, im now wanting to due the same thing thru simconnect.is thia possible.Im still tweaking triplehead2go , i was getting between 17 to 20 fps running FSX without triplhead2go and now with it im getting between 4.9 to 7.0 fps, im sure im doing somthing wrong.my system is a 3800+ 64,7800 os gs agp 256,2 gig ram, 80 gig 10.0…
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I've been using Flight Sim since before FS1 so I bought the new FSX Deluxe, installed it and activated it all ok. When I started it for the first time and tried to select the "current Location" that box is blank. I selected "change" and it shows only 36 countries, 453 cities all in the Caribbean, Cancun area. If I select missions to try and get to the North America it shows scenery but it is a default scenery with no relation to that area also no water, airports etc. What happened to the scenery? In settings then scenery all are checked and I suspect it all loaded during the initial installation?FSX with most scenery sliders turned to max runs fairly smooth on my system i…
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The SimConnect SDK examples for .NET are written for Windows Form Applications. The secret sauce for processing events is: protected override void DefWndProc(ref Message m) { if (m.Msg == WM_USER_SIMCONNECT) { if (simconnect != null) { simconnect.ReceiveMessage(); } } else { base.DefWndProc(ref m); } }This code overrides the default windows procedure to intercept WM_USER_SIMCONNECT messages.Does anyone know how to do this in WPF (aka Avalon) applications? There is no DefWndProc type override in a WPF window…
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Hi, I wonder wether it is possible to still receive sound from FSX when you run FSX in windowed mode and select a different window (f.e. client Simconnect application) on the desktop (I use a wide desktop with two monitors). If you do so, FSX will continue running, but without sound. I found no option within FSX that keeps the FSX sounds alive when you switch to another application. Is there any ? Guess I don't see something here ...Kind regardsrudolf
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Hi, Maybe not directly related to Simconnect - but: I'd like to start my SimConnect client application (exe) automatically when FSX is started. I understand exe.xml and edited it to load my client, with the full path of the client program. Works - but: There is a nasty screen asking for permission to load the program each time FSx ist started - and it wont go away even when you select the checkmark not to ask again. And, although my client is started, it is started from FSX home directory and not from the home directory envirement of the client program, which is very disturbing - the client does not find the ini files etc. Any idea on this ? Like this forum btw - top res…
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HiDoes anybody know how to read the transponder code? The SDK says to use the units Bco16. I don't even know what that means. Here's what I have:SimConnect_AddToDataDefinition(hSimConnect, DEF_TRANSPONDER, "TRANSPONDER CODE:1", "Bco16");double transponder;double nav;double com;Then I make a request for the transponder, along with comms and navs. Comms and Navs work fine, but I can't figure out how to interpret the transponder. Using "Bco16" for units returns 0 everytime.Has anybody else read the transponder yet? What the heck is Bco16?Thanks
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...that's it....I've read a lot of posts here, read the docs, but sending a simple "1" or "0" is about as clear as mud. Bear in mind, my programming skills are rusty at best.I don't expect anyone to write my code for me. However, like anything in life, some things are difficult if not impossible until you know how to do it.I know that I have to use "TransmitClientEvent", but what about all that other stuff to make this one line function properly?Ray
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The SimConnect documentation states that you must use C or C++ to access SimConnect, unless you use the managed API, in which case you can use any of the Microsoft .Net language compilers. However I have found, after a bit of experimentation, that you can access the non-managed SimConnect API from VB and VBA, using appropriate DECLARE statements. I've posted some sample code over at the [a href=http://www.fsdeveloper.com/wiki/index.php?title=Accessing_SimConnect_From_VB]FSDeveloper Wiki.[/a]Cheers,Russ Dirks
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FSX enthusiasts are now focused on finding the performance sweet spot. As we know, the goal is elusive due to variations in scenery complexity, phases of flight, types of flying, etc..At the AVSIM conference, Z-man indicated that SimConnect would be updated quarterly (that was the goal). I was thinking, wouldn't it be great if the performance settings could be exposed via SimConnect. In the most basic form, allow a different saved configuration profile (the Tdragger enhancement) to be loaded by SimConnect. If implemented as an event, I suppose this concept could be applied to XML gauges as well. This would open the door for a new generation of add-ons that adjust sett…
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OK, From a user's perspective, I understand that there's a seperate installer for the simmconnect client somewhere on the DVDs. (Where?, just haven't had a chance to find yet.) Many of us, including myself, run a WideFS/WideClient machine so I guessing that as Simconnect add-ons emerge, we're going to want to run them on a Simmconnect client just like a WideClient.I'd like to know what I as a user need to do now to be properly prepared for the first remote capable add-on.Find the installer, put it on the client PC, and wait?BTW, what ports need to be open for firewalls? I know WideFS was 8002.Thank for preliminary setup advise.:-beerchug
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