<?xml version="1.0"?>
<rss version="2.0"><channel><title>General (old-locked) Latest Topics</title><link>https://dev.avsim.com/forums/forum/789-general-old-locked/</link><description>General (old-locked) Latest Topics</description><language>en</language><item><title>LORBY Addon Manager Installation Drive.</title><link>https://dev.avsim.com/forums/topic/602818-lorby-addon-manager-installation-drive/</link><description><![CDATA[
<p>
	P3d v4 is on Drive C. Can I install Lorby SI manager to my Drive D?
</p>

<p>
	Thanks.
</p>
]]></description><guid isPermaLink="false">602818</guid><pubDate>Sat, 03 Jul 2021 16:49:05 +0000</pubDate></item><item><title>MSAO</title><link>https://dev.avsim.com/forums/topic/593867-msao/</link><description><![CDATA[
<p>
	 Wondering what I'm doing wrong, have been a P3D4AO user for some time, previously.
</p>

<p>
	I just downloaded and installed MSAO to give it a try, already have msfs addonsLinker.
</p>

<p>
	When I opened MSAO and tried to move my RealSimGear folder out of the community folder, as per instructions, It only <span style="color:#3498db;">copied</span> the bin folder from the RealSimGear folder to the desired location, the RealSimGear folder remains in the community folder.
</p>

<p>
	Would the msfs addonLinker be stopping the move.
</p>

<p>
	Sorry, just realized this should have been in the Lorby freeware category.
</p>
]]></description><guid isPermaLink="false">593867</guid><pubDate>Sun, 17 Jan 2021 06:52:50 +0000</pubDate></item><item><title>Updating Content?</title><link>https://dev.avsim.com/forums/topic/553633-updating-content/</link><description><![CDATA[
<p>
	Hi,
</p>

<p>
	I'm on P3Dv4.4.
</p>

<p>
	Since version v4.1 I have updated only the Client each time. I now want to upgrade to version 4.5 by updating the Client and Content.
</p>

<p>
	P3Dv4.4 on my system is organized as follows:
</p>

<p>
	P3Dv4.4.exe is located in E:\Program Files\Lockheed Martin\Prepar3D v4. In this folder I also have a lot of aircraft addons like Milviz, PMDG, ORBX + some hand installed scenes like FSXatWarPack1 and so......
</p>

<p>
	Most of my addons are in E:\Prepar3D v4 Add-ons but I also have a few that have defaulted to C:\Users\*********\Documents\Prepar3D v4 Add-ons
</p>

<p>
	Will updating the Content compromise some of my addons or even my entire installation (which is currently working very well) due to the fact that there are 2 Prepar3D v4 Add-ons folders on disk C and E?
</p>

<p>
	Thank you and Regards,
</p>

<p>
	Richard
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">553633</guid><pubDate>Fri, 26 Apr 2019 16:12:47 +0000</pubDate></item><item><title>Doesnt get more accurate!</title><link>https://dev.avsim.com/forums/topic/549050-doesnt-get-more-accurate/</link><description><![CDATA[
<p>
	I had my first "WOW" moment using Firefighter X today!
</p>

<p>
	Currently, in my home state of Victoria, Australia, there are various Bushfires burning through remote bush. The majority started by lightning.
</p>

<p>
	So I went for a virtual Obs flight today, based out of YHOT in my C337. Victoria has a fantastic public safety app/website/fire map available, so I found the closest out of control fire to YHOT which is listed as the Timbarra fire. It was listed in Firefighter X as the closest fire, so I dispatched a few AI Firehawks to follow out.
</p>

<p>
	The WOW part was when I got to the virtual fire-ground and looked at the detailed map of the freely available Little Navmap and then at the online fire-map.
</p>

<p>
	 
</p>

<p>
	Little Navmap display: Aircraft all above fire-ground. Take note of river, contours and also roads.
</p>

<p>
	<img alt="lPp9YnA.jpg" class="ipsImage" height="437" src="https://www.avsim.com/applications/core/interface/js/spacer.png" width="751" data-src="https://i.imgur.com/lPp9YnA.jpg"></p>

