February 23Feb 23 I decided to shift to 16:9 aspect ratio of 4K (3840 x 2160) from 21:9 (3440 x 1440). In order to maintain FPS or improve FPS (I don’t use DLSS and/or any hacks) I dropped the render scaling from 200 to 150 to keep the pixel count in check. I was concerned I might lose some image quality, but after testing image quality was excellent (AA even better as it seems to prefer the 16:9 aspect). Old: 3440 x 1440 at Render Scaling = 200 = 6880 x 2880 = 19,814,400 pixels New: 3840 x 2160 at Render Scaling = 150 = 5760 x 3240 = 18,662,400 pixels So fewer pixels being processed but image quality was actually better at 16:9 (3840 x 2160). Another reason to switch is my BMD ShuttleDeck video recorder works better at 4K resolution and so does YouTube. Just sharing my results. Edited February 23Feb 23 by SayAgain Extraordinary claims require extraordinary evidence. - Carl Sagan
February 23Feb 23 Author I had an LG C2 OLED 43” (4K) which I sold thinking 3440 x 1440 OLED 45” would be a better option for MSFS 2024. But it seems the aspect ratio of 3840 x 2160 works better for AA processing so even with lower render scaling value (150), I still get better image quality than 3440 x 1440 at a higher render scaling value (200). The GPU is process fewer pixels so performance is tad better … so it’s a win win. Extraordinary claims require extraordinary evidence. - Carl Sagan
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