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a way to put off PSXT

Featured Replies

Hi Nico,

Is there a way to temporale put off PSXT like an ON/OFF button in your app ?

I just shut down it during take-off and landing to have a perfect smooth experience. And I restart it taxi to gate.

 

Thank you.

  • Author
1 hour ago, kiek said:

No there is not.

what is the minimal setting to input traffic,  range 2NM and max 6 live traffic?

why could not be lower as 1NM and 3 max traffic live.

38 minutes ago, HewPilot said:

what is the minimal setting to input traffic,  range 2NM and max 6 live traffic?

why could not be lower as 1NM and 3 max traffic live.

That would not have any effect at your fps.  It would not make any difference.

Edited by kiek

  • Author
2 hours ago, kiek said:

That would not have any effect at your fps.  It would not make any difference.

but at EGLL With that minimal settings I have a lot a lot a lot aircrafts...bad fps

2 hours ago, HewPilot said:

but at EGLL With that minimal settings I have a lot a lot a lot aircrafts...bad fps

If you have bad FPS at EGLL with 6 live traffic, then you need to revise your MSFS settings (or your EGLL settings). With over 150 injected objects (generally including 40-50 live traffic objects) I see a drop off of 15-20 non-FG frames. So with only 6 live objects, it shouldn't impact your frames by all that much.

  • Author
2 hours ago, mmcmah said:

If you have bad FPS at EGLL with 6 live traffic, then you need to revise your MSFS settings (or your EGLL settings). With over 150 injected objects (generally including 40-50 live traffic objects) I see a drop off of 15-20 non-FG frames. So with only 6 live objects, it shouldn't impact your frames by all that much.

how you can see number of injected object ? as EGLL is very heavy even without traffic . And thats same case for LFPG default scenery very heavy.

1 hour ago, HewPilot said:

how you can see number of injected object ? as EGLL is very heavy even without traffic . And thats same case for LFPG default scenery very heavy.

If you're asking about injected objects (of all kinds) then in the Developer mode. I was talking about PSXT injected objects (parked/static and live/live parked) and those are in the PSXT UI.

Are you using the default EGLL? I'm using the iniBuilds one and I'd be shocked if it's better performing than the default!

  • Author
7 hours ago, mmcmah said:

Are you using the default EGLL? I'm using the iniBuilds one and I'd be shocked if it's better performing than the default!

default scenery and I think Inibuilds one should be more optimized and better fps than default but dont have it to test.

I mean number of objects in the scenery like all buildings and cargo storages.

 

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