May 19, 20242 yr Really enjoy using PSXT. Just wondered, is there anyway of editing AI Aircraft so that PSXT generated traffic is removed if they parked in the same spot? I like to use a few AI traffic flight plans (virtual airlines) alongside PSXT and Real Traffic. Wondered if you knew of a way for the AI Aircraft to be treated in a similar way to the user aircraft? Thanks
May 19, 20242 yr Hi Glad you like it. PSXT generated traffic can only be removed by PSXT, editing AI aircrfat will have no effect. See also FAQ#6 6. Can I run PSXT together with other AI programs such as VATSIM, IVAO, MT6 and UTL? Yes you can. PSXT can coexist with other (third party) traffic although there is no collision avoidance between third party aircraft and other aircraft. However, it is a bit weird to combine 3d party traffic with real traffic. PSXT is designed to let you fly in real traffic.
Archived
This topic is now archived and is closed to further replies.