August 19, 20205 yr The way i see it, the potential with asobo partnering with flightaware is huge. But it probably wont happen. What I mean is: with flightaware data you obviously have the flight plan, but you also have the registration number as well. If asobo, or more likely, a 3rd party provided a plethora of accurate models and liveries, they could be mapped to the flightaware data (aircraft type, airline, flight plan, departure time, etc.). I would think the registration data would be great for those one off special liveries (such as United's star wars 737 livery). And not only that, but charter flights such as the an-124s, the few remaining 727s, and countless others could be represented in the game. This has the potential to be the most realistic ai we've ever had. But it probably wont ever happen 😑. Correct me if I'm wrong on any of this Marco D'Agostino
August 19, 20205 yr well they already get al this data the problem with ai traffic at the moment on the sim is that is a terrible implementation in other sims ai traffic logic was terrible and looks like continue in this version on the development road 2 weeks ago they showing that they are working to improve the ai so let see but for now this is some of the problems I found with ai traffic some commercial planes with a code from some airline company use a general aviation model another bug is when I doing an IFR flight many times I can hear that most AI plane has been told by the ATC that there are 10000 ft or more above the assigned altitude when all they are on cruise altitude the AI planes normally take too much time to clear the runway after landing so this make on busy airports massive go around to others AI planes and also players, sometimes l saw that they don’t choose the fist runway exit even with low speed many AI plane lading outside of the runway or they don’t calculate well the lading descend and they go around with a clear runway also the go-around is at very low altitude many times even after go around they still descent, I also saw some AI planes do a go-around at 200 ft long distant a and crash with a mountains the atc doesn’t comunicate much with ai planes, there no much planes landings and departures compare with Flightaware some planes appear in-game but some not, even they show up on in-game world map sometimes ai planes use the same parking spot where already was a ai plane
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