December 24, 200223 yr DickIt's the first time I've noticed this format for a VTPPoly.VTPPolyMethod2 4, 0, 0VTPPointXY2 11985 + 0 , 9180 + 0 VTPPointXY2 11985 + 254 , 9180 + 0 VTPPointXY2 11985 + 254 , 9180 + 254 VTPPointXY2 11985 + 0 , 9180 + 254I so confusedKen
December 24, 200223 yr Author Hi Ken.As you can see, I'm using higher math here. :)31 * 255 = 7905 + 4080 = 11985 ( the 0 point for the LOD13 Area X=31 ).20 * 255 = 5100 + 4080 = 9180 ( the 0 point of the LOD13 Area Y=20 ).So I'm using 11985, 9180 as a refpoint of sorts ( marking the NW corner of the LOD13 Area ), then using a 255 point square for the corners of the texture.It's just a habit I have that I picked up when using CUSTOM textures with VTP polys...not necessarily a good habit. Nothing really important, just another way of expressing the points.Dick
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