<p>
	 
</p>

<p>
	And here is the Vic Emergency App/Website/fire map display, showing the fire-ground! Incredible!!
</p>

<p>
	<img alt="Q02ZcCp.jpg" class="ipsImage" height="484" src="https://www.avsim.com/applications/core/interface/js/spacer.png" width="944" data-src="https://i.imgur.com/Q02ZcCp.jpg"></p>

<p>
	 
</p>

<p>
	An absolute credit to the accuracy of both FirefighterX and the make and content of Little Navmap!
</p>

<p>
	 
</p>

<p>
	Andrew
</p>
]]></description><guid isPermaLink="false">549050</guid><pubDate>Sun, 20 Jan 2019 00:07:35 +0000</pubDate></item><item><title>Is there anyway to record this info?</title><link>https://dev.avsim.com/forums/topic/552135-is-there-anyway-to-record-this-info/</link><description><![CDATA[
<p>
	I'm looking for a way to record propeller revolutions, and oil usage as well as overall engine use and wear and tear.
</p>

<p>
	Could you write a program that would generate possible failures based on a set percentage from the user?
</p>

<p>
	I would pay you for something like this, I wouldn't expect freeware.
</p>

<p>
	 
</p>

<p>
	I've been waiting for FS Passengers for P3d v4.4 but it doesn't seem to happen. I hate flying along and knowing that everything will work all the time.
</p>

<p>
	I know you can buy some aircraft that do this but I want this for all of my aircraft.
</p>
]]></description><guid isPermaLink="false">552135</guid><pubDate>Sun, 24 Mar 2019 21:05:33 +0000</pubDate></item><item><title>Ai Traffic programs compatible with RemoveAiSleepers</title><link>https://dev.avsim.com/forums/topic/545230-ai-traffic-programs-compatible-with-removeaisleepers/</link><description><![CDATA[
<p>
	Hi Oliver,
</p>

<p>
	I’ve given up trying to get MyTraffic6 working with P3D v4. It was fine with FSX and P3D v3.4 but I guess the move to 64-bit has introduced problems for some of us.
</p>

<p>
	I’m looking for an alternative that will be compatible with RAiS and Radar Contact. Are there any other than MT6?
</p>
]]></description><guid isPermaLink="false">545230</guid><pubDate>Fri, 16 Nov 2018 16:26:06 +0000</pubDate></item><item><title>Shipping movements live in P3Dv4</title><link>https://dev.avsim.com/forums/topic/541244-shipping-movements-live-in-p3dv4/</link><description><![CDATA[
<p>
	Hi Oliver,
</p>

<p>
	Would you be interested in developing as attached:
</p>
<iframe allowfullscreen="" data-embedcontent="" data-embedid="embed8162719121" scrolling="no" src="https://www.avsim.com/applications/core/interface/js/spacer.png" style="height:222px;max-width:502px;" data-embed-src="https://dev.avsim.com/forums/topic/541149-shipping-movements-live-in-p3dv4/?do=embed"></iframe>

<p>
	 Kind regards, Richard
</p>
]]></description><guid isPermaLink="false">541244</guid><pubDate>Wed, 29 Aug 2018 14:02:49 +0000</pubDate></item><item><title>Prepar3D version 4.0 and Lorby-SI addons</title><link>https://dev.avsim.com/forums/topic/511306-prepar3d-version-40-and-lorby-si-addons/</link><description><![CDATA[
<p>
	Hello @ll,
</p>

<p>
	<s>the current releases of the Lorby-SI addons are not comptible with Prepar3D version 4.. Please do not try to install or use them, this can have grave consequences for your simulator config files.</s>
</p>

<p>
	<s>Development for the P3D V4 updates has begun yesterday. As expected, after a recompile to 64bit the C# based main apps are running just fine.<br />
	I had to adjust the effects files, but that was nothing major - it seems like LM has cleaned up something that IMHO was never working properly in the first place, and I fell right into that trap.</s>
</p>

<p>
	<s>But the C++ gauges are problematic, also as expected. I am still evaluating the feasibility of a conversion or if those have to be re-developed from scratch.</s>
</p>

