January 21, 20206 yr I hope that MSFS has decent crash and collision detection. It is not very realistic to see a plane bounce off a building as if nothing happened. I want a hard landing to actually damage the plane, if it would in real life. Not to mention pulling up too hard on some planes should rip a wing off. I hope a future feature discovery video covers this. https://gifs.com/gif/plane-crash-fsx-4QwJm0 My brother has Coronavirus, confirmed by testing. On 3/26 he almost didn't survive the night. He had extreme trouble breathing and was given a steroid inhaler. He was very weak, had nausea, and other issues that aren't pleasant. As of this update he is feeling much better, and seems he will be fine. Stay safe out there. (Updated 4/6)
January 21, 20206 yr I doubt it, and the reason will be the usual "this is a flight simulator, not a crash simulator" Chock 1.1: "The only thing that whines louder than a jet engine is a flight simmer."
January 21, 20206 yr Moderator Aircraft manufacturers will not allow for much beyond a collapsed gear at most. Otherwise, no "physical damage" is permitted. That is an integral part of their license to use their IP. Fr. Bill AOPA Member: 07141481 AARP Member: 3209010556 Avsim Board of Directors | Avsim Forums Moderator
January 21, 20206 yr 8 minutes ago, Pastaiolo said: I doubt it, and the reason will be the usual "this is a flight simulator, not a crash simulator" Microsoft/Asobo more or less said this in one of their recent interviews AMD 9800X3D, NZXT X73 RGB AIO COOLER, Gigabyte X870 Aorus Elite WIFI7, 64GB 6000MHZ RAM, 4TB Samsung Pro NVME, 4 TB Crucial P3+ NVME, 4TB Crucial SSD, Gigabyte Gaming OC Geforce RTX5090, Antec C8 ARGB Case, X55 JOYSTICK/THROTTLES, LG 4K C4 42" TV/Monitor 120 Hz, 2 Dell 1080 monitors. Honeycomb Alpha Yoke, Bravo Throttle. Thrustmaster TPR Pedals. Moza AB6 FFB Joystick, Pimax Crystal Light VR, Tobii Eye tracker, Steelseries Arctis 7+ Wireless Headphones.
January 21, 20206 yr 47 minutes ago, Pastaiolo said: I doubt it, and the reason will be the usual "this is a flight simulator, not a crash simulator" Which is an unfortunate line of thinking, because aircraft do indeed crash in real life, and it'd be apt to simulate such things. While it may not be necessary to see burning buildings, and aircraft manufacturers may understandably not be comortable seeing their planes plough into the ground in massive explosions like a Kerbal space rocket, it would still be worth simulating realistic structural damage and crash dynamics, whether it's depicted it or not. This should entail collapased gear due to rough landings, belly landings, and water ditches, as well as stresses on gear, flaps and other control surfaces when overstressing the aircraft. This may not be a "crash simulator," but I can tell you if you fly a small GA aircraft into a violent storm, bad things can happen, not excluding wings literally falling off due to the stresses involved. It would in fact be prudent, I think, to demonstrate such effects as a matter of emphasizing the dangers of flying in such conditions, rather than ignore the reality. Whether they literally depict wings falling off or not is irellevent I suppose (though I do believe there is one sim out there that has such depictions), but at the very least it should simulate the underlying effects of the structural damage (IE: complete loss of control). As with all things, customizable of course. Edited January 21, 20206 yr by RioPilot
January 22, 20206 yr 2 hours ago, n4gix said: Aircraft manufacturers will not allow for much beyond a collapsed gear at most. Otherwise, no "physical damage" is permitted. That is an integral part of their license to use their IP. True, but I hope MS gives customers what they want, not what one or two known aircraft manufacturers want. Flight simulation must advance and old taboos need to be broken!
January 22, 20206 yr Moderator 49 minutes ago, Emerson67 said: True, but I hope MS gives customers what they want, not what one or two known aircraft manufacturers want. Flight simulation must advance and old taboos need to be broken! As I said they may well provide a "damage model" to include such things as faulty brakes, collapsed gear, blown engine(s), and so forth. However "model damage" is not the same thing. Such visible crash damage is strictly forbidden by the terms of their license of the IP. Fr. Bill AOPA Member: 07141481 AARP Member: 3209010556 Avsim Board of Directors | Avsim Forums Moderator
January 22, 20206 yr I would say the kind of system/equipment failure/damage you see in multi-million dollar Level-D sims (and e.g. x-plane) should be sufficient for the new sim. Overstressing the structure to a point where it fails and colliding with the ground terminates a flight, IRL and in the sim. No need IMO to 'simulate' this in a non-combat sim.
January 22, 20206 yr i7 6700K @ 4.6GHz, ASUS Z170-PRO GAMING, 32GB DDR4 2666MHz, 750W EVGA SuperNOVA, 512GB Samsung 960 PRO, 1TB Western Digital - Black Edition RTX 2080Ti (MSI trio), Corsair H115i - 280mm Liquid CPU Cooler
January 22, 20206 yr That's a good example how unrealistic structural damage can be in a 'simulator' 🤣 Edited January 22, 20206 yr by FDEdev
January 22, 20206 yr I second that what FDEdev said and i can imagine how from then many vids at youtube will look like if this sim gets full damage modelling! This sim will be a huge step forward even without breaking taboos...!
January 22, 20206 yr For my understanding a damage model simulates mechanical or physical failures caused by wear or overloading. I do not need any visual damage simulation like wings falling off or dents. A burning engine after a bird strike would be nice indeed 😁
January 22, 20206 yr 9 hours ago, GlideBy said: I hope that MSFS has decent crash and collision detection. It is not very realistic to see a plane bounce off a building as if nothing happened. I want a hard landing to actually damage the plane, if it would in real life. Not to mention pulling up too hard on some planes should rip a wing off. I hope a future feature discovery video covers this. https://gifs.com/gif/plane-crash-fsx-4QwJm0 What the « realism » of an aircraft crashing into a building has to do with aviation is beyond me. And we all know that will result in tons of ghoulish YT showing unwelcome crashes on various world landmarks. The visible failure of gear and flaps due to overstress is already here in our sims. Wings ripped off ? How many accidents of this kind over the recent years ? Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
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