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gaputz

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  1. I still drive a car built in 1997. When something needs to be repaired I take it to the garage. The mechanic never brushes me off by saying the problem is easily fixed by buying a new car. As pointed out, Grosse came to a FS2004 forum to ask advice about a FS2004 product. Why the flippant comments about upgrading to a new platform?
  2. I might have the wrong end of the stick but I think the question is how to convert FSX textures to use in FS9, when the developer released both a FSX and FS9 version of the aircraft model. There are plenty of examples of that out there. For instance, there are many FSX textures for models such as QW 757 and RJ, or the IFly 737 that will work perfectly fine if converted to bmp format for use with the FS9 model. Another example that comes to mind is the Carenado Cessna Caravan. Michael is right about conversion of FSX airports to FS9. Conversion of the textures is one part of the process but tools like MCX provide the means to expand the already massive number of airports available to those of us still using FS9. The reason you'd want to do the conversions is because the there is no FS9 addon available (as amazing as that seems) or the FSX version is more up-to-date or more detailed. Michael is also right about textures for AI traffic models. Many of the painters stopped making FS9 bmp versions a long time ago. In fact many no longer make FSX versions either and focus on what they call HD versions meant for P3D and even MSFS. Most of the traffic models continue to be based on AI traffic aircraft originally made for FS9 so the textures work perfectly fine if converted. Conversion of textures is about the only way to keep traffic reasonably up to date these days for FS9 users. But, as Michael pointed out, FS9 users do not have models of airliners introduced into service in the last few years. We can not expect a FS9 version of these models to be developed. So far that is only a small handful of aircraft types. In the meantime conversion of these HD textures is a really simple proposition with a tool made by Mathew Ministry (aka Richard Faith). I cannot recommend more highly his AI texture conversion application, which can be found at the other place. Search for the file called dds2bmp_formatconverter.zip. Conversion is a simple matter of dragging and dropping the FSX/P3D texture folder to the application, and presto you get all the textures fully converted to FS9 format including alpha (where applicable for sat domes etc.). Greg
  3. My latest project FMEE Roland Garros Airport can be found here in the Library. Greg
  4. Another new FS9 airport from MFSG: WMKL Langkawi International Airport, Malaysia.
  5. A new FS9 airport from MFSG: YPKA Karratha Airport, Western Australia.
  6. MFSG - BEIRUT INTL AIRPORT OLBA 2020 FS2004 Beirut-Rafic Hariri International Airport (IATA: BEY, ICAO: OLBA)
  7. New Canadian scenery from MFSG - HALIFAX STANFIELD INTL AIRPORT CYHZ 2020. Thanks again to MFSG for its continuing support of FS9 Greg
  8. MFSG - DARWIN INTERNATIONAL AIRPORT YPDN 2020 released today. Greg
  9. Thanks Graeme. CYWG is coming along nicely and I think I see the finish line off in the distance! All the best to you in 2020. Greg
  10. MFSG continues to get better with each new airport. The last three I acquired, Bahrain, Penang and Dhaka, are all really good. The latest offering is CYQB Quebec City, which is available today. I've been waiting for this one! I want to say thanks to Syamsani for continuing to provide us with FS2004 versions of his airports. Happy New Year to the FS9 Community. Greg
  11. Another interesting FS9 airport from MFSG. This time it is Bahrain International OBBI.
  12. Thank you Dedl for pointing us to this scenery. I don't frequent Avsimrus.com all that often so without this alert I probably would have missed this scenery. Greg
  13. I did and hope to be back in business soon.
  14. Thanks! Unfortunately I've had a set back. With the finish line in sight, my scenery development computer died on me earlier this week.
  15. Pity. AES really added to the immersion of my CYQR scenery, so I hoped the current project, CYWG, would be up to Oliver's standards. I guess the pressure is on to get it finished before he closes up shop! Nicolas, thank you for that update. I think many of us wondered about the status of AES. Greg

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