December 6, 20196 yr This channel mainly deals with Elite Dangerous and similar space-based games. In this video he talks about landable atmospheric planets in Elite, and for a good part of it he uses MSFS as an example of revolutionary gameworld technology showing an "unprecedented and previously unheard of" level of detail that could very well set a new standard in world detail that could let other developers (not our 3PD, he means other game developers) in the dust if they don't catch up or adapt. He even puts MSFS in the same league of long standing, extremely popular and long awaited mainstream games such as Cyberpunk 2077 and Dying Light 2 when it comes to advances in world representation, detail, size and so on. This new sim is making huge waves that are being felt in many other places, not just by our niche! Edited December 6, 20196 yr by nikita
December 6, 20196 yr As it should make huge waves in the game & sim industry. MFS looks to be a revolutionary leap over flight sims we currently have, and not a small leap either. It's going to move some needles in major ways. Obsidian Ant does good work with Elite Dangerous, good to see him noticing the new MFS.
December 6, 20196 yr Technology marches on, and on and on... and it is gratifying to see that our little niche in the PC simulation space is finally getting a shiny new update. Clearly this will have a significant impact on PC gaming in the years to come. Very encouraging, indeed! Edited December 6, 20196 yr by dmiannay Doug Miannay PC: i9-13900K (OC 6.1) | ASUS Maximus Z790 Hero | ASUS Strix RTX4080 (OC) | ASUS ROG Strix LC II 360 AIO | 32GB G.Skill DDR5 TridentZ RGB 6400Hz | Samsung 990 Pro 1TB M.2 (OS/Apps) | Samsung 990 Pro 2TB M.2 (Sim) | Samsung 990 Pro 2TB M.2 (Games) | Fractal Design Define R7 Blackout Case | Win11 Pro x64
December 6, 20196 yr There's a topic in this forum about wing flex, and in it someone has posted a screenshot of an A320 landing at KLAX. If no one told me it was a screenshot, I would've assumed it was a photograph.
December 6, 20196 yr I recognize the same sentiment. Seen posts and heard people talk that are just general gamers not flight simmers, but they all know about the new sim coming, and its very highly anticipated with alot of jaw dropping comments about it. Not sure if its the flight simming they got excited about, or just that the possibility to have such detail and accurate world in upcoming games. Perhaps MS licenses it out or something for other genres. What would really give a big boost to presence, is simply making a short demo that results in benchmark testing that becomes well known as one of the big standards to test your gaming pc. CYVR LSZH I7-14700k 64gb 6000Mhz DDR5 ASUS z690 ROG STRIX Gaming RTX 4080 Super,
December 6, 20196 yr 54 minutes ago, HighTowers said: Not sure if its the flight simming they got excited about, or just that the possibility to have such detail and accurate world in upcoming games. Perhaps MS licenses it out or something for other genres. It's mostly the latter. Though, even if it doesn't become available for whatever reason, I think it's the effect that screenshots and clips have on viewers. I've seen all the media stuff at this point but I'm still mesmerized whenever I see it. There are plenty of examples that make you check twice to make sure it's not actually a photograph and this isn't exclusive to simmers but to most people viewing the media.
December 6, 20196 yr I'm not sure about that. The world scenery is good for a flightsim, but what else could it be used for? Even in a driving game you would want things to be 1000x more accurate. You'd want to be able to read the signs on the buildings and etc etc etc.
December 7, 20196 yr 22 hours ago, andyjohnston.net said: I'm not sure about that. The world scenery is good for a flightsim, but what else could it be used for? Even in a driving game you would want things to be 1000x more accurate. You'd want to be able to read the signs on the buildings and etc etc etc. Forza's an example I use a lot when posting, and really, the detail everywhere is just about as great as anything you've seen. Not just signs on buildings. Forza Motorsport 7 installs at 70 gigabytes and contains incredible detail - more detail is, frankly, unnecessary, at least in the Racing game genre. Ray Tracing is one of the final frontiers to achieve a truly photorealistic look, and that paired with Forza's or Flight sim's detail will essentially make it so that you could record a movie in a game.* *Mostly.
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