<p>
	<s>The updates will be provided free of charge. They will be made available as an additional installer in the main product package that you download from your account at SimMarket.</s>
</p>

<p>
	Best regards
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">511306</guid><pubDate>Thu, 01 Jun 2017 04:53:00 +0000</pubDate></item><item><title>WAMA and AITX running on 64bit</title><link>https://dev.avsim.com/forums/topic/510749-wama-and-aitx-running-on-64bit/</link><description><![CDATA[
<p>
	Hi Olliver,
</p>

<p>
	Just wondering how your products will fit into a 64 bit P3D ?
</p>
]]></description><guid isPermaLink="false">510749</guid><pubDate>Thu, 25 May 2017 07:43:43 +0000</pubDate></item><item><title>Bambi Bucket</title><link>https://dev.avsim.com/forums/topic/507021-bambi-bucket/</link><description><![CDATA[
<p>
	Can one use a bambi bucket setup for helicopters with Firefighter X?  I just purchased and install the latest version for P3dV3 and would like to use helos with a bambi bucket setup.
</p>

<p>
	Regards,
</p>

<p>
	Danny
</p>
]]></description><guid isPermaLink="false">507021</guid><pubDate>Fri, 17 Mar 2017 22:43:49 +0000</pubDate></item><item><title>Recording AI traffic</title><link>https://dev.avsim.com/forums/topic/506181-recording-ai-traffic/</link><description><![CDATA[
<p>
	Hi,
</p>

<p>
	Is there a way of recording AI traffic an reload it in a second time?
</p>

<p>
	For example I connect to vatsim and record whole the traffic and then playback later?
</p>

<p>
	Or use realtraffic record the realtime world traffic and Playback later?
</p>
]]></description><guid isPermaLink="false">506181</guid><pubDate>Mon, 06 Mar 2017 10:38:05 +0000</pubDate></item><item><title>Product updates</title><link>https://dev.avsim.com/forums/topic/506244-product-updates/</link><description><![CDATA[
<p>
	Hello @ll,
</p>

<p>
	as the update information mechanism on SimMarket does not always reach all customers, I have decided to add a "NEWS" page to the Lorby-SI main website.
</p>

<p>
	This is a Blog-style page, where I will post all product updates and other news as they happen.
</p>

<p>
	<a href="http://lorby-si.weebly.com/news" rel="external">Lorby-SI NEWS Page</a>
</p>

<p>
	Best regards
</p>

<p>
	 
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">506244</guid><pubDate>Tue, 07 Mar 2017 11:32:48 +0000</pubDate></item><item><title>Forum and support guidelines</title><link>https://dev.avsim.com/forums/topic/504769-forum-and-support-guidelines/</link><description><![CDATA[<p>Hello @ll,<br><br>welcome to the new Lorby-SI support forums.<br><br>In the next couple of days I will be moving content from the previous forums here, so stay tuned<br><br><strong>Forum rules</strong><br><br>AVSIM staff does not moderate in the Lorby-SI forums, but the same rules apply for content and conduct of users as they do for all of AVSIM.<br>Posts violating the AVSIM rules will be locked or hidden.<br><br><strong>Getting support for Lorby-SI products</strong><br><br>All Lorby products to date have been programmatic solutions for specific simulation requirements.<br>In plain words, they are very complicated internally, some several tens of thousands of lines of code worth.<br><br>So only the most basic issues regarding handling or usage can be solved in a forum like this.<br><br>If you run into more complex issues, it will be necessary to contact me directly, using the form on the Lorby-SI website:<br><br><a data-ipb="nomediaparse" href="http://lorby-si.weebly.com/contact-us.html" rel="external">http://lorby-si.weebly.com/contact-us.html</a><br><br>If you need that kind of assistance, it will be required that you provide your full name and your order number from SimMarket.<br><br>Best regards<br>Oliver Binder<br>Lorby-SI</p>]]></description><guid isPermaLink="false">504769</guid><pubDate>Fri, 17 Feb 2017 14:32:02 +0000</pubDate></item></channel></rss